Presumed constant elements:
Target: Bhukis
Area: Outside Abyssea
Buffs: Haste
Food: Pizza +1 (acc is a real issue here for both jobs)
Merits: full weapon (GA or dagger), 5% crit, 5 str (forgot to change to 8; don't feel like redoing)
Weapons: Empyreal for both
Gear: tricky to be completely fair, but I'll try to set up solid sets for each
War gets /sam
Thf gets /nin
Variables:
War with/without Berserk/Agressor, with/without Hasso, plus overall average
Thf with various combinations of SA and TA use and stacking
Complications on war:
Percentage distribution of combinations of Berserk/Aggressor/Blood Rage
For Berserk/Aggressor:
3 minute fight: 100%
5 minute fight: 60%
7 minute fight: 71%
10 minute fight: 50%
Very long term average: 43.2%
In the abstract, the 43.2% number should be used. However one can almost always expect that timers will be reset by the time of the next fight, so will mostly be using numbers that are more biased towards matching up. I'm going to use the 50% value.
Likewise odds of neither buff being up can be as high as 28% (at about 4 minutes), but drop down to 11.5% at about 13 minutes. I'm going to use 15% here.
That leaves 35% of the time with one or the other buff up. Giving the advantage to merited Berserk here, I'll put those at 20% Berserk only and 15% Agressor only.
I'll be highly optimistic and place Blood Rage in periods with both Berserk and Aggressor active.
So we have:
Berserk+Aggressor+Blood Rage = 10%
Berserk+Aggressor = 40%
Berserk = 20%
Aggressor = 15%
Neither = 15%
And the same with and without Hasso (depending on the conditions of the fight).
Code:
Hasso Seigan
BAR 113.001 93.756
BA 101.179 83.956
B 101.053 82.815
A 75.866 62.912
N 75.768 62.023
With overall weighted averages:
Code:
Bison Steak (first pass on numbers)
Total 92.823 72.949
Pizza +1
Total 94.727 78.261
Now for thf:
Will consider various combinations of being able to land SA and TA, with or without Rudra's (ODD adjusted appropriately).
Code:
No SA/TA or Rudra's: 51.876
No SA, Solo TA, solo Evis: 54.658
Solo SA/TA, solo Evis: 58.585
Solo SA, TA Rudra: 68.822
Solo TA, SA Rudra: 69.240
SA & TA Rudra: 78.499
No SA (miss), TA Rudra: 63.101
So best case for thf matches the war's damage if war can't use Hasso, but short term (when all of war's JAs line up) war will do a lot better. If war can use Hasso, they win by a fair margin (~20%) both short and long term.
Most likely the thf is going to lose a few points from missing SA+Rudra (get ODD, don't get stacked ws) some of the time (3% DPS loss from missing 1 in 5).
Also, I'll be uploading new versions of the war and thf spreadsheets shortly (general cleanup on war, a couple minor fixes for thf), so you can see what gear I happened to pick for the comparison (didn't spend a lot of time trying to optimize the gear).