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  1. #31
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    Quote Originally Posted by Camate View Post
    The development team is actually looking into the possibility of displaying some of the stats that are currently not displayed in your equipment menu. However, they have no plans to introduce a damage calculator/parser/DPS meter, what have you. POIDH for your damage!
    Music to my ears! ^_^

    Give my appreciation to the devs on this one: better nine years late than never.
    (1)
    Quote Originally Posted by Ophannus View Post
    I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
    Quote Originally Posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    FFXI Official Forums in a nutshell:

    Quote Originally Posted by saevel
    The stupid is strong here.

  2. #32
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Swords View Post
    Parsers are technically inaccurate due to the way the game is developed anyways isn't it. Like when a multi-hit WS kills a mob, the damage can come up short because each hit is calculated seperately and it only displays the total. So you could average 1000 damage with Asuran fists, kill a mob and only do 400 because only that much damage was needed to kill it and the rest of the hits were ignored.

    Then you got other factors which affect damage like when people afk to use the restroom or eat, people soloing their own mobs, players that have other utilities (like stunners, backup healers, backup sleepers), jobs that lack critical based WS's, and people with higher tp gain (not necessarily higher DoT) pulling out bombshell WS's killing a mob before others have a chace to get their own tp.

    Just wayyy too many things out there that would mess with results, but thats just me.
    This isn't the parser being inaccurate. These are conditions being non-ideal. Parsers tell you exactly how you (and potentially others) performed. All it's doing is automatically reading the chat log and running some stats on what it reads.
    (2)

  3. #33
    Player Defiledsickness's Avatar
    Join Date
    Mar 2011
    Location
    Asura
    Posts
    208
    Character
    Defiledsickness
    World
    Asura
    Main Class
    BLU Lv 99
    tp/hit for weapons would be awesome. but accuracy would be the only realistic thing i could think of. its just the inverse of evasion. there's no 'accuracy skill' equipment, but it's obviously calculated somehow (so there's a number).

    idk what else they'd display. maybe crit rate, crit dmg, magical accuracy or m.crit.
    (0)

  4. #34
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Camate View Post
    The development team is actually looking into the possibility of displaying some of the stats that are currently not displayed in your equipment menu. However, they have no plans to introduce a damage calculator/parser/DPS meter, what have you. POIDH for your damage!
    OMG dose this mean we'll ba able to see MAB and rang attack!!!!!! >.>
    (0)

  5. #35
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Defiledsickness View Post
    tp/hit for weapons would be awesome. but accuracy would be the only realistic thing i could think of. its just the inverse of evasion. there's no 'accuracy skill' equipment, but it's obviously calculated somehow (so there's a number).
    Weapon skill is to accuracy what Evasion skill is to evasion. It has a definite value consisting of gear + skill bonus + DEX bonus + trait/JA/food bonus.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  6. #36
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    Quote Originally Posted by Defiledsickness View Post
    tp/hit for weapons would be awesome. but accuracy would be the only realistic thing i could think of. its just the inverse of evasion. there's no 'accuracy skill' equipment, but it's obviously calculated somehow (so there's a number).

    idk what else they'd display. maybe crit rate, crit dmg, magical accuracy or m.crit.
    As much as I would like to see a visible Magic Accuracy stat, it's unfortunately been proven that some spells are more inherently accurate than others.

    It'd probably be expecting too much of S-E to see what my M.Acc is on each individual spell, but I would love them forever if they did that.
    (0)
    Quote Originally Posted by Ophannus View Post
    I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
    Quote Originally Posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    FFXI Official Forums in a nutshell:

    Quote Originally Posted by saevel
    The stupid is strong here.

  7. #37
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Defiledsickness View Post
    idk what else they'd display. maybe crit rate, crit dmg, magical accuracy or m.crit.
    Ranged Attack probably
    (0)

  8. #38
    Player
    Join Date
    May 2011
    Posts
    462
    Swords, you neglected another off setting factor, over kill. when a high power single hit ws finishes off a mob that maybe had 400 hp and does 3-6k++ would create further inaccuracy.

    although it would be true to their DPS but it would not accurately evaluate their true contribution to the overall effort (least in terms of exp/multiple mob situations)
    (0)

  9. #39
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
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    1,712
    Quote Originally Posted by Tsukino_Kaji View Post
    OMG dose this mean we'll ba able to see MAB and rang attack!!!!!! >.>
    To quote a well known player..."do you believe in the heart of cards?"
    (8)
    Devin "Camate" Casadey - Community Team

  10. #40
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    Quote Originally Posted by Camate View Post
    To quote a well known player..."do you believe in the heart of cards?"
    . . . buh? What does this have to do with anything?
    (0)
    Quote Originally Posted by Ophannus View Post
    I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
    Quote Originally Posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    FFXI Official Forums in a nutshell:

    Quote Originally Posted by saevel
    The stupid is strong here.

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