Well darn, I don't know then. It seems that you can sometimes surpass that 5%, granted from some guards I've witnessed, but I'm not a dedicated Monk; I can't truly place an argument saying either/or.
Opinions are opinions. Keep 'em that way.
In order to parse guard reliably, you have to be fighting something that hits you for significant damage and do the analysis yourself. Then you have to pull out your Counter rate, evasion rate, account for them, etc., and get a significant sample size. You're not talking about 200 hits, you're talking about thousands of hits after removing the counter and evasion. Probably on the order of 3 hours tanking something with a known level that hits you for a hundred damage per swing. I just don't think he did it.
I'd believe that capped Guard procs about 10~15% of the time on a 90 MNK fighting an EM monster. It probably caps out at 20% like Parrying rate. Against a high VT/IT monster, it's probably 5% like someone with 0 Guard skill just like Parrying. For reference, a level 90 BLM/RDM with level 1 Parrying skill has the same Parrying rate as my level 90 DNC/NIN with capped Parrying skill against an IT monster.
Twashtar throws that out of the window. Dancer and THF can use Twashtar which has the same delay base. THF has always been my main job and I've been working on Mandau for a while, and am now almost done with the fourth stage, and moving into the final stage soon. I really don't see how this would bother me as a THF seeing DNC getting Mandau.
Personally, I still believe that THF still have a lot of advantage over DNC. They still have Sneak and Trick attack which still does heavy Damage. Twashtar seems to benefit THF more so than DNC (Rudra's Storm is done very well if stacked by SATA).
I don't know about you guys, but I was expecting a compilation of threads, rather than a thread jam-packed with adjustment requests. The specific job forums are already full of adjustment request threads and their respective debates. I feel that posting all of our ideas here is only going to result in a gigantic convoluted mess with a lot of arguing.
A suggestion I have for managing this thread is that along with each request (or group of requests if they're for specific jobs), a link to a thread on it's respective job forum should be given. That way it would be easier to see the general consensus among the people discussing the issue at hand, and it would prevent this thread from becoming too packed with comments and debates.
Other than that, I just want to say that I really like the idea the OP had when making this. The best way to get the developers to read our input is to make it easier for them to find!
The best way to make stuff easier to find is to use (and not abuse) the tag system.
They didn't specifically assign certain numbered tags for various topics for no reason, you know. The whole purpose of the tags is so different people who post different things on a similar theme in different places can still have their input found in a snap.
Last edited by Alhanelem; 08-12-2011 at 03:42 PM.
...So you heard of the new transfer, huh? Sorry, I know that was off topic but couldn't resist the temptation.
To the OP: This post was a really good idea there have been some valid points along the way, but the initial thought and effort should still be recognized for what it is. Please feel free to share other ideas, I enjoy reading the threads *most days* even if I don't comment too often.
To several other responders: You all have some pretty interesting ideas. I hope the devs truly look at this thread and at least get inspired to do amazing stuff to the game, even if it is not the exact things that we all hope will happen.
Blue Mage
Blue Magic Attack Food
It took us 4 years for someone in the Blue Mage community to find out what the value of Blue Magic Attack was. In April 2010, Doctorugh finally came to the following:
What was discovered the Blue Magic Attack works similarly to one-handed attack. Unfortuunantly this also means (unlike one-handed attack) that our Blue Magic Attack value is fairly low and we have no means or method towards increasing it other than +STR.Blue Magic Attack = (8 + Blue Magic Skill + STR/2)
I'd like to see Blue Magic Attack food/buffs put into place. If this is done, please let us know the exact effect of the buff also. Without an in-game value which displays Blue Magic Attack a lot of guess work/trial and error has to be done to calculate the increase. That can take a very long time.
I know the fake Relic, for whatever retarded reason has the letters SCH on it but there is absolutely no reason for White Mage to lose what little unique traits it has left. Scholar already can do AOE cures, debuff removal, Reraise, even Raise II. With the shear amount of outcry it looks like it will even get Cure V. I don't think it is unreasonable to demand that Scholars back off on at least one thing that is White Mage's, since they seem to have gotten everything else, while getting a solid amount of Black Mage and Red Mage things too.
Should Scholar get Claustrum? Definitely, no question about it.
Last edited by Economizer; 08-12-2011 at 07:33 PM. Reason: Formating.
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