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  1. #1
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    More effort, more exciting, but worth less content ? K. If at least we knew HMP dropped there but no lol. Something people don't point out either is the major imbalance that the VU increase further. RDM no longer exists. THF is still a TH whore. 80% of the DD suck. WHM is overpowered. I mean did they really give bully to thieves... why not a worthwhile treasure hunter past, say, TH10?
    (3)
    Last edited by MarkovChain; 09-23-2011 at 03:16 AM.

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  2. #2
    Player Mahoro's Avatar
    Join Date
    Aug 2011
    Posts
    386
    Character
    Mahoro
    World
    Lakshmi
    Main Class
    SMN Lv 99
    Quote Originally Posted by MarkovChain View Post
    More effort, more exciting, but worth less content ? K. If at least we knew HMP dropped there but no lol. Something people don't point out either is the major imbalance that the VU increase further. RDM no longer exists. THF is still a TH whore. 80% of the DD suck. WHM is overpowered. I mean did they really give bully to thieves... why not a worthwhile treasure hunter past, say, TH10?
    You can pretty much assume Heavy Metal Plates drop in Voidwatch by simple process of elimination, and not even taking into consideration the JP blog evidence people are tossing around.

    People have been swarming WoE and haven't reported HMPs. People have been swarming Abyssea and haven't reported HMPs. Likewise, no reports from the KCNM's people have been doing, and it wouldn't make sense anyway to have Magian items drop from content limited by Crests. Where ELSE could they come from, level 14 mobs in Ranguemont Pass? Salvage? Einherjar? Nothing else makes sense.

    I understand you think Voidwatch is "worthless." There are many people who would disagree. I'm not saying every single piece is best-in-slot or even a great sidegrade, but you have to recognize that there are many people who wanted certain key pieces from VW Part I, and just as many want some of the new pieces from VW Part II. How is this ANY different from the days of Sea, when LS's would go farming for hours on end to accrue pops for torques that only benefited two jobs at a time? Maybe people who are capped out on Abyssea for their jobs are ready to get those last few sidegrades/best-in-slots to tweak out their jobs instead of spending another night's /dozefest helping someone get AF3+2 for their 10th job. That is not even taking into consideration the fact that the battles are actually fun and challenging.

    And hey, if anything else, doing VW is lucrative for a LS because even the unimpressive gear is quite rare and fetches millions on the AH from JP impulse buyers with 100,000,000's of millions lying around. :P
    (2)

  3. #3
    Player
    Join Date
    Jul 2011
    Posts
    597
    I like hard content. I just don't like drop rates that make even Jailer Torques look more viable of obtaining.
    (9)

  4. #4
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    level 75 --> 80 replaced 75% of the lv 75 cap gear, easilly. I expected this to be the case from 90 to 95, but here we are, new contentm but terrible rewards. No worries we will get soon dynamis+2 items. Then after that another update with amazing content!! oh wat, thats what people were saying in ff14. Every 2 weeks there would be an update that would fix everything!! 1 year after.. the game still in the same state.
    (3)

  5. #5
    Player Mahoro's Avatar
    Join Date
    Aug 2011
    Posts
    386
    Character
    Mahoro
    World
    Lakshmi
    Main Class
    SMN Lv 99
    Quote Originally Posted by Monchat View Post
    level 75 --> 80 replaced 75% of the lv 75 cap gear, easilly. I expected this to be the case from 90 to 95,
    Then your expectations were patently unreasonable. I guarantee you that if gear was released now that would replace 75% of the Abyssea gear, you would hear howls (literally, HOWLS) from the playerbase about how all their hard work was rendered meaningless in such a short time. It is not surprising that the new 95 gear is a liberal mix of sidegrades and a few best-in-slot upgrades.
    (3)

  6. #6
    Player
    Join Date
    Jul 2011
    Posts
    597
    Quote Originally Posted by Monchat View Post
    level 75 --> 80 replaced 75% of the lv 75 cap gear, easilly. I expected this to be the case from 90 to 95, but here we are, new contentm but terrible rewards.
    They'll be reserving any 'good' gear for a $10 add-on since it's instant-money for them.
    (0)

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    6
    Reactivated my account two days ago expecting to enjoy the next week or two leveling and skill capping my Ninja. 3 hours later I was 95 with all my skills maxed out. Logged off and haven't logged on since. What a waste of 15$.
    (1)

  8. #8
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Whiskey View Post
    Reactivated my account two days ago expecting to enjoy the next week or two leveling and skill capping my Ninja. 3 hours later I was 95 with all my skills maxed out. Logged off and haven't logged on since. What a waste of 15$.
    No one will miss you.
    (8)

  9. #9
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Quote Originally Posted by Whiskey View Post
    Reactivated my account two days ago expecting to enjoy the next week or two leveling and skill capping my Ninja. 3 hours later I was 95 with all my skills maxed out. Logged off and haven't logged on since. What a waste of 15$.
    It took you 3 hours to cap parrying? Really? Really?
    (2)

  10. #10
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Nynja View Post
    It took you 3 hours to cap parrying? Really? Really?
    Capping parry is about as useful, fun, and artificial as doing voidwatch or anything we got with the VU basically.
    (0)
    Last edited by MarkovChain; 09-26-2011 at 02:57 AM.

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

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