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  1. #821
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Quote Originally Posted by Tarage View Post
    Because I should expect non-english in a game that is english. How about no.
    Tabula Rasa
    Modus Veritas
    Adloquium
    Libra
    Animus Augeo
    Animus Minuo

    are you noticing a theme with SCH stuff?
    (0)

  2. #822
    Player Bubeeky's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    328
    Character
    Bubeeky
    World
    Carbuncle
    Main Class
    WHM Lv 92
    I liked the name merton...kaustra sounds weird to me, at least Merton had the FF nostalgia attached to it
    (0)
    Love life, dare to dream, and LIVE ON PURPOSE!
    Also make sure to beat up any evil elvaans along the way, as we all know tarus are the ultimate race.

  3. #823
    Player Sasaraixx's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Spell/JA Update notes posted on the JP forum. I'm off to work so I'll just highlight a few (my jobs mostly. Sorry!)

    BLM, WHM and RDM are all getting some very nice spells and abilities. (0 mp for next spell, party magic def up, quick magic - breakga & comet for BLM, holy II and what looks like an occasionally attack twice spell for RDM.) So I'm quite happy about that.

    Tabula Rasa is being extended from 30 seconds to 90 seconds. Merton (I forget the new name) and Aura (name changed from Brave) both cost 30% of you max MP and are learned at lv5. SCH also gets the natural upgrades, Raise III, Reraise III, Fire V, Bliz V, etc. WHM learns Addle.

    BLU gets the notorious monster ability and 5 more set points. There's an image but I'm not sure what ability that is. SMN is getting the Carbuncle and Ramuh pacts. Nothing else mentioned. Horde Lullably II for BRD and some other songs. Lots more info for other jobs as well. I'm just on my way to work so I don't have time to post the all. They will be up momentarily I'm sure.
    (0)

  4. #824
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Sasaraixx View Post
    Spell/JA Update notes posted on the JP forum. I'm off to work so I'll just highlight a few (my jobs mostly. Sorry!)

    BLM, WHM and RDM are all getting some very nice spells and abilities. (0 mp for next spell, party magic def up, quick magic - breakga & comet for BLM, holy II and what looks like an occasionally attack twice spell for RDM.) So I'm quite happy about that.

    Tabula Rasa is being extended from 30 seconds to 90 seconds. Merton (I forget the new name) and Aura (name changed from Brave) both cost 30% of you max MP and are learned at lv5. SCH also gets the natural upgrades, Raise III, Reraise III, Fire V, Bliz V, etc. WHM learns Addle.

    BLU gets the notorious monster ability and 5 more set points. There's an image but I'm not sure what ability that is. SMN is getting the Carbuncle and Ramuh pacts. Nothing else mentioned. Horde Lullably II for BRD and some other songs. Lots more info for other jobs as well. I'm just on my way to work so I don't have time to post the all. They will be up momentarily I'm sure.
    They're all posted in the English forum too
    (0)

  5. #825
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    I remember self proclaimed AV experts claiming Comet would be light and meteor dark. It's funny. Comet is darkness, guess what meteor is.
    (0)

    Ultimate DPS simulator
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  6. #826
    Player Sasaraixx's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Quote Originally Posted by Karbuncle View Post
    They're all posted in the English forum too
    They weren't when I started typing!
    (0)

  7. #827
    Player Devrom's Avatar
    Join Date
    Mar 2011
    Posts
    27
    Character
    Vinedrius
    World
    Bahamut
    Main Class
    BLU Lv 99
    Quote Originally Posted by MarkovChain View Post
    I remember self proclaimed AV experts claiming Comet would be light and meteor dark. It's funny. Comet is darkness, guess what meteor is.
    meteor IS dark.
    (0)

  8. #828
    Player Ank's Avatar
    Join Date
    Aug 2011
    Posts
    137
    Character
    Erinael
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    I'm... kinda disappointed.



    Just so the dev's know raise 3 wasn't the update to light arts we were all hoping for.
    (0)
    Last edited by Ank; 08-19-2011 at 11:33 PM.

  9. #829
    Player zell_'s Avatar
    Join Date
    Jun 2011
    Posts
    34
    Character
    Zellc
    World
    Bahamut
    Main Class
    PLD Lv 95
    I can understand that due to balance issues scholar cannot use some of the more more popular spells as blm or whm. But i feel that under certain circumstances we should be allowed to wield greater magic than what we have already.

    Merton is such a great addition to scholar, but to only allow its use under tabula rasa is kind of a let down. it seems to be a powerful spell and i understand the development team wanting to limit our use of it. I have also noticed that the community has issues with sch not being able to cast higher tier cure spells. Cure v in particular.

    As a sch, i know my place in being a hybrid of the two job, and i have no intention of wanting to soar above them. But i think there could be provisions made to enhance scholars hybrid role.

    A set of stratagems that act like the newly implemented blue mage ability that allows it to use HNM abilities. I haven't gone as far to come up with a name for these abilities, but i will outline what they can do:

    Ability 1) under the effect of Addendum White, consumes 2-3 stratagems and allows user to use additional white magic spells: cure v, holy(1), auspice.

    Ability 2) under the effect of Addendum: Black, consumes 2-3 stratagems and allows user to use additional black(dark also) magic: -ja spells, comet/meteor, aspir 2, drain 2.

    All of that may seem like a lot of things to just give sch, but i implore anyone reading this to consider the impact of using 2-3 stratagems for one spell. That alone seems to be a large enough penalty for the use of such high tier spells. Although if that is not enough, i guess adding an additional mp and/or casting time penalty to the spell in use could be another thing to consider.
    (0)

  10. #830
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Quote Originally Posted by Asymptotic View Post
    Tabula Rasa
    Modus Veritas
    Adloquium
    Libra
    Animus Augeo
    Animus Minuo

    are you noticing a theme with SCH stuff?
    Not to mention the names of samurai, monk and ninja abilities and gear .
    (0)

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