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  1. #431
    Player Kiba's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Coconuts
    World
    Quetzalcoatl
    Main Class
    RDM Lv 1
    Quote Originally Posted by Unctgtg View Post
    Ah ok, are they answering over there in their forums?
    no idea, but I have just lost confidence over here. On the JP forums the thread is very active with discussion of their ideas on what adjustments would be useful. We will see, maybe Foxclon and JP community Reps are more attentive and understanding.
    (0)

  2. #432
    Player Kimble's Avatar
    Join Date
    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Nah, they have the same info to give you, which is what was said awhile ago in this thread, they are aware of the issue, and will be looking at ways to adjust it.

    For all you know, the adjustment could be the upgrade it gets at the 95 trial.
    (0)

  3. #433
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    I have a feeling we are going to get a 50% boost at 95
    (0)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

  4. #434
    Player Azagthoth's Avatar
    Join Date
    Mar 2011
    Posts
    50
    Character
    Azagthothe
    World
    Bismarck
    Main Class
    MNK Lv 99
    You're even going to harass them on the Japanese forum now? I don't see why you expect any level of courtesy from them when you're being nothing but disrespectful and attempted to hide it with your verbiage.
    (0)

  5. #435
    Player Sama's Avatar
    Join Date
    Mar 2011
    Posts
    224
    Character
    Rikuku
    World
    Asura
    Main Class
    THF Lv 4
    Quote Originally Posted by Unctgtg View Post
    I have a feeling we are going to get a 50% boost at 95
    Even with 100% boost it's still... lol/cry... forget it relic ws is really... meh...
    (0)

  6. #436
    Player Kimble's Avatar
    Join Date
    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    most relic WS were always pretty bad
    (0)

  7. #437
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    i'd say about half and half, back when hate actually mattered, the utility that namas/coro granted was invaluable for mobs that mattered, now that those types of mobs are actually gone yea they are pretty blah now.

    final heaven, knights of the round, i'm not even going to try and remember how to spell relic lance's relic ws, are pretty bad. The rest for the mainstay jobs (not including club, staff, or axe), all have their uses/niches. a 50% boost to them would make them definitely in contention for outside abyssea if content out there ever becomes truly relevant again.

    I've been an avid advocate for bumping the 5% odd and odt to 25-30% for relics and give this to mythics, across the board. It would let them be comparable melee dmg wise to empy (lets face it empy weapons keep their AM up fulltime so I don't think putting it fulltime on relic/mythic would break anything) and further strengthening relic/mythic ws via magian trials would all add up to make them definitely in contention with empy. Actually this would probably push mythic lance to the top of the dd world inside abyssea and beat ukon.

    honestly i don't see any way to make relic/mythic for h2h and gaxe comparable to ukon and vereth. Victory Smite and ukko's broke much of the balance lol.
    (0)

  8. #438
    Player Coldbrand's Avatar
    Join Date
    Mar 2011
    Posts
    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    Becuase the developers can never, ever go in and change the formula for the WS itself. Nope, no sir. They'll "NEVER" be able to compete.
    (0)

  9. #439
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Dart View Post
    i'd say about half and half, back when hate actually mattered, the utility that namas/coro granted was invaluable for mobs that mattered, now that those types of mobs are actually gone yea they are pretty blah now.

    final heaven, knights of the round, i'm not even going to try and remember how to spell relic lance's relic ws, are pretty bad. The rest for the mainstay jobs (not including club, staff, or axe), all have their uses/niches. a 50% boost to them would make them definitely in contention for outside abyssea if content out there ever becomes truly relevant again.

    I've been an avid advocate for bumping the 5% odd and odt to 25-30% for relics and give this to mythics, across the board. It would let them be comparable melee dmg wise to empy (lets face it empy weapons keep their AM up fulltime so I don't think putting it fulltime on relic/mythic would break anything) and further strengthening relic/mythic ws via magian trials would all add up to make them definitely in contention with empy. Actually this would probably push mythic lance to the top of the dd world inside abyssea and beat ukon.

    honestly i don't see any way to make relic/mythic for h2h and gaxe comparable to ukon and vereth. Victory Smite and ukko's broke much of the balance lol.
    Sure there is:

    Get rid of the +25% WS damage (which is an inelegant hack anyway)

    Increase the damage multiplier of all relic WS by 1.5 for 1H relics and 1.0 for 2H relics.

    Relics WS are now an automatic critical hit.

    All relic WS recieve the same x2.0 cRatio bonus that Tachi: Kasha has.

    Boost the strength of the aftermath effects.

    Increase the proc rate on triple and double damage from 5% to 20%
    (1)
    Last edited by Atomic_Skull; 06-24-2011 at 05:54 PM.

  10. #440
    Player Unctgtg's Avatar
    Join Date
    Mar 2011
    Location
    Sandoria
    Posts
    361
    Character
    Unctgtg
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    Sure there is:

    Get rid of the +25% WS damage (which is an inelegant hack anyway)

    Increase the damage multiplier of all relic WS by 1.5 for 1H relics and 1.0 for 2H relics.

    Relics WS are now an automatic critical hit.

    All relic WS recieve the same x2.0 cRatio bonus that Tachi: Kasha has.

    Boost the strength of the aftermath effects.

    Increase the proc rate on triple and double damage from 5% to 20%
    Lets change that a little bit.

    Increase the damage multiplier of all relic WS by 1.5 for 1H relics and 2.5 for 2H relics.

    Increase the proc rate on triple and double damage from 5% to 30%
    (0)
    99 Drk, 99 Sch, 99 Bst, 99 Geo and a ton of other jobs there
    110 +5 Bonecraft
    Level 99 Relic Scythe

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