the flaw here is that while some wpns already had good ws's, they got crappier ones to aftermath with. while some who didnt have as good of ws's got great ones to aftermath with. the real fail here is the aftermath inbalance. while some weapons got good ws's to make them on par with other jobs, it seems SE didnt understand that by giving those ws's aftermath it put them above the ones that got crappier ws's to aftermath with.

lol think that makes sense