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  1. #61
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    Quote Originally Posted by Kimble View Post
    Who is to say that the story we have now for Aht Urgan was the original story they had written? Scripts for movies are always being re-written. Why would it be any different for video games?.
    Funny enough anyone who knew anything about game design would know a game could change quite a lot more than a movie script would.

    Even if you have a concept you're happy with, you could always end up scrapping it near completion and redoing it, the main reason for this is usually engine updates or a new engine that can handle what you want better. This is why games take multiple years to produce unless they're reusing assets from a previous title (e.g DA2 used pretty much every asset from DA.)

    Hell if you look at Blue mage NPCs in ToAU areas, notice they don't have the AF hands or shoes. Things change during development. The excuse for not having necromancer was still a cop out though, but it's not the first time SE ignored what they've done to make or excuse an addition to the game. Pretty much every thing we've gotten the pass year was excused (more inv, addon type of updates, level cap raising etc.)
    (2)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  2. #62
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    I think SMN was the second job to cap cure potency, I am not sure SCH or RDM ever did.
    (1)

  3. #63
    Player
    Join Date
    Jul 2011
    Posts
    26
    Crazy thought. Sub jobs. DRK is on shield because if you equip /WAR you get some shield activation while using a sword, and bonuses from both.

    Roundel Earring for DRG/PUP is easy. Subbing WHM or DNC for any reason. DRG do it a lot for solo and a PUP can /DNC in party to help cure without sacrificing the automaton and using the WHM frame, same works for PUP solo.

    I see more and more that people forget you can combine gear/jobs in varying ways to get different effects. I see this especially with veteran players as they have let the playerbase ingrain certain play styles into them that they refuse to even try something different. I don't know how many times pre-aby a party wouldn't invite a RDM if they didn't come /WHM or how every THF not /NIN was even more ignored than the ones with /NIN.
    (0)

  4. #64
    Player SNK's Avatar
    Join Date
    Mar 2011
    Posts
    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    Quote Originally Posted by Crocker View Post
    Stuff like Ungur Boomerang its THF/NIN but it has 8mp on it.
    or better yet Gaudy Harness under 49 mp you get refresh on brd/bst and those jobs don't have any MP or castable spells on their own.
    Gonna call you out on this one. The harness back when I leveled my BST from 50 to 75 was a god send for /whm solo. The Auto-Refresh killed a ton of downtime and made it possible that I'd always be able to drop a Cure III on myself in a pinch along with any Na spells I needed without having to rest near as often as I wanted to. Some of the JSE bodys were garbage but when they made that thing, it was worth the time I spent farming the damn thing.


    Also here's something that made me roll my eyes. We all knew by the time ToAU came out with the new jobs being BLU PUP and COR but while COR & BLU got access to crimson gear which was pretty neat, I never understood why BLUs were not allowed to use their trademark curved blades from Sky and Fafnir being of course Seiryu's Sword and Ridill. Now you can say that they thought Ridill would overpower the job but honestly at that time, Ridill was already on the downslide from being the end all be all of swords a DD would desire.

    Hell I hardly even use my Ridill anymore myself but it's nice to mess around with. Seiryu's Sword would have been an amazing weapon for BLU and them not being able to equip it was pure BS imo.

    Kraken Club I noticed also isn't equippable by the newer jobs either... Ok Se. >_>
    (1)
    Last edited by SNK; 09-13-2011 at 10:46 PM.

  5. #65
    Player Rohypnol's Avatar
    Join Date
    Jun 2011
    Posts
    3
    RDM can't wear Lynx Mantle but can wear Lynx Mantle +1.
    (6)

  6. #66
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Quote Originally Posted by Nebo View Post
    The dev team has responded to the question: "Why is X job on Y armor when they clearly have no use for it?"

    I'll have to look up the link to this particular response, but their response to PUP getting mage gear was along the lines of: "PUP is a job that wears light cloth armor, so that is the type of stuff that PUP is able to equip."

    What this says to me is that the actual stats on various armor types are not the determining factor regarding whether or not a job can wear them. But rather, how a specific armor type (cloth, leather, heavy plate, etc) fits into the lore of the job.
    This is exactly what they said, but I wouldn't say it was more to do with lore but laziness. They just spewed pup across a set group of equipment at the beginning. It was only till they started really adding pet specific gear that pup started to see some real DD gear.
    (0)

  7. #67
    Player Anethia's Avatar
    Join Date
    Mar 2011
    Location
    San Doria
    Posts
    113
    Genbu's shield anyone?

    Whm, blm, rdm, smn, blu, sch and brd? None of these jobs gets any kind of decent shield skill and yet the one job that actually specializes in using shield (pld) can't use it? This one never made any sense to me.
    (0)

  8. #68
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    Quote Originally Posted by Anethia View Post
    Genbu's shield anyone?

    Whm, blm, rdm, smn, blu, sch and brd? None of these jobs gets any kind of decent shield skill and yet the one job that actually specializes in using shield (pld) can't use it? This one never made any sense to me.

    Heh I sorta get why it was done this way (giving mage a decent shield back then) but -10% pdt would have been pretty useless to a PLD given that when a shield proc'd back then it completely negated all damage, so the fact they had low shield skill and proc rate, means the -10% mitigation was more helpful for the mages than a PLD.
    (1)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  9. #69
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Urteil View Post
    Serious peculiarities I am hoping the Developers can answer.


    Please post your job specific inquiries and maybe we'll get an answer from Camate etc.


    I'll start:

    Why is DRK on shields?

    It has no shield skill.
    You mean DRK on Twilight Cloak... GTFO DRK, you don't belong here.
    (0)

  10. #70
    Player Zatias's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria.
    Posts
    379
    Character
    Zatias
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    You mean DRK on Twilight Cloak...
    Impact costs 666 MP.
    (1)

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