Kegsay's work was far from complete, and my data put a hole in it. Avatars appear to have a damage bonus that extends to weaker mobs as well as stronger ones.
Kegsay's work was far from complete, and my data put a hole in it. Avatars appear to have a damage bonus that extends to weaker mobs as well as stronger ones.
A few weeks ago I reviewed the past 2 years of Alla SMN forum research-posts and found nothing inconsistent with Kegsay's posts on Avatar pDIF. When I went to test it myself, all that I found is that Avatars get crit attack bonus and BPs don't follow the same pDIF as melee.
My work was on Wiki, I specifically tested on EP - DC mobs to eliminate level correction. It is far more likely that avatars have low attack plus 50% damage bonus than it is that avatars have naturally high attack. The "level" slope is too steep.
Shikikoyo.
I always thought this ability didn't really get the respect it deserves, considering it's applications.
If MP becomes a problem, a SAM can use this underrated ability to give any mage the necessary TP to recover a respectable amount with Myrkr and to remove some no good status effects. And it doesn't use an item or require you to change your Atmas for melee/accuracy. Just a willing SAM with 200%-300% TP.
Strategy and team work. Problem solved.
Sam has better things to do than give tp to a Smn, mainly keep weaponskilling (in Fudo's case, more damage/ODD if MAsamune). If they aren't weaponskilling, someone is probably on the wrong job.
Yes, samurai have better things to do, like beg for a party slot. Haven't seen a SAM in ages...
But it isn't for TP, it is for the MP. A Summoner having 800-1000 MP is generally better then a Samurai having 100-200 TP, unless your goal is to lots of damage RIGHT NOW.
Same for a Black Mage or Scholar. Shoot, with a Scholar you can now return the TP using Embrava, so even in a zerg it could be a good idea.
Creative problem solving can make for good gameplay.
http://www.bluegartr.com/threads/103...=1#post4792772
The 2 links in that post point to testing.
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
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