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  1. #21
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    I guess not?
    (1)

  2. #22
    Player Leonlionheart's Avatar
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    I wanted to have faith SE, but this crap, for everything you've done for the last 10 years, is getting tiring. Might give up on your games all together.

    Except of course, anything that the Kingdom Hearts team does. Whoever the devs are for those games, I salute you as you are by far the best at what you do.
    (4)

  3. #23
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    Quote Originally Posted by Leonlionheart View Post
    I wanted to have faith SE, but this crap, for everything you've done for the last 10 years, is getting tiring. Might give up on your games all together.

    Except of course, anything that the Kingdom Hearts team does. Whoever the devs are for those games, I salute you as you are by far the best at what you do.
    Thumbs up for you! I don't play too many videogames these days but the KH series is always just so refreshing for me!
    (2)

  4. #24
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    Quote Originally Posted by Monchat View Post
    level 75 --> 80 replaced 75% of the lv 75 cap gear, easilly. I expected this to be the case from 90 to 95, but here we are, new contentm but terrible rewards.
    They'll be reserving any 'good' gear for a $10 add-on since it's instant-money for them.
    (0)

  5. #25
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    Quote Originally Posted by MarkovChain View Post
    80% of the DD suck. WHM is overpowered. I mean did they really give bully to thieves... why not a worthwhile treasure hunter past, say, TH10?
    Agreed.

    Quote Originally Posted by Leonlionheart View Post
    IDGAF how hard the content is to do, I just want an upgrade similar to

    Byakko's Haidate to this

    What's wrong with sensible level progression?
    It's not sensible to expect comparable upgrades seen from 75-85. Unlike the last update, they added tons of gear (For the classes that I play) that beats existing sets. You do have to recognize though that dragging people out of Abyssea means they're going to be stuck focusing on the same stats. That's the detriment of ceasing to have atmas supplementing gear.

    Edit: The major point that people tend to miss when comparing Abyssea to new content is that new content directs people's motivations and options. You aren't doing VW (hence, not benefiting from VW) unless your prerogative is to fight those particular NMs. You could stroll through Abyssea for quests. You could do NMs. You could XP. You could farm for augmented items. If Abyssea were purely a system of people zoning in and fighting streams of (the same) NMs, the pack would not have been as dynamic. You can already see what I mean by how Abyssea slowly became that as people began to wrap up all other options.
    (2)
    Last edited by Yugl; 09-23-2011 at 08:13 AM.

  6. #26
    Player Leonlionheart's Avatar
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    Quote Originally Posted by Yugl View Post
    It's not sensible to expect comparable upgrades seen from 75-85. Unlike the last update, they added tons of gear (For the classes that I play) that beats existing sets. You do have to recognize though that dragging people out of Abyssea means they're going to be stuck focusing on the same stats. That's the detriment of ceasing to have atmas supplementing gear.
    Yeah I don't understand how that's not sensible. Same amount of levels, going higher means getting better stuff in general terms.

    59 Haubergeon -> 72? Adaman Hauberk

    75 Byakko's Haidate -> 83 Rvg Cuisses +2

    89 Creed Cuirass +2 -> 95 Mekira Meikogai

    the difference is negligable/worse considering loss in attack/accuracy in VW
    (1)

  7. #27
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    Quote Originally Posted by Leonlionheart View Post
    Yeah I don't understand how that's not sensible. Same amount of levels, going higher means getting better stuff in general terms.

    59 Haubergeon -> 72? Adaman Hauberk

    75 Byakko's Haidate -> 83 Rvg Cuisses +2

    89 Creed Cuirass +2 -> 95 Mekira Meikogai

    the difference is negligable/worse considering loss in attack/accuracy in VW
    70-75 stretch was supposedly the last stretch of the game (i.e. end game) and the transition from mid-levels to that (that being end game) certainly warrants gross improvements in stats. Similarly, the break from the compactness of the 75-era certainly warrants huge improvements. The transition will soon be from 95-99 (End game) and I expect that we'll see drastic improvements then. That said, we've received tons of gear that already beats particular items. The Mekira piece you listed is the best body PDT piece for DRG, for example.

    Another note: Maybe in your culture 13 = 8 = 6, but where I'm from those are different numbers.
    (1)

  8. #28
    Player Leonlionheart's Avatar
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    Quote Originally Posted by Yugl View Post
    Another note: Maybe in your culture 13 = 8 = 6, but where I'm from those are different numbers.
    lol what? Just because their different numbers doesn't mean the point doesn't stand. Level 80 gear blew level 75 gear out of the water, level 85 gear even more so, and the difference between 85 and 90 gear is basically the difference between Veloce Zuchetto and Zelus Tiara. The difference between 90 gear and 95 gear is minimal.
    (2)

  9. #29
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    Quote Originally Posted by Leonlionheart View Post
    lol what? Just because their different numbers doesn't mean the point doesn't stand.
    Except it completely matters. Your argument hinges on the fact that large jumps have been made and that these large jumps are concurrent with static level gains. They are not. They have different intervals, and thus, have different degrees of improvement.


    Level 80 gear blew level 75 gear out of the water
    What? I didn't have MNK/SAM/NIN leveled at the time, but I'm pretty sure Usukane still kicked ass around that period. Perle was an upgrade to many Homam classes, but was a minor boost considering the number of pieces at work. Some even had reason to avoid perle for the sake of higher haste returns. Teal wasn't beating Morrigan's/other pieces in almost every aspect. You're talking nonsense with this line since even this update brings more to the table than the 75 > 80 transition did.
    level 85 gear even more so, and the difference between 85 and 90 gear is basically the difference between Veloce Zuchetto and Zelus Tiara.
    The Tiara was only good for WAR and obscure builds at 90; almost everyone was using their respective AF3 helm. The "major" change was from LV75 (In some cases 80 or less than 75) pieces, namely the hands and body. To simplify this for you, the main reason 85-90 made such a leap was because LV85 excluded "grand" gains from certain slots. This means slots untouched by 85's bold changes were remnant of level 75/80 gear. Since level 80 gear wasn't that grand of a change (HI THERE MND+1 TO MY GOODIES), it was easy for level 90 gear to be both level progressive and bring about grand improvement. With all the slots covered, however, it's difficult to justify a boost on that scale within five levels.
    (2)

  10. #30
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    So how is this any different than SE trolling people?

    Raise expectations with Abyssea content, raise the bar very high to recoop some subs by going against their entire design philosophy over the games life then at the highest point of bliss they give the game back to the CoP dev's and push out very lackluster content setting up the ultimate low to bring everyone down off the high.
    (1)

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