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  1. #11
    Player Hayward's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    325
    Quote Originally Posted by Yugl View Post
    Where are all the people that were bitching about how easy Abyssea was? They're the ones you need to target.
    Thank you!

    These are the same loudmouths who go on and on about how every player (but them) wear inferior gear--as though AF3+1/+2 are on the same plane as level 17 Lizard gear--and how everyone should have 2 or 3 Empyrean weapons (because everyone should be as connected as they are. I'm from Chicago, so don't bother trying to sell me that). To them, anything that is accessible to players who want it is "gimp" (quotes added because it's nonsense). To these people, anything worth having must involve some type of Ironman Triathlon-type of event that requires the most "efficient" of jobs.

    I'm slowly working my way into this update and hope that there's more to this and any flaws are fixed.
    (2)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  2. #12
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    More effort, more exciting, but worth less content ? K. If at least we knew HMP dropped there but no lol. Something people don't point out either is the major imbalance that the VU increase further. RDM no longer exists. THF is still a TH whore. 80% of the DD suck. WHM is overpowered. I mean did they really give bully to thieves... why not a worthwhile treasure hunter past, say, TH10?
    (3)
    Last edited by MarkovChain; 09-23-2011 at 03:16 AM.

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  3. #13
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Hayward View Post
    Thank you!

    These are the same loudmouths who go on and on about how every player (but them) wear inferior gear--as though AF3+1/+2 are on the same plane as level 17 Lizard gear--and how everyone should have 2 or 3 Empyrean weapons (because everyone should be as connected as they are. I'm from Chicago, so don't bother trying to sell me that). To them, anything that is accessible to players who want it is "gimp" (quotes added because it's nonsense). To these people, anything worth having must involve some type of Ironman Triathlon-type of event that requires the most "efficient" of jobs.

    I'm slowly working my way into this update and hope that there's more to this and any flaws are fixed.
    The irony in this post is hilarious because it's not BG-esque posters who called for harder content. Most of us don't give a crap how accessible content is, as long as it's fun. I'd be perfectly content if everyone in the game had everything I had and more. I don't need to justify my existence that way.

    It was the casual playerbase who freaked out upon the release of Abyssea and has clamored over the Official Forums multiple times begging the Dev team to make harder content. Casual players were pissed off that anyone could have anything, because it made them unable to justify their existence. Casuals came in droves to protest Abyssea EXP because it took away from the "accomplishment" of having a level 75+ job. Casuals came in droves to protest Empyreans being easy to make, even though they'll never have one themselves.

    I know you want to just blame everything on BG, because you hate them so much. Considering you're a socialite on Cerberus, I can understand why'd you have so much pent up aggression towards the HNM "class". But this move wasn't their fault. If anything, it was the fault of social, casual players who asked for this and begged the Devs to make things harder. People who touted around how amazing they were for beating CoP post-ToAU, and who begged for more RotZ-style content even though they probably never had a job past 50 until ToAU.

    That said, Abyssea was likely only a temporary move anyways. FFXI has never been a WoW-clone, and even Cataclysm has been failing hard recently because it pursued an Abyssea-like EZ-mode for the entirety of the expansion. FFXI will never, ever be as ridiculously tedious and needlessly difficult as it was in the days of CoP. But it's not going to stay as braindead as it was during Abyssea either. People are just going to have to get over that, and stop trying to blame others for what they did to themselves.
    (7)

  4. #14
    Player
    Join Date
    Jul 2011
    Posts
    597
    I like hard content. I just don't like drop rates that make even Jailer Torques look more viable of obtaining.
    (9)

  5. #15
    Player Mahoro's Avatar
    Join Date
    Aug 2011
    Posts
    386
    Character
    Mahoro
    World
    Lakshmi
    Main Class
    SMN Lv 99
    Quote Originally Posted by MarkovChain View Post
    More effort, more exciting, but worth less content ? K. If at least we knew HMP dropped there but no lol. Something people don't point out either is the major imbalance that the VU increase further. RDM no longer exists. THF is still a TH whore. 80% of the DD suck. WHM is overpowered. I mean did they really give bully to thieves... why not a worthwhile treasure hunter past, say, TH10?
    You can pretty much assume Heavy Metal Plates drop in Voidwatch by simple process of elimination, and not even taking into consideration the JP blog evidence people are tossing around.

    People have been swarming WoE and haven't reported HMPs. People have been swarming Abyssea and haven't reported HMPs. Likewise, no reports from the KCNM's people have been doing, and it wouldn't make sense anyway to have Magian items drop from content limited by Crests. Where ELSE could they come from, level 14 mobs in Ranguemont Pass? Salvage? Einherjar? Nothing else makes sense.

    I understand you think Voidwatch is "worthless." There are many people who would disagree. I'm not saying every single piece is best-in-slot or even a great sidegrade, but you have to recognize that there are many people who wanted certain key pieces from VW Part I, and just as many want some of the new pieces from VW Part II. How is this ANY different from the days of Sea, when LS's would go farming for hours on end to accrue pops for torques that only benefited two jobs at a time? Maybe people who are capped out on Abyssea for their jobs are ready to get those last few sidegrades/best-in-slots to tweak out their jobs instead of spending another night's /dozefest helping someone get AF3+2 for their 10th job. That is not even taking into consideration the fact that the battles are actually fun and challenging.

    And hey, if anything else, doing VW is lucrative for a LS because even the unimpressive gear is quite rare and fetches millions on the AH from JP impulse buyers with 100,000,000's of millions lying around. :P
    (2)

  6. #16
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Kaisha View Post
    That and half the playerbase has been spoiled by Abyssea and demands every new piece of content to be easy/low-man'able.
    IDGAF how hard the content is to do, I just want an upgrade similar to

    Byakko's Haidate to this

    What's wrong with sensible level progression?
    (1)

  7. #17
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    level 75 --> 80 replaced 75% of the lv 75 cap gear, easilly. I expected this to be the case from 90 to 95, but here we are, new contentm but terrible rewards. No worries we will get soon dynamis+2 items. Then after that another update with amazing content!! oh wat, thats what people were saying in ff14. Every 2 weeks there would be an update that would fix everything!! 1 year after.. the game still in the same state.
    (3)

  8. #18
    Player Mahoro's Avatar
    Join Date
    Aug 2011
    Posts
    386
    Character
    Mahoro
    World
    Lakshmi
    Main Class
    SMN Lv 99
    Quote Originally Posted by Monchat View Post
    level 75 --> 80 replaced 75% of the lv 75 cap gear, easilly. I expected this to be the case from 90 to 95,
    Then your expectations were patently unreasonable. I guarantee you that if gear was released now that would replace 75% of the Abyssea gear, you would hear howls (literally, HOWLS) from the playerbase about how all their hard work was rendered meaningless in such a short time. It is not surprising that the new 95 gear is a liberal mix of sidegrades and a few best-in-slot upgrades.
    (3)

  9. #19
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    6
    Reactivated my account two days ago expecting to enjoy the next week or two leveling and skill capping my Ninja. 3 hours later I was 95 with all my skills maxed out. Logged off and haven't logged on since. What a waste of 15$.
    (1)

  10. #20
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Whiskey View Post
    Reactivated my account two days ago expecting to enjoy the next week or two leveling and skill capping my Ninja. 3 hours later I was 95 with all my skills maxed out. Logged off and haven't logged on since. What a waste of 15$.
    No one will miss you.
    (8)

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