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  1. #111
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Dallas View Post
    Remedial SMN lessons. Get some. +2 magian staves are worthless in the hands of a competent and well geared SMN. You are obviously neither and everyone can see it. Go back to "love my WAR." It suits you better.
    lol yeah, u mad fo sho bro
    (0)

  2. #112
    Player Sira's Avatar
    Join Date
    Mar 2011
    Posts
    83
    there is a difference between "free" and having "free + refresh"

    you can have a free garuda and 6-9 refresh depending on the circumstances, so that means in between blood pacts you regain 90 to 135 mp at the minimum, which is rather dodgey at best if you can get them at exactly 45 seconds let alone given the option that you WILL be spamming them, so we'll say you will be getting around 102 to 153 mp in between pacts. Now your standard blood pacts for garuda costs 112 to 164 mp, so eventually you will have to siphon, and that would be quite rare if you were acting as you should as a summoner.

    now if you were to use Hvergelmir you will have a rather backwards effect, instead of having a constant gain of mp, you will have a free garuda, but no free or costly blood pacts. your solution would be to melee at the cost of more mp to cover the costs of cures and generally everything you would need to survive, thats if you dont get hit with a devastating AOE, so not only are you burning mp from your blood pacts but you are also burning mp to keep yourself well defended from the mob you are willfully attacking to get back 500-600 mp per myrkr.

    so with the amount of mp you are burning to remain productive, myrkr isnt really doing anything at all.

    Now if you wanted to remain with a perp stave and not siphon while riding your timers hard or what ever situation where you would actually run low on mp, you could pop on Hvergelmir and a wing to go wack the mob with myrkr to gain some of that mp back and return to standing back.

    on a low lvl mob i can kind of see meleeing to add the minimal extra dmg, but on anything worth a damn you should be no where near the mob, you aren't getting gear like the typical melee jobs are, nor are you combat skills set correctly to handle getting attacked. So do us all a favor, act like the pet job that you are playing, and stand the fuck back out of the way.
    (0)

  3. #113
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    Quote Originally Posted by Leonlionheart View Post
    lol yeah, u mad fo sho bro
    Simple math: -1000 perp = -12 perp. -1000 BP timer = -15 BP timer.

    Since -12 perp and -15 BP timer are available on other gear, and all other pieces are macro only, magian +2 is worthless to a competent and well geared SMN. What idiot taught you how to play SMN?
    (0)

  4. #114
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    ITT: Pet: attack/accuracy/magic attack staves do nothing (actually, I'll even give you the attack staff does nothing).

    Nirvana craps all over Hvelg.
    (0)

  5. #115
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    Let's put this in terms the WAR will understand:

    A SMN wielding a magian perp staff is as stupid as a WAR wearing a D54 G.Axe with 10% Haste.
    (0)

  6. #116
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,254
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Neisan_Quetz View Post

    Nirvana craps all over Hvelg.
    Not really. The perp- isn't needed, and the WS doesn't actually require the weapon. I'ts only markedly better for using magic BPs.
    I would probably use one if I had one, but Hvergelmir is obtainable whereas Nirvana is not (Both the weapon and the state of mind )
    (0)

  7. #117
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    Quote Originally Posted by Neisan_Quetz View Post
    Nirvana craps all over Hvelg.
    Until it runs out of MP. Then it craps all over itself.
    (0)

  8. #118
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    If you're dding like Dallas apparently does, then Nirvana does crap all over hvelg for damage since it includes avatars. Not that it matters since aside from trash mobs the Smn shouldn't be meleeing anyway. Inside you can keep mp up without having to use Myrkr, outside it's either 75 content/WoE or VW where you won't be meleeing.
    (0)

  9. #119
    Player Tannlore's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    205
    Character
    Tannlore
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Sira View Post
    there is a difference between "free" and having "free + refresh"

    you can have a free garuda and 6-9 refresh depending on the circumstances, so that means in between blood pacts you regain 90 to 135 mp at the minimum, which is rather dodgey at best if you can get them at exactly 45 seconds let alone given the option that you WILL be spamming them, so we'll say you will be getting around 102 to 153 mp in between pacts. Now your standard blood pacts for garuda costs 112 to 164 mp, so eventually you will have to siphon, and that would be quite rare if you were acting as you should as a summoner.

    now if you were to use Hvergelmir you will have a rather backwards effect, instead of having a constant gain of mp, you will have a free garuda, but no free or costly blood pacts. your solution would be to melee at the cost of more mp to cover the costs of cures and generally everything you would need to survive, thats if you dont get hit with a devastating AOE, so not only are you burning mp from your blood pacts but you are also burning mp to keep yourself well defended from the mob you are willfully attacking to get back 500-600 mp per myrkr.

    so with the amount of mp you are burning to remain productive, myrkr isnt really doing anything at all.

    Now if you wanted to remain with a perp stave and not siphon while riding your timers hard or what ever situation where you would actually run low on mp, you could pop on Hvergelmir and a wing to go wack the mob with myrkr to gain some of that mp back and return to standing back.

    on a low lvl mob i can kind of see meleeing to add the minimal extra dmg, but on anything worth a damn you should be no where near the mob, you aren't getting gear like the typical melee jobs are, nor are you combat skills set correctly to handle getting attacked. So do us all a favor, act like the pet job that you are playing, and stand the fuck back out of the way.
    Yikes... You have been misinformed on this staff and how the WS works. 20/40/60% MP. 500/600mp at 60% mp? As a summoner if you are getting back 600 mp at 60% of your max mp pool call a GM, your character is damaged.

    Let's begin here.. First off, if you are being hit over and over again with AoE you fail as a summoner. Get out of stupid and stop being in AoE that's what you have a pet for, put on your perp- stave if you don't have a regain atma on. I've said this in past posts, you did read these before you posted this.... this.. diatribe yes? I hope you did. I get back 1600-1800MP a WS with my staff, yes.. 1600-1800 a WS, not 500-600. I don't know where you get your numbers from.. but man... gear your WS please in fact I usualy HOLD my tp for ever because it's a waste to blow 300% tp/1600 mp on a WS (And yeah I'm spamming my BP: Rages AND wards over and over). Constant MP gain is great, but if your mp is full, what's it gaining you? Since I've gotten my staff I've siphoned .... wait I haven't had to siphon once.... at all... ever... since I got the staff. And you know what? I find it AMAZING! I find it liberating!

    On holding my TP. If I'm in a battle where, for instance I need to output max damage fast in say abyssea and I know the fights won't be long and drawn out? I'll skip on using my emp staff, put on MM and use my magian magic atk stave instead. I've said it before, the staff isn't glued to my back. It comes off.

    All I am detecting is someone who made a magian stave and is feeling hurt over having done that work. Don't be. I have them too and I use them when it isn't convenient to use my Emp staff. It isn't always convenient to use my emp staff. But you can not dismiss the power of the emp staff. It is limitless MP. You can use the WS from a distance.... MAX engagement distance, it never misses, garners no aggro (you can target some random mob you have not even engaged/aggroed, used the ws and put the weapon away... the mob won't even blink at you) and go your merry way.

    All I ever hear from people when they see this staff is: LOL you made that staff then once they see me use it for 10 mins is: OMG I want to make that staff!
    (0)
    My other car is a summoner.

  10. #120
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    There's no way you are keeping up MP *and* keeping Nirvana's 300% TP Aftermath up *and* using all the best DD atma. Let's not forget that you have to use all MAGICAL atma to play to Nirvana's strengths, so your physical DD is going to be awful. Occasionally does 2 pathetic melee attacks instead of one.
    (0)

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