I think 3 Seconds is a bit generous, Average time to get 100% TP for a WAR, assuming capped haste... would be around 5 seconds, this is assuming uninterrupted melee, and a modest Double Attack rate, and Capped Haste values.
I think 3 Seconds is a bit generous, Average time to get 100% TP for a WAR, assuming capped haste... would be around 5 seconds, this is assuming uninterrupted melee, and a modest Double Attack rate, and Capped Haste values.
When tanking, which I always find myself doing in abyssea, Retaliation really changes things.
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
Lol, well obviously Retaliation is hard to parse and compare because situations change drastically.
But hell if SMN gets the benefit of the doubt, why not WAR?
Funny, we've fallen back on WAR stealing credit for a group again, huh? This time in tank mode, but never killing off anything and never spending any time WSing.
Focus please. Unbuffed, so back to 360 MP every 23 seconds. Will SE allow avatars to double BP rate for a price? Likely. More than 1000 mp/minute? Not likely.
Oh wow. You know what would be really awesome? Attaching "additional effect: reset spells and abilities" to the L95 version of Myrkr. LOL
In Dallas's mind, SMN can do everything by itself. Sure, it can give it self some shitty buffs, sure it can do some really horrible AoE heals. But it can't go solo+melee Tablilla. It would need a healer for that.
Stop talking to him.
I'm serious. If you stop responding, he won't have anything. I'm going to start getting on people who reply to him. Stop.
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