Dear Raz. For the love of god, read posts before you reply.
Even if you use spirits that take 1 second to summon, you are 9 seconds away from your NEXT spirit. It doesn't go faster than avatars, and only people who do not think about the release delay are fooled by spirits. It is kind of painful to see people who should know better make these embarrassing mistakes.Release recast is same delay as the summoning time of an avatar, so you can't summon spirits faster than avatars.
Every time I see someone attempt skilling with spirits, I die a little on the inside.
You've been trolled! You've been trolled you have probably been told, "don't reply to this guy, he is just getting a rise out of you," yes its true you respond and that's his cue to start trouble on the double while he strokes his manly stubble. You've been trolled you've been trolled you should probably just fold when the only winning move is not to play! And yet you keep on trying mindlessly replying, you've been trolled, you've been trolled, have a nice day!
I feel the love here
No, he isn't. He has to show you the numbers of his so-called parse showing him beating a melee BRD, a melee RDM, a dagger only COR, a SAM using a GK, and a WHM using staff on merit birds back there. Even then, it was all close together in damage. He doesn't want to see any other job wielding any other weapon because he won't accept the truth at all.
I have screenies of 4-7k Ukon's Fury on NMs that are not weak against slashing damage or has 3x damage received on them (which people like to post their numbers on) which I constantly get. I also have screenies of 17k Ukon's Fury on slashing weak mobs too. But he won't accept that because those weaponskill damage didn't exist in 2006-07.
Melee SMN?! What's this?!? Shenanigans! Back in my day we Summoned Carbuncle and ran screaming for the hills! And if that wasn't enough we'd summon him again and hope that the mob Suicides and took the little radio active Rabbit fox rat with him!
Seriously, A Melee SMN is laughable... 'd never whip out my staff to a mob unless I knew my Avatar would live without me running and hiding to go throw more cannon fodder at it. Why wont people just accept that SMN isn't a job to be going head to head with a mob? Its dumbtarded! We have the Defense of wet toilet paper, we can't even dodge a parked car And why on earth would you want to steal hate from your Avatar? you're meat shield, your protector? We are Mages, I thnk we are more squishy than BRDs and RNGs... Looking back on the thread make me chuckle, reminded me of the thread where one poster actually complained that PUPs get to be Melee jobs and have H2H skills but SMN doesn't and it wasn't fair to the SMNs...
By the way, where are the Screens of this Melee SMN damage, I' curious now.
You've been trolled! You've been trolled you have probably been told, "don't reply to this guy, he is just getting a rise out of you," yes its true you respond and that's his cue to start trouble on the double while he strokes his manly stubble. You've been trolled you've been trolled you should probably just fold when the only winning move is not to play! And yet you keep on trying mindlessly replying, you've been trolled, you've been trolled, have a nice day!
Here's an old spirit taker number I took back in the day. Used to break over 1k with sneak attack tacked on there. It can be efficient too if played correctly. I once outparsed everyone in my dynamis linkshell except for a relic DRK, as SMN/THF.
Melee summoner's something fun that you can do now and again, but it's only really useful under certain circumstances. For instance, if the mobs you're fighitng have AOE damage, don't do it; if you're going to pull hate off of your avatar, dont do it.
I'm not sure if everyone's aware of this, but the point of melee smn is to use spirit taker to replenish your mp quickly, in order to spam BPs nonstop.
I realize most of the proponents of melee summoners on most summoner forums are just trolling. If anyone advocates the use of weaponskills besides spirit taker, they're probably trolling. However, using spirit taker is the fastest way to replenish your mp over time, and if done properly, will allow you to perform many more blood pacts before running out of mana (assuming you ever do run out of mana).
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
Ok you guys can derail this thread if you want to but I ask you this, At what point will mods stop responding to it? Please back to topic it gets painful to wade through the same fights on each and every thread . IMO its not fair to the rest of us to impose your fights on us all the time.
Edit: I don't understand what is motivating folks to derail what was a very nice discussion with personal bickering.
Last edited by Neonii; 08-14-2011 at 09:03 PM.
I couldn't agree more, I'd like us all(myself included) to try and get back on track, and maybe the reps will keep reading this thread.
On that note:
What would you guys think of the level 70 pacts having Skill Chain properties, possibly even some kind of "Chain Affinity"-like ability? Maybe with TP being consumed to provide some kind of special effect, like closing a SC with Predator claws places a debuff of eva-, agi- and/or gravity, whose potency and duration increase linearly with TP consumed.
Last edited by Razushu; 08-14-2011 at 10:04 PM.
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
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