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  1. #6
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    Quote Originally Posted by FrankReynolds View Post
    That is a Lie. You have No Idea how the code is written.
    Proving that would require decompiling the code, which is totally against the license agreement/ToS/etc. Just like Windower.

    But even discounting that, there's Occam's Razor. The PS2 code was written nearly a year before the PC version, and even at launch it was cheaper and easier to port the PS2 version than to write a dedicated PC client from scratch.

    Everything else being a port of the PS2 version also explains a lot of idiosyncrasies, like the separate RGB corrections in other versions as well as the many graphical glitches (e.g. airship jumping to the dock at the last second rather than docking smoothly) that do not occur in the PS2 version.

    Insisting that the PC and Xbox clients were built from the ground up is like claiming the bailing wire, duck tape and Bondo are stock features. Technically possible, but... no.
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    Last edited by Ziyyigo-Tipyigo; 09-03-2011 at 02:47 PM.