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  1. #291
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    Quote Originally Posted by TimeMage View Post
    I actually mean that the base MP cost can affect it. Parsimony cuts the MP consumption, but the base cost remains the same. I don't know if max MP will affect it, of course, but I think it isn't a ridiculous idea, either.
    I wouldn't be surprised if MP affected it either but I'm really hoping it won't. Um...

    Mordru starts casting Voidstorm on Mordru
    Mordru uses a Lucid Ether III
    Mordru uses Dark Arts
    Mordry uses Parsimony
    Mordru uses Alacrity
    Mordru uses Ebullience
    Mordru uses Manifestation
    Mordru uses Tabula Rasa
    Mordru starts casting Kaustra on the Akrab
    Mordru hits 3 more macros to equip bonnet, obi, and INT or dark gear depending on whether I want large initial damage or more ticks.


    Meanwhile the BLM has already killed all the mobs with Blizzaja.

    Take the Lucid Ether III part out and we're a little more balanced.

    Seriously, with all the reigns on this 2-hour only spell already, that doesn't even seem that impressive numerically, having the damage gimped by lower MP would make me insane. They can't even decide what to call Merton/Kaustra/Klaustra/Kamasutra yet, please not another roadblock.
    (2)

  2. #292
    Player Eric's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    Quote Originally Posted by Pebe View Post
    The next thing I plan to test when i get around to it is kaustra's skillchain property, if it has one, I'm hoping that it is gravitation and not compression. Darkness skillchain via magic, yes please! Might be able to pull a magic burst to the skillchain as well since kaustra's recast is so low with alacrity. Although would probably need haste and fast gear to precast it in to lower that recast a little bit more. It might just be possible since Kaustra's animation takes forever and a day and there is a delay before the darkness skillchain appears.
    It doesn't work with Immanence. Look at my post a while back. It's under Edit #4. http://forum.square-enix.com/ffxi/th...l=1#post182771
    (0)

  3. #293
    Player
    Join Date
    Mar 2011
    Posts
    391
    Quote Originally Posted by Merton9999 View Post
    I wouldn't be surprised if MP affected it either but I'm really hoping it won't. Um...

    Mordru starts casting Voidstorm on Mordru
    Mordru uses a Lucid Ether III
    Mordru uses Dark Arts
    Mordry uses Parsimony
    Mordru uses Alacrity
    Mordru uses Ebullience
    Mordru uses Manifestation
    Mordru uses Tabula Rasa
    Mordru starts casting Kaustra on the Akrab
    Mordru hits 3 more macros to equip bonnet, obi, and INT or dark gear depending on whether I want large initial damage or more ticks.


    Meanwhile the BLM has already killed all the mobs with Blizzaja.

    Take the Lucid Ether III part out and we're a little more balanced.

    Seriously, with all the reigns on this 2-hour only spell already, that doesn't even seem that impressive numerically, having the damage gimped by lower MP would make me insane. They can't even decide what to call Merton/Kaustra/Klaustra/Kamasutra yet, please not another roadblock.
    Damage would be based off the spells MP cost which is 30% of your maximum MP. Casting with 400MP when you have 1000MP should be exactly the same as casting with 1000MP. Casting with 400MP when your max is 1100MP should do more than casting with 1000MP when your max is 1000MP. As far as I know no one has tested this by stacking MP gear (Pluviale springs to mind).
    I'm not going to dig it up, but I saw someone post that Embravas Regen/Regain/Haste was based off maximum MP and Enhancing skill, it doesn't seem too unlikely Kaustra would be the same assuming that source is correct.
    (0)

  4. #294
    Player Pebe's Avatar
    Join Date
    Mar 2011
    Posts
    128
    Character
    Bepe
    World
    Ragnarok
    Main Class
    SCH Lv 99
    Ty Eric, Sorry I missed that. Kind of sucks though Q.Q

    And sorry I was misunderstanding what you meant by maximum mp. I'll try to test it out if no ones beats me to it :P But, my crysta billed today and i don't know if there is money in my account >.>. And whether or not that will restrict me on the test server, time to find out!

    Edit: If max mp does affect it, that would explain why i can't do as much damage as that dang sch in the video, and also why we was nuking in hvergelmir. I know the could have just tweak the damage for video purposes, but you never know! As soon as this dang update finishes i'll see what i can find out.
    (0)
    Last edited by Pebe; 09-03-2011 at 03:17 AM.

  5. #295
    Player TimeMage's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Frejan
    World
    Ragnarok
    Main Class
    SCH Lv 99
    Quote Originally Posted by Sotek View Post
    Damage would be based off the spells MP cost which is 30% of your maximum MP. Casting with 400MP when you have 1000MP should be exactly the same as casting with 1000MP. Casting with 400MP when your max is 1100MP should do more than casting with 1000MP when your max is 1000MP. As far as I know no one has tested this by stacking MP gear (Pluviale springs to mind).
    I'm not going to dig it up, but I saw someone post that Embravas Regen/Regain/Haste was based off maximum MP and Enhancing skill, it doesn't seem too unlikely Kaustra would be the same assuming that source is correct.
    THANK YOU, I though no one understood what I was saying. More max MP = more MP per cast consumed = higher damage???
    (0)
    Frejan from Ragnarok, at your service.

  6. #296
    Player Pebe's Avatar
    Join Date
    Mar 2011
    Posts
    128
    Character
    Bepe
    World
    Ragnarok
    Main Class
    SCH Lv 99
    ok max mp kaustra testing.

    -All tests use alacrity and parsimony unless stated otherwise

    LVL 95 SCH/BLM
    Base Int = 106
    Base MP = 1002
    Dark magic skill = 376

    Test 1 - Naked
    Kaustra = 543

    Test 2 - Pluviale
    Max mp = 1102
    Kaustra = 543

    Test 3 - Full MP Gear(I made sure absolutely no stats known to effect kaustra were in this set)
    Max mp = 1447
    Base Int = 106
    Dark magic skill = 376
    Kaustra = 543
    Note - I wore morgana's choker during this test so I had -5 mind, which was different from usual. Since there was absolutely no change in damage, we can assume that mind does not affect this spell, unless it affects Dot, which I doubt. This is as expected but just a verification.

    Test 4 - Same set up as above, but did not use parsiomony. I wanted to test to see if parsimony cutting the mp used in half affected Kaustra's damage. I assumed no from the results of Test 1-3 but just wanted to make sure.
    Kaustra - 543

    Conclusion: Current MP, MAX MP, Mind, and Parsimony all do not affect Kaustra's initial damage. (Thank God) However, I am unsure if any of these will affect the duration of the DoT along with dark magic skill. That remains to be tested.

    Edit: (Just posting test results before gear so it didn't get accidently deleted like what happened to me a few times. My computer likes to go back pages by accident, making me lose everything I was in the middle of posting.)
    Full mp gear set:
    Savant's Bonnet +2
    Pluviale
    Vate's Cape (the 22 hp to mp one with -7 enmity)
    Serpentes cuffs
    Serpentes saboots
    Goliard trews (I beleive this is what the pants are called)
    Bifrost ring
    Dusksoul ring (the one from the moogle)
    Gifted Earring (the one from t3 vnm in grauberg)
    loq earring
    Morgana's Choker

    Random thought - I should have done testing with max mp and the distrubution of damage via manifestation as a result of max mp. I doubt it will affect it at all, so I'll only test this if someone thinks it viable or if I'm bored and decide to get around to it :P !
    (2)
    Last edited by Pebe; 09-03-2011 at 04:20 AM.

  7. #297
    Player Pebe's Avatar
    Join Date
    Mar 2011
    Posts
    128
    Character
    Bepe
    World
    Ragnarok
    Main Class
    SCH Lv 99
    Btw, Sotek where did you find the post about Embrava and mp? Now I'm curious since Kaustra isn't affected by mp, unless i did something horribly wrong :P
    (0)

  8. #298
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Pebe View Post
    Btw, Sotek where did you find the post about Embrava and mp? Now I'm curious since Kaustra isn't affected by mp, unless i did something horribly wrong :P
    http://www.ffxiah.com/forum/topic/24...ava/2/#1518747
    (0)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  9. #299
    Player Pebe's Avatar
    Join Date
    Mar 2011
    Posts
    128
    Character
    Bepe
    World
    Ragnarok
    Main Class
    SCH Lv 99
    Ty! Btw Raksha, You may be jealous of my sexy taru int, but my jealousy of your signature knows no bounds +.-
    (1)

  10. #300
    Player TimeMage's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Frejan
    World
    Ragnarok
    Main Class
    SCH Lv 99
    Thanks a bunch, Pebe, it's clear that max MP doesn't affect it at all. Sooooo, it's INT for damage (MAB will play a factor too, of curse), and Dark magic skill for effect duration.
    (0)
    Frejan from Ragnarok, at your service.

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