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  1. #41
    Player Karbuncle's Avatar
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    Yay Byrth agrees with me in a way :X
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  2. #42
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    But ftp is not everything. RS still has double the amount of WSC of Evis and (for me) 35% more than DE.
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  3. #43
    Player Byrth's Avatar
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    Character
    Byrth
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    Lakshmi
    Main Class
    DNC Lv 99
    Unless I'm using my TP Bonus dagger (I always use the TP Bonus earring), Rudra's doesn't perform comparably to Evisceration, Pyrrhic Kleos, or Dancing Edge for me. If I'm using the TP Bonus dagger, Rudra's does about as well as Evisc or PK, but Dancing Edge is still out in front of the pack. Factor in aftermath and I feel justified using Rudra's over Dancing Edge, but just barely. Factor in that I could be offhanding a STR Kila +2 and getting 2 base damage and 25 attack on both hands . . . and I stop using Rudra's and start using Dancing Edge.

    I don't want to waste my offhand just so my weaponskill can be a mediocre alternative to three other weaponskills.
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  4. #44
    Player Karbuncle's Avatar
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    Quote Originally Posted by Laphine View Post
    But ftp is not everything. RS still has double the amount of WSC of Evis and (for me) 35% more than DE.
    I don't think That makes up for ~1.9fTP loss and 1.75fTP loss+Critical Hit chance over DE/Evisc (at 100% TP).

    I might be wrong

    I honestly feel like Im in the Twilight zone here, Why argue to keep a WS bad =.=a I'm so confused, are you people WAR's in disguise or something? Why is improving a WS to be more powerful Solo, as well as consistent Stacked met with such resistance.

    Am i taking crazy pills ?!
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    Last edited by Karbuncle; 08-18-2011 at 03:55 AM.

  5. #45
    Player Greatguardian's Avatar
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    Quote Originally Posted by Byrth View Post
    This is entirely my point though.

    Blade Hi is 4.0 fTP, 60% AGI, and uses a D55 weapon. On top of that, it receives a 10-20% Critical Hit rate bonus (modded by TP) and can crit.

    Rudra's Storm is 3.25 fTP, 60% DEX, and uses a D48 weapon. On top of that, it cannot crit unless forced.

    While Blade: Hi is useful without a crit forcing JA, Rudra's is not. DNC and THF (ignoring lolBRD for the moment) received a weaponskill that is worthless without pairing it with a crit-forcing JA. If Rudra's had been 3.25 fTP and chance to crit, it would have been comparable to Blade: Hi outside Abyssea and worse than it inside. We could cap dDEX outside Abyssea, but we're also missing .75 fTP and using a dagger instead of a Katana.

    I would personally like to see its fTP changed from 3.25~5.25 to 4.25~5.25. This way I could abandon my offhand TP Bonus Fusetto +2 in favor of the STR/Atk Kila +2 (much better for DPS) without any regrets. As it is, I would probably do the best damage outside Abyssea if I used an STR Kila +2 offhand and spammed Dancing Edge, tossing out a Climactic Rudra's only when No Foot Rise is up (once every 3 minutes) for a paltry 30 seconds of aftermath.
    Oh, I can definitely see where you're coming from. I suppose I really should just start quoting posts more often, really. I posted after you but I was primarily responding to Vold's rant about Ukko's and Blade: Hi. I'm just generally too lazy to snip really big quote posts, heh.
    (1)

  6. #46
    Player Alhanelem's Avatar
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    Bastok
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    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Victory Smite, for example, is extremely powerful in the hands of a Monk, but Puppetmaster lacks the tools to use it to the sort of effectiveness that Monk can.
    Nonsense. VS is still very effective used by a PUP and is far better than the previous best WS. No, it's not AS good as MNK using it, but it's not as if they're two different WS depending on who's using it something. Having the automaton, you can't have as good stats for WSing. In the end, MNK obviously wins and there's a gap that needs closing, but don't make it sound like the WS is substatntially inferior when used by a PUP, because it isn't and I know from experience.

    Perhaps I'm overreacting to your statement. But the point is it's a strong WS on either job.
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  7. #47
    Player Greatguardian's Avatar
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    Yes, you are overreacting. Monk can hit +100% Crit Damage, Pup ... can't. Instead of getting instantly defensive about your job's pride, realize that I was simply demonstrating that the raw power of a WS is only as important as the power of the job that wields it. Victory Smite is powerful regardless, but it's only "Brokenly omgz leet" in the hands of a Monk, much like Ukko's is "Brokenly omgz leet" in the hands of a Warrior. Similarly, Jishnu's can be as super powerful as it wants, it will still lack the "Brokenly omgz leet" title as long as Ranger's innate placement issues are still in play.
    (1)

  8. #48
    Player Alhanelem's Avatar
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    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    That's a fair explanation. THat said, you do need to remember that technically, PUP's other tools are (supposed) to make up for not having all of that max crit equipment and such. Not to say they completely do, but that's the concept of course.

    Some weaponskills though, are underwhelming regardless of who uses them. I believe Rudra's Storm was being used as the example here?
    (0)

  9. #49
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    Quote Originally Posted by Karbuncle View Post
    I don't think That makes up for ~1.9fTP loss and 1.75fTP loss+Critical Hit chance over DE/Evisc (at 100% TP).

    I might be wrong

    I honestly feel like Im in the Twilight zone here, Why argue to keep a WS bad =.=a I'm so confused, are you people WAR's in disguise or something? Why is improving a WS to be more powerful Solo, as well as consistent Stacked met with such resistance.

    Am i taking crazy pills ?!
    I'm not entirely happy about RS lol, but i don't think we need a big change to make it the best for us. 4.25 as Byrth put it would be awesome. If we did get it to crit it would just shift things and ppl would now say "ohh thf and dnc do too much damage. Nerf them!".
    (0)

  10. #50
    Player Karbuncle's Avatar
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    Quote Originally Posted by Laphine View Post
    I'm not entirely happy about RS lol, but i don't think we need a big change to make it the best for us. 4.25 as Byrth put it would be awesome. If we did get it to crit it would just shift things and ppl would now say "ohh thf and dnc do too much damage. Nerf it!".
    Nah, THF would never get that powerful, Even considering a 6.0fTP mod with chance of crit wouldn't scratch what an Ukon or VS could do. Even if it could, It would only be with SA or TA, where as MNK and WAR can freely rape face, and do better DPS inbetween WS, and WS more frequently because it would't be tied to a 60s(x2) JA timer.

    (outside Abyssea of course)

    4.25 would still be weaker than DE/Evisc would it not? I mean, The Aftermath would make up for it, But i don't think even thats justified when again, we look at Ukko and VS, both supreme WS who get the pleasure of Kick-ass damage without sacrificing anything, and keep Aftermath up.

    Still think 5.0 would be a nice baseline, but maybe 4.5?
    (1)

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