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  1. #1
    Player Soulrunner's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    14
    Character
    Soulrunner
    World
    Valefor
    Main Class
    THF Lv 90

    Hvergelmir WTF SE

    This just in from Dat miners
    Hvergelmir: Emphy Staff

    50 Kukulkan fangs

    50 Sedna Tusks

    (75) Azdaja Horns (wtf) +130 mp

    Dat mined
    (???) ?????? = +140 mp and bonus to some weaponskill damage

    Are your programmers drunk? or functionally retarded? This is a mage staff specifically for SMN, BLM, SCH. When is the last time you saw any of those jobs melee? Put some mage stats on that thing INT MND Conserve mp, MATT, Macc. In all the years i've played this game SE has never gotten a single mage weapon right.

    Yes I am building one, it's my first quested weapon ever, I started it in good faith that SE was going somewhere with this. I am pissed, there is no reason for this kind of incompetence especially from a Japanese company that specializes in developing games. I trust this is a joke, a not very funny one told by someone who thinks funerals are funny or enjoys stabbing himself. Please fix it now before it's forgotten like the Relic and Mythic staves and clubs which are equally unfunny jokes. Oh and fire that programmer.

    BTW I only speak up on forums when something really irritates me or is just not right, This issue has accomplished both of those conditions.
    (20)
    Last edited by Soulrunner; 09-04-2011 at 10:45 AM.
    Really!? I can go now? Where am I going? Why do you look angry? Why yes I suppose I would be angry if someone had just shoved a fish that big up my butt too, but I don't see how that affects me at the moment.

  2. #2
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,219
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Old thread is old. If you thought that it was going to be an OMG magey stats weapon at 95 or 99, you were kidding yourself.

    It has it's uses and the weaponskill is great. But it was silly of you to expect it to suddenly transform into a +XX MAB -X perp cost +X INT staff.

    It might irritate you, but it's not "just not right." If you wanted a "buff stats" weapon, you should have started working on a mythic.'

    All relic and empyrean weapons were built to serve a few functions:

    -to be the strongest physical weapons of that weapon type;

    -to have a special weapon skill

    -to have a stat boost that directly benefits that weapon skill (empyrean weapons).

    The mod for Myrkr is max MP; so the staff boosts max MP. Summoners can make great use of this weapon under certian circumstances. The other two jobs also can, but you're probably just going to use TP wings in abyssea to activate the WS. I daresay that Myrkr is so useful that it is worth bringing a TP wing to use. good MP restore and cure status effects.

    There is a whole massive thread about making superweapons with magey bonuses, you should just go read that. For this specific issue, you set your expectations way too high for SE. However, those of us who had a reason prior to this coming update to have that staff, it simply makes the existing benefits better and we have no complaints.
    (15)
    Last edited by Alhanelem; 09-04-2011 at 11:20 AM.

  3. #3
    Player
    Join Date
    Mar 2011
    Posts
    319
    Stats on Empyrean weapons follow their WS's respective modifiers. Wanna guess why that has mega MP?
    (3)

  4. #4
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,219
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    No guessing is necessary, since I already explained why.

    Since the amount of MP restored with Myrkr depends on your max MP, that makes max MP effectively the mod for the WS. Therefore the +140 MP (and that is the biggest boost to MP on any item in the game as far as I know).
    (0)

  5. #5
    Player Soulrunner's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    14
    Character
    Soulrunner
    World
    Valefor
    Main Class
    THF Lv 90
    I feel bad because next month I will be wasting my ls's time as they farm 50 Kuk fangs for me to upgrade to sedna tusk stage, Ever feel stupid for that kind of thing? Feels terrible, and yes I did hope SE was going to make the weapon worth the trouble. Is it too much to ask SE to make a weapon mages can use to completely eliminate elemental staves once and for all? No, in fact if not this weapon something soon but why not this weapon, after jumping through hell to get it. Normally i'm SE's biggest fan, when updates are announced everyone's all gloom and doom "Oh no we have to learn to play the game now." I'm the one cheering and optimistically hoping for better even if all I get is shit. It's not too much to ask SE to do a good job for once. I for one want SE to get on here and explain themselves, that is not too much to ask.
    (1)
    Really!? I can go now? Where am I going? Why do you look angry? Why yes I suppose I would be angry if someone had just shoved a fish that big up my butt too, but I don't see how that affects me at the moment.

  6. #6
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Why'd you quest something that was obviously for melee if you wanted something with casting stats?

    Quote Originally Posted by Soulrunner View Post
    Please fix it now before it's forgotten like the Relic and Mythic staves and clubs which are equally unfunny jokes.
    The mythic Staff for Summoner has wonderful amounts of avatar perp cost down on it. The mythic club is amazing for White Mages removing status debuffs. The relic club is the single biggest game changer for White Mage available. None of these things are a joke.

    The Empyrean staff gives you a ton of MP without missing ever, making it a substantial upgrade from Spirit Taker. Even if you were to just macro it in, hit a mob six or seven time, and use the weapon skill, this would still help you do more damage then any staff weapon skill could do, since getting 200-500 MP per 100TP (outside Abyssea) will allow you to unleash ever more damage.
    (2)

  7. #7
    Player Kimble's Avatar
    Join Date
    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Clearly your LS should just refuse to do it then since its a waste of everyones time
    (13)

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    960
    Not this argument again.

    SE has the twisted idea that mages will melee and so Hvergelmir was born from the ashes of Claustrum before it.
    (6)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  9. #9
    Player
    Join Date
    Mar 2011
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    1,401
    Not sure why anyone would do Empyrean Staff. If you want the WS do the WoE one, the max MP thing won't make MUCH of a diff to a SMN that has tons of MP, just macro in MP gear or something.
    (2)

  10. #10
    Player Vortex's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Mystina
    World
    Cerberus
    Main Class
    RNG Lv 99
    Quote Originally Posted by Ophannus View Post
    Not sure why anyone would do Empyrean Staff. If you want the WS do the WoE one, the max MP thing won't make MUCH of a diff to a SMN that has tons of MP, just macro in MP gear or something.
    Because belive it or not people actually can...get this Make there own decision!

    You really should think about what you say before actually saying it. in most cases WOE weapon are more annoying to get, i certainly wouldnt waste time for a waterd down version.
    (1)

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