Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 53

Hybrid View

  1. #1
    Player Oddwaffle's Avatar
    Join Date
    Jun 2011
    Posts
    69
    Character
    Yummypie
    World
    Leviathan
    Main Class
    WHM Lv 99
    Well, just to rephrase what I said for clarification. Ammo beyond demon arrows and silver bullets (in levels) are really really scarce. The reasons are: #1 Not enough demand because not many rangers around, #2 Not enough demand means no body wants to craft them, thus low supply, #3 It's really difficult to make any of these ammo due to the crafts level, materials and synergy required. The result of the scarcity lead to ridiculously high price and the almost none existence on AH. Even the attempt to craft them is exceedingly difficult because of the materials.

    Oh and why don't I ask a crafter to craft them for me? Since when is the last time you ask someone to make you a stack of curry subs? The new ammo are like that. You can't make a lot cause you don't use a lot, you can't make to store because of the scarcity and price of the materials and you can't buy from AH because there aren't any on AH. The best you can do is to gather bits of materials and beg someone willing to spend 5-10m to make your ammo and you spending an hour or more running around for materials every time you want to use it.

    So what I am asking for is to simply lower the level required to make these ammo. So at least if nobody is selling, you can make these ammo on your own without the need to make a specialized character to craft or beg someone every few days.

    For crafters, a reasonable price for arrow that is used exclusively to spam would be around 50~70% the price of Shihei stacks. If it's equal or higher than shihei stacks then it's a little bit expensive for average Joe/Jane but should be reasonable enough for people loving the Ranger job. Bullets can be anywhere from 150%-250% the price of Shihei stack and still be reasonable enough.
    (2)
    Last edited by Oddwaffle; 07-06-2011 at 01:46 AM.

  2. #2
    Player Catsby's Avatar
    Join Date
    Mar 2011
    Location
    Cat!
    Posts
    396
    The steep requirements to create consumed weapons for a job that broken and nobody plays equates to it effectively being stuck at 60/75. The hypothetical example I tried to make earlier was what if your ninja or dark knight's sub slot broke every 99 swings and your only accessible replacement was level 60(75 if you want to spend a little extra money and it happens to be on the AH, 90+ if you are fucking rich and have friends who care about synergy).
    (0)
    Dear Customer,
    We have determined that the post you made was in violation of the User Agreement policies. The post was edited or deleted accordingly.
    Original Post:
    Signature states "JP ONRY" in Japanese.

  3. #3
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    SE still hasn't got the message that nobody likes Synergy.
    (2)

  4. #4
    Player Ohji_Lunartail's Avatar
    Join Date
    Apr 2011
    Location
    The shadow of the moonlight
    Posts
    35
    Character
    Moonlightespada
    World
    Bismarck
    Main Class
    MNK Lv 99
    Idk I'd live easier to make ammo, around each level cap I'd spend about 1-2m on ammo cuz it skyrockets . Think at the 85 cap a single steel bullet pouch was around 120k -.- ended up haven a friend make a bunch of tin ones for my cor for the 90cap lol so yea alot of people whould appreciate easier to obtain ammo. Maybe knees purchased with cruor? Not like thats scarse ATM lol
    (0)


    Ohji Lunartail, the Moonlightespada- Bismark

  5. #5
    Player Saefinn's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria - Asura
    Posts
    259
    Character
    Saefinn
    World
    Asura
    Main Class
    COR Lv 99
    Speaking as a Corsair, bullets make me cry - I love the job, but it IS expensive to maintain and I am one of these COR who subs RNG and loves using Ranged Attack. So I go through ammunition pretty quick. Normally I find myself using Bullets and Iron Bullets because they're cheaper to buy from AH and once I've finished levelling my crafts, I'll be able to craft them cheaper too. But they're low level and inferior, but I use my Chaos Roll and Ranged Attack Stats to try and compensate somewhat. I'm all for encouraging people to craft, after all a lot of weapons and armour are crafted, but I think it needs to be done at lower craft levels and to be cheap enough to be worthwhile.

    My suggestion would be to have higher level bullets for lower level craft. Higher level craft would then be used to make ammo with extra stats so high level crafters and people willing to spend extra don't lose out.

    So at level 80 you've got Oberon's Bullet:
    DMG: 77 Delay: 240 Ranged Attack: +6

    Why not have say a level 80 bullet (for RNG/COR) that's:

    DMG: 70 Delay: 240

    Prolly made using 50 Alchemy and 35 Smithing with cheaper materials. And similar types of ammunition to account for the jobs that use Ranged Attack. Perhaps people will be less put off the price/craft required to level RNG or COR, because really, they are great jobs.


    [Edit]
    As Oberon's Bullet is so expensive, perhaps slap on some extra stats.
    (0)
    Last edited by Saefinn; 07-07-2011 at 08:37 PM.
    Saefinn on Asura
    Main Jobs: Corsair: i117, Scholar: i117, Monk: i117, Summoner: i117

  6. #6
    Player Oddwaffle's Avatar
    Join Date
    Jun 2011
    Posts
    69
    Character
    Yummypie
    World
    Leviathan
    Main Class
    WHM Lv 99
    Before this thread derail into nerf and haste and all that jazz, I'll state again that cheaper and more accessible ammo should be 1st priority. This is not going to fix Rng or Cor. It will, however, make it so those who wish to play it will not have to cough up more gil than they can count or jump through hoops and bend backwards trying to get their ammo.

    How cheap should a stack of top tier ammo be? I'm not too sure. I'm thinking of 4k~7k a stack for top tier and around 2k~5k for the second rate.

    What should be the skill level be required to make ammo? I'd say top tier ammo shouldn't go higher than lv60 in any craft. This should include all the materials. What's the point of having ammo recipe at lv40 while the materials require lv80 of some other craft? How about lv1~20 ammo = 1~10 craft level, lv21~40 ammo = 11~20 craft level, lv41~60 ammo = lv21~30 level, lv61~80 ammo = 31~40 craft level and lv81~99 ammo = 41~60 craft level?
    (0)
    Last edited by Oddwaffle; 07-09-2011 at 12:34 AM.

  7. #7
    Player Catsby's Avatar
    Join Date
    Mar 2011
    Location
    Cat!
    Posts
    396
    Quote Originally Posted by Oddwaffle View Post
    Before this thread derail into nerf and haste and all that jazz, I'll state again that cheaper and more accessible ammo should be 1st priority. This is not going to fix Rng or Cor. It will, however, make it so those who wish to play it will not have to cough up more gil than they can count or jump through hoops and bend backwards trying to get their ammo.

    How cheap should a stack of top tier ammo be? I'm not too sure. I'm thinking of 4k~7k a stack for top tier and around 2k~5k for the second rate.

    What should be the skill level be required to make ammo? I'd say top tier ammo shouldn't go higher than lv60 in any craft. This should include all the materials. What's the point of having ammo recipe at lv40 while the materials require lv80 of some other craft? How about lv1~20 ammo = 1~10 craft level, lv21~40 ammo = 11~20 craft level, lv41~60 ammo = lv21~30 level, lv61~80 ammo = 31~40 craft level and lv81~99 ammo = 41~60 craft level?
    Shamelessly plugging my thread in the ranger forum but there needs to be more variety in ammo too. Higher level versions of status/element ammo instead of just higher base D.
    (0)
    Dear Customer,
    We have determined that the post you made was in violation of the User Agreement policies. The post was edited or deleted accordingly.
    Original Post:
    Signature states "JP ONRY" in Japanese.

  8. #8
    Player Malacite's Avatar
    Join Date
    Mar 2011
    Posts
    228
    Acid Bolt II? Or "Corrosive Bolts" perhaps? Would be nice. Saintly/Sacred Bolts would be neat :3


    Not sure where anyone's getting the notion that people don't like Synergy... Synergy is at least somewhat closer to FFXIV's crafting system in so far as you actually have control over the potential outcome. With synthesis it's entirely random with skill helping somewhat. At least with synergy you can actively attempt to HQ a product.
    (0)

  9. #9
    Player Catsby's Avatar
    Join Date
    Mar 2011
    Location
    Cat!
    Posts
    396
    Quote Originally Posted by Malacite View Post
    Acid Bolt II? Or "Corrosive Bolts" perhaps? Would be nice. Saintly/Sacred Bolts would be neat :3


    Not sure where anyone's getting the notion that people don't like Synergy... Synergy is at least somewhat closer to FFXIV's crafting system in so far as you actually have control over the potential outcome. With synthesis it's entirely random with skill helping somewhat. At least with synergy you can actively attempt to HQ a product.
    In my opinion it just came too late. By the time they introduced it the market was already ravaged by poor itemization, faucets and drains.
    (1)
    Dear Customer,
    We have determined that the post you made was in violation of the User Agreement policies. The post was edited or deleted accordingly.
    Original Post:
    Signature states "JP ONRY" in Japanese.

  10. #10
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Malacite View Post
    Not sure where anyone's getting the notion that people don't like Synergy... Synergy is at least somewhat closer to FFXIV's crafting system in so far as you actually have control over the potential outcome.
    The proof is in the pudding. Just about everyone in my linkshell has at least 1 lvl 100 craft, but only 2 ppl have synergy leveled and neither of them are capped. The few synergy crafted items that are sold are made by a handful of people and the rest are rarely ever made.

    Also comparisons to ff14 aren't going to help your argument.
    (0)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast