I can vouch for her as I went there and heard it first hand. But if you expect me to waste time looking for documentation 5 years old that SE has prolly tried to cover up since the PW incident in general. I dont have the time I did in college to look for something I heard with my own ears.
Ill look for it, but they said they wanted mythics to be more reward based weapon and a weapon that would be a final reward for doing all the ToAU content. Since it was suppose to be that way, they said that they would not be as strong as relics.
Then they added 30k alex >_>
well when they were new, it was 50k- that's why I find such a statement to be a stretch. No "casual player" was going to get 10,000 alex, much less 50, at the original rate of alexandrite produciton, either. I don't know how they couldn't see this was unfeasable, or rather how their changes didn't make it feasible enough.
We're talking about the same company that made AV/PW pre nerf though.
Not to mention that they said they 'projected' the weapon to be completed in 6 months, 2 months fastest.
7/29/2008 they released "The Myriad Arms of Balrahn" press release and 12/16/08 this happened. If they projected 2~6 months, I guess they were about on schedule!
I don't think there's any point in really railing for Mythics to be the "hardcore option." SE has been pretty clear and consistent with their direction with the game in the last few patches, and it's funneling towards casual players. Regardless what you want, they're going to make Mythics dramatically easier to obtain at some point through some mechanism in my opinion. The people whining that it should be "now now now" and the people whining that "Mythics are meant to be hard" both waste their time and effort, because SE doesn't read or care about your opinions on the subject.
10,000 Alexandrite would make it a long-term but reasonable goal for the same kind of player that considers things like a Relic, especially if the final reward (Mythics) were better than their relic counterparts.
I would prefer the +1 because at least I know what I am working toward. The majority of the players seem to feel this way if the thread on Relic gear upgrades is any indication. SE actually changed their plans for synergy augments and switched to +2 upgrades instead because of the huge negative response to the idea.
Unless 1500 heavy metal plates are really easy to get "easy mode" for Empyreans has been turned off as of this update.
Last edited by Atomic_Skull; 09-20-2011 at 02:54 AM.
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