Something like that. They'd have to rework a lot of stuff to be able to change the FPS.
Something like that. They'd have to rework a lot of stuff to be able to change the FPS.
One thing they didn't mention in the notes was that FFXI config now has support for exact rendering resolutions. They added 2048x2048 but they also added the same standard desktop resolutions supported by the "Overlay" resolution setting to the "Background" setting as well. This means you can now set Overlay and Background to (for example) 1440x900 / 1440x900 without having to edit the registry.
However, if you want exact double resolution you still need to edit the registry. They should have just changed it so that "Background" is a fraction of the Overlay. e.g. Quarter, Half, Two Thirds, Full, and Double. Or better yet just get rid of the "less than full" resolutions entirely and just replace the "Background" setting with a "Full scene supersampling" checkbox. I don't think anyone needs to use a rendering resolution lower than the screen resolution, or ever did for that matter. Even on a Geforce3 I was running it at 800x600 for both.
Also, in the update notes they call it "Backbuffer" (which is more descriptive) but in the config it's still called "Background". They should just change it to "Resolution" and "Buffer" like FFXIV calls this because it makes it more apparent what the settings actually do.
Last edited by Atomic_Skull; 07-12-2011 at 02:11 PM.
Still a waste of time to spend "tweaking" visuals when such horrid conditions with pet jobs still exist. Only DRG and PUP can take partial effects from haste, BSTs have the best and only viable "cure" for their pets, and the automation AIs are about as smart as a melee Summoner soloing anything harder than EM. And we have let the company know about the lack of actual improvements to pet jobs, and still, every update, there is little or no improvements for pet jobs at all. More improvements for jobs that are already broken, more improvements that will lead to only one strategy (which most of us already use) and Square's continual path in this matter will lead us to two different types of people: Gimps and Skilled. We already have that system in place, but the differences continue to get farther apart. Skilled players continue to hit 1k-4.5k per hit while the gimp players swing a weapon thinking that they own the world and make "discoveries" that better people have done before them, while contributing nothing to the party except less MP for the healers.
I thought this direction that SE is taking FFXI is towards blurring the line of skilled/gimp players at 75 to when they reach 99, not making it more clear. Where is the fun when you got a newbie telling everyone that they can beat an emp weapon by having a weaker weapon and pet melee at the same time?
PS2 limitations.
You dug your own grave, now lie in it.
I have a better idea. Who cares what our icons look like. How about give us mini icons near our party window so our WHM or RDM, (or whatever the hell can remove that type of status effect), can identify it without screaming in vent for 10 seconds, or typing in party 300 times before someone removes it.
This only applys to status effects, no buffs would appear down here. Only debuffs
No. 12345678
It's not a "waste of time." And doing this does not prevent them from addressing "horrid conditions with pet jobs and bla bla bla bla."Still a waste of time to spend "tweaking" visuals when such horrid conditions with pet jobs still exist.
Please, give me a break. I'm sorry you had a bad day or whatever, but you're really being silly here. It doesnt matter what else they do, you're never going to be satisfied. Many people would like visual upgrades in addition to mechanical tweaks. Should they not get what they want just because you have this list of demands?
Last edited by Alhanelem; 07-12-2011 at 03:14 PM.
He doesn't understand how a game development studio works. The guys that do textures models etc. have nothing to do with systems and coding and not working on textures and models would just mean they sit around the offices drinking coffee and browsing the internet all day. They are also on salary so you can't save money by not having them work.
he's just in a bad mood and trolling or something. I mean, really. is upgrading the resolution of a few icons that are like 16x16 or something like that to say 32x32 really that much of a challenge? I could do that in MS paint for all the icons in a few hours or less, and I'm no game designer, programmer or artist. And I'm one person.
The amount of time things like this take away from anything else is minimal to none.
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