Quote Originally Posted by Andrien View Post
Job Trait: Fortification
Lv95
Occasionally resist 10% damage
To be honest, this may be fine as a fulltime Job Trait. I like this one, kinda feels like we should have had a damage reduction Trait by now, but since we have Phalanx now I'm unsure about that.

Job Ability: Radiance
Lv95 5min recast
Convert TP and 100MP
Heals all friendly targets within range. Greatly increase Enmity.
Converts TP to MP or did you mean converts 100 MP to TP? Depending on the potency of the healing effect, I think having all three of those benefits would be too much for a single Job Ability; Especially with 5 minute recast.

Spell: Smite
Lv95 instant cast. MP cost 80. 2min recast
Attacks with light magic that reduces the enemy resistance against light magic by 20%. Duration 10 sec.
Sounds like a Ninjutsu effect, maybe if they choose to add another offensive spell to Paladins Magic list, it'd likely be Banish III or Holy II. Would like to see some decent potency though should they add one or the other.

Weapon skill: Lights Blade
Lv95
Deals light elemental damage. added effect enmity gain. (strongest light elemental weapon skill)
If they give us such a Weaponskill, I'm almost positive it would be Uriel Blade.
Great ideas still.