
Originally Posted by
Byrth
I think having mandatory events that can be lowmanned at this stage of the game is just kind of an issue in general.
Like, KS99 Wyrm, Fafnir, and Nidhogg can all be killed with a single party. Killing with more than a single party might slightly speed up your kill rate, but not enough to offset the fact that it's no longer purely your pop your drop. Fafnir is an easy duo, let alone with a party. Nidhogg is a harder duo, but honestly not that much harder. By making it a full-out linkshell event, you take the few people who have pop items and could have just gone and killed the monsters together and force them to share the drops that they could have gotten for themselves in a comparable amount of time (assuming there was no event that night) with the rest of the linkshell. Assuming everyone is equally skilled/connected, being in the linkshell has just cost them drops without providing any service.
If people aren't equally skilled/connected with a system like yours, then some people will only be able pop when your linkshell is doing "an event." In this case, the more skilled/connected players would logically not pop their pops then and the linkshell would basically end up exploiting people who aren't skilled/connected enough to do lowmannable content.
It's not like linkshell attendance really matters at those lowmannable events, so who are you trying to entice with these optional drops? Why should a WAR have to choose between N.legs and E.body after he blew a thousand KS for a Honey Wine?
In the event that everyone just gets whatever items they want from the monsters they pop, people without pops can still come along to take drops people don't want (like N.head, A.feet, Ridill, BB item, etc.), and people who aren't skilled/connected enough to do things normally can still go along without suffering any penalty.