Page 20 of 41 FirstFirst ... 10 18 19 20 21 22 30 ... LastLast
Results 191 to 200 of 406
  1. #191
    Player Soranika's Avatar
    Join Date
    Aug 2011
    Location
    Windurst
    Posts
    452
    I hope you guys are using the word "easy" very loosely because when it comes down to it, it's not the difficulty as far as effort is concerned, it's what's more time consuming. Right now, making a WoE half emp weapon is more time consuming than than KI and NM farming for pure emp weapons. No one wants to spend 4x as much time making a weaker version of an emp weapon if they really want it.

    At this point, until coin drops are fixed, or at least have a store npc and/or a trade npc like for seals and crest, you either go big or not at all on an emp weapon.
    (1)
    Main Job: SMN95 <Hvergelmir 85 obtained 9/10/11>
    Side Jobs: WHM95 DNC95
    Gimp Jobs: SCH95 NIN95
    Quote Originally Posted by Kimikryo View Post
    If waiting 15 minutes is such an issue to you, I hope you never get stuck in public transport or in an elevator. You probably will go insane.

  2. #192
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    If you want coins, go do 7...plain and simple.
    (0)

  3. #193
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    7 has been the best for me as well...I just did it with my gimp RDM mule, a SCH, a BLM and a BST so its difficulty is...well not there.
    (0)

  4. #194
    Player noodles355's Avatar
    Join Date
    Mar 2011
    Posts
    883
    Quote Originally Posted by Nynja View Post
    No...Just no

    And I've yet to see ANYONE get, or atleast use, a brew in WoE. I've checked my logs for the word "brew", and it hasnt shown up.
    I got a brew on my second WoE since update (Flux 9). Was on Rdm91/Blm, nukes were doing 5kish I guess.
    (1)

  5. #195
    Player HimuraKenshyn's Avatar
    Join Date
    Sep 2011
    Posts
    181
    Character
    Starskyy
    World
    Shiva
    Main Class
    BLU Lv 99
    Quote Originally Posted by Vitus View Post
    After 70+ hours
    Birth: 36
    Adv.: 25
    Glory: 57
    Decay: 43
    Ruin: 28

    It seems #6 and #7 have better coins drop rate than others. The results look good for ppl collecting multiple weapons at the same time. The overall coin drop rate is steady I'd say. I can see the "major draw back" is no short cut in the new system. The playing field is even, everyone has to earn their coins.
    Dang I need to take a break from doing 11 lol.....
    (0)

  6. #196
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Soranika View Post
    Right now, making a WoE half emp weapon is more time consuming than than KI and NM farming for pure emp weapons. No one wants to spend 4x as much time making a weaker version of an emp weapon if they really want it.

    At this point, until coin drops are fixed, or at least have a store npc and/or a trade npc like for seals and crest, you either go big or not at all on an emp weapon.
    This is definitely a big problem, also in conjunction with needing 100 Dice. WoE weapons had a solid chance this update to position for a leg up against Empyreans at 99 cap in terms of ease of obtaining the final weapon, but the large number needed definitely hurt this chance in my opinion. Of course, only the last level jump will tell.

    Would be very nice to be able to trade 3:1 now that they don't go to lot pools at all though. Definitely very frustrating to get an item for a weapon you never plan to make at all when you can't even sell it.
    (0)

  7. #197
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Alrighty everyone, as I mentioned earlier I submitted your feedback to the development team and got a response from them.

    Their idea and the current specifications are set so that you are guaranteed a reward by receiving a personal treasure chest, but getting exactly what you want each time is a difficult request.

    They also commented that changing this to a lotting system is fine; however, since Walk of Echoes is a non-reserve system, you are playing with a maximum of 36 characters at the same time and if everyone single person says they want a specific item, you might not receive a reward at all. The development team wants to make sure you are okay with that.
    (2)
    Devin "Camate" Casadey - Community Team

  8. #198
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    Quote Originally Posted by Camate View Post
    Alrighty everyone, as I mentioned earlier I submitted your feedback to the development team and got a response from them.

    Their idea and the current specifications are set so that you are guaranteed a reward by receiving a personal treasure chest, but getting exactly what you want each time is a difficult request.

    They also commented that changing this to a lotting system is fine; however, since Walk of Echoes is a non-reserve system, you are playing with a maximum of 36 characters at the same time and if everyone single person says they want a specific item, you might not receive a reward at all. The development team wants to make sure you are okay with that.
    We are not asking for a lotting system, I don't believe anyone has even mentioned that. They have mentioned transferring their own loot pool from the chest to the zone loot pool but that is it.

    Your/Their justification is that we get our own loot pool and therefor we get a better chance at getting coins. This statement is only, ONLY true for people who went in and tried to solo coins before and it is ONLY true now because people that were leeching before can go in and leech but get their own chest, therefor not affecting the drops of people who contributed to the fight.

    The problem is that I could have got way better coins/loot before in a small group by ranking and getting a personal chest.

    The other problem is that yes, I do get more coins, but they are coins I do not want, will not want, will never use. I have personally spent 80h (80 runs) doing Walk of Echoes since the last update and I have just about 20 of every coin. I do not want 20 of every coin, I want 30 of one type of coin.

    We would prefer a system that allows us to qualify for a number of coins based on our performance and select that coin.

    We would prefer a system that allows us to trade coins for coins that we want.

    We would prefer a system that allows us to use points like Assaults where we trade points for specific coins that we want.

    As of right now I can farm multiple Empyrean weapons faster than I can get coins in Walk of Echoes, if that is the intent then that needs to be stated. I think the general feeling is that Walk of Echoes should be easier as those weapons are by far not as good as their Empyrean counterparts, however right now it is taking more time to complete because of poor coin drop rate/implementation.

    Edit: We like the changes to Walk of Echoes itself, but there needs to be a streamlined way to get coins/loot (as these changes could apply to scrolls as well)
    (24)
    Last edited by Rearden; 09-27-2011 at 03:46 AM.

  9. #199
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    The system is fine honestly, it's the random synthesis materials we only get at times compared to event specific rewards, like I can go to Wajaom and get some logs, I don't do WoE for the same logs.

    Like here's how my chest looked last night:

    Elm Log
    Amber
    bsomething Log
    Durium Ore

    Here's how my brother's looked:

    Coin of Birth
    clearite
    Petrified Log
    Gold Ingot

    So for me personally, it's the random synthesis materials over event specific rewards, not the way it's distributed. While it's all random, it's depressing doing Flux 11 for example and walking out with nothing more than a few ingots and a cloth lol.
    (1)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  10. #200
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Quote Originally Posted by Camate View Post
    Alrighty everyone, as I mentioned earlier I submitted your feedback to the development team and got a response from them.

    Their idea and the current specifications are set so that you are guaranteed a reward by receiving a personal treasure chest, but getting exactly what you want each time is a difficult request.

    They also commented that changing this to a lotting system is fine; however, since Walk of Echoes is a non-reserve system, you are playing with a maximum of 36 characters at the same time and if everyone single person says they want a specific item, you might not receive a reward at all. The development team wants to make sure you are okay with that.
    I've already posted on the Test Server Feedback as well as on here before. I think there really are just 2 things that most people want change to the new WoE system:

    1. Allow coins to be traded in for a different types. Make it a 3 coins in for 1 coin out of your desired coin type if it means it'll keep everyone happy and some sort of balance. [Or make it X coins in for 1 coin out where X is something within reason though].

    2. Give us some sort of currency that is based on the current performance formula that is given out to players when timed out. Right now, there are a hugh amount of people that are doing WoE but most are just concentrating on 7/9/11 (at least on my server). And 36 gets capped faster than you can blink (literally). You cannot get anyone to do any other flux. By giving us some currency even if it means the solo'ers cannot clear bosses, you will give us an ability to earn towards buying coins/dices from an NPC (perhaps the NPC that you trade coins). This way, once all the mad rush dies off when most people got tried of not getting anything that's worth selling those that still need coins/dices will still have a way to progress towards their goals.
    (1)

Page 20 of 41 FirstFirst ... 10 18 19 20 21 22 30 ... LastLast