Quote Originally Posted by Tagrineth View Post
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But you've gotta keep one thing in mind. RNGs hit hard for what they're paying. For example, with Antlion Arrows (D:41) and... say... a Vision Bow (D:97), RNGs are effectively firing a weapon with 138 base damage. With Gandiva you're looking at 144 base.
The problem RNG has is that melees have caught up in terms of weapon damage and have higher attack and have ridiculous amounts of haste available. At one time RNG weapons made up for the slow attack speed and expense with damage that was significantly ahead of melees but this is no longer the case.