Well then, The obvious Solution is to create a new Expansion and add Whips to it as well.
And give us an A-! Make it 2-handed, and Summoner Specific. A SMN Specific Set of weapons? Imagine the possibilities.
IMAGINE THEM
DO ET
Well then, The obvious Solution is to create a new Expansion and add Whips to it as well.
And give us an A-! Make it 2-handed, and Summoner Specific. A SMN Specific Set of weapons? Imagine the possibilities.
IMAGINE THEM
DO ET
Considering SE's stance on this, I have my doubts it will ever happen. Easier would be to make a Whip a sub type of throwing weapons that act much like returning weapons, and have an animation on the mob that is whip-like.
Summoners will have to get Throwing (or alternatively, a new skill, but this is unnecessary) as a native skill of course, but it wouldn't be too much further from there to add two dozen whips that do a decent amount of damage.
This would also help deal with balance issues that come from having to balance around perp cost staves, as it would just be a class of throwing weapon in a way.
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