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  1. #1
    Player
    Join Date
    Mar 2011
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    1,401
    Stances adds some degree of focalization to an otherwise mediocre 6/10 multipurpose job. For us to be able to melee we'd need NATIVE fencer traits since RDM's style is more Sword+Shield compared to BLU's Dual Wielding. So we'd need native Fencer traits, A- sword skill, ability to use stronger sword weapon skills like Vorpal Blade. On the mage side we definitely need a boost of some degree to curing power, strong and unique debuffs that other jobs dont get and strong enhancing spells that WHM's don;t get AoE version of(kick in the balls to RDM that WHM has Boost-Spells when we have higher enhancing magic then them, seriously Gain-AGI and Gain-CHR and Gain-VIT are utter wastes of spell slots that could have been used for unique and useful spells)
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  2. #2
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Ophannus View Post
    Stances adds some degree of focalization to an otherwise mediocre 6/10 multipurpose job. For us to be able to melee we'd need NATIVE fencer traits since RDM's style is more Sword+Shield compared to BLU's Dual Wielding. So we'd need native Fencer traits, A- sword skill, ability to use stronger sword weapon skills like Vorpal Blade. On the mage side we definitely need a boost of some degree to curing power, strong and unique debuffs that other jobs dont get and strong enhancing spells that WHM's don;t get AoE version of(kick in the balls to RDM that WHM has Boost-Spells when we have higher enhancing magic then them, seriously Gain-AGI and Gain-CHR and Gain-VIT are utter wastes of spell slots that could have been used for unique and useful spells)
    Umm RDM is more DW then Sword + Shield, or did someone miss the F shield skill. WHM's have better shield skill then we do. F skill wasn't bad until 60, after that it just goes downhill until it's utterly useless.

    I would much rather have a D57 Delay 230 STR+10 Attack+20 sword in my off hand then either a Genbu's or even a Vikings. Heck take the -PDT sword over a Genbu's if damage intake is a concern. Then you got that Cure Potency +10% sword that's in the dats, hasn't been made into the game yet so we're figuring its in the unreleased BC fights. Off hand a D57 Delay 224 +MP +Cure Pot 10% sword for when your needing to focus more on support / healing then killing.

    The possibilities are endless for combo's, swords are amazingly strong in this game, just sucks that RDM can't use Vorpal natively.
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  3. #3
    Player Stylin's Avatar
    Join Date
    May 2011
    Posts
    83
    Character
    Stylin
    World
    Carbuncle
    Main Class
    RDM Lv 99
    Quote Originally Posted by Ophannus View Post
    (kick in the balls to RDM that WHM has Boost-Spells when we have higher enhancing magic then them, seriously Gain-AGI and Gain-CHR and Gain-VIT are utter wastes of spell slots that could have been used for unique and useful spells)
    No it wasn't. Everyone is so quick to say something is a slap to Red Mage's face or a kick in the balls. This is nothing new. Protect, Shell, and Barspells ring a bell? Having a higher skill doesn't mean we should be getting the AoE version. The higher skill is there to give our self-buffs an edge over whatever the WHM is handing out. Of course these days WHM can reach a similar or even higher enhancing skill with /sch and gear but that's a different problem.

    I don't know about you but I like having Gain-VIT. It's pretty helpful for /blu solo fights. AGI now effects Subtle Blow, and CHR is there for /BST so there's that. Very niche applications but it's far from a waste of a spell slot, especially when they're part of a line of spells. That's like complaining about Barpoison.
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    What is the Cure released five red forehead and I agree.