I have an idea. Why not increase the drop rate of coins and die to reasonable levels, and do this instead to make WoE popular indefinitely: Make it so that any primeval brews you find in WoE, are preserved and available to you in abyssea as well? This means people will actually want to do WoE for free brews that they can then use in abyssea for things they want, ensuring that the event has interest for as long as abyssea does.
There's no reason to make people suffer for trying to get an inferior weapon, when you can simply reward people for coming with something everyone wants: free brews! (Ok, you won't get one every run, or even every couple runs, but out of 9 runs or so I've managed to get 2, and as fun as it is, I wished I could've saved them for something worthwhile, like Shinryu. lol)
I got two single coins and one devious dye out of like 6 runs, but most of the other stuff was just pure junk. I kinda wish I did spam woe before the update. Maybe could have finished daka +2 but now it seems like I could just as easily just gather to make an 85 emp dagger instead of waiting to do woe just once every game day for a random chance to win just a single coin cause I bet pouch drops are even more abysmal now.
No...Just no
And I've yet to see ANYONE get, or atleast use, a brew in WoE. I've checked my logs for the word "brew", and it hasnt shown up.
And upping coin drop rate wont matter...because theres limited utility with them. The only practical usage ones are the ones with the best WS available for that weapon:
GAX, h2h, katana, gun for brewing since ODD doesnt really matter on that weapon. Dagger and Bow are situational, I've found outside abyssea Jishnu to be roughly on par with Sidewinder, and Rudra's still needs SA/TA to be useful. I'm using my Almace for the first time outside Abyssea, it seems to be doing much more than Vorpal does, add that to the list.
staff and club are toys. gkt gsd plm scy are all meh
Back to my point, coins are going to run out of use at some point, upping drop rate on them to the point where they rain is just going to chase people away from that if thats why they're doing WoE. Right now the big draw for WoE is the fact that the expensive rare scrolls drop from WoE.
I've done 5 runs in 4 hours.
-1 Coin of Decay
-1 Coin of Glory
-2 Devious Die
I need 30 coins of birth for WoE gun, which at this rate could take 100s of runs. (100+ hours)
I can solo farm Carabosse and CC @ 30-45min per kill including the trigger nm pops when its not overcrowded. (24-60 hours to get all 100 items, and that's solo. Far less with a group.)
Isn't Walk of Echoes weapon supposed to be the easier route that gets you a less good weapon?
No point in making WoE gun when you can make 85 Armageddon in literally 8 hours.
Exactly my point. WoE should be easier to make than an Empyrean, not harder.
It is easier, you can have downs and be completely retarded with no idea what's going on and get coins. You actually have to SOMEWHAT know what you're doing to get a real emp(and that isn't saying much because cara/cirein/sobek/bukhis/etc are all jokes really..).
It takes much longer because my cat can play inside of WOE and get enough "points" to get coins from chests. If it wasn't so retard friendly I could see the coins raining from the sky, but I'm sure bad bad bad bad bad BAD players will just spam WOE for coins for months for their -1 emps and be happy. The event is well designed now imo, it's for the dumbest people alive.
Last edited by Shiyo; 09-26-2011 at 03:33 AM.
After 70+ hours
Birth: 36
Adv.: 25
Glory: 57
Decay: 43
Ruin: 28
It seems #6 and #7 have better coins drop rate than others. The results look good for ppl collecting multiple weapons at the same time. The overall coin drop rate is steady I'd say. I can see the "major draw back" is no short cut in the new system. The playing field is even, everyone has to earn their coins.
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