Why haven't you just put him on your ignore list already?
Why haven't you just put him on your ignore list already?
Dallas? Cause he is entertaining!!!
No one is more delusional than Dallas, not even Cream Soda and his superiority complex.
I know this was way back
It's true, I probably can, but there are problems with just reverting edits and banning people left and right for this.I mean, I get the whole "YouTube"esque "We'll have takedown policies, but it's your responsibility to report abuse" method of increasing site traffic. It's kind of a pain though, and you guys aren't working on FFXIclopedia anymore so you could probably start legitimately questioning where the information comes from.
I have to act carefully because I don't want Wikia itself to get the idea that its administrators are trashing the wiki to get people to leave. Which, I want people to switch, but I also don't want to use destructive measures to do so, which is something that makes us better than other groups that have left Wikia, such as WoWwiki.
Rather than "BG insisted," I'm sure people played the bandwagon job of the month because it was miles ahead of everyone else (see: Polearm SAM at birds, or just SAM in general). Players generally tend to flock to the stronger jobs, because they are stronger.
It's like saying in real life: Well I have this Porsche, but it's not fully ready to be driven yet. Then I have this Geo Metro that's ready to go, would you rather:
A: Get the Porsche up to speed, or
B: Drive around in a Geo Metro?
In this post: Porsches are bandwagon
BP/release SMN gets no benefit from Haste and approximately a quarter the avatar melee since they are busy aligning their Wards and Rages. Melee SMN is well over 50% of the damage unbuffed. Of course, you have to take my word on that. Crits + Aftermath = 900 damage. Avatar crits = 200 damage. More haste, better gear. I've taken melee SMN so far, I've established it can't be min/maxed without fixing avatar hate.
I only humor your calculations because it's easier to manipulate BG than fix BG. In order to address a real situation, you have to add in that 90% of the playerbase is NOT a Ukon WAR. I have unlimited mp, I cure, I buff, I proc, and deal more damage than any pickup DD. You don't care about these people, but they exist by the thousands.
What SMN does better than ANY other job is switch roles at the drop of a hat. If you don't know what you need, or think you could use everything just to be safe, a SMN will fill the role better than any other job.
Some 10 random perks of SMN that you will never see in your calculations:
1) SMN can never be slept if it leaves avatars out: Sacrifice torque (with the exception of the Diabolos fight)
2) SMN with Myrkr cannot be silenced.
3) SMN damage/heals/buffs is immune to silence anyway. It can easily be ignored.
4) SMN tanking does not use shadows. Ducal Guard plug here.
5) BP/release SMN can step out of range of Amnesia. Melee SMN can keep doing what it was doing.
6) Each avatar is nearly immune to one status effect and is likewise highly resistant to that element.
7) SMN has all 8 elements in spiked damage as well as physical. The avatar strong to an element defensively is also strong offensively.
8) Melee SMN hate is split between a pet and the SMN. It's easy to keep hate under that of an evasion tank. My melee SMN runs around in -38% enmity just because I've broken the job. That sacrifices almost no melee potential.
9) A trick for the cool SMN: SMN is the only job that can cure itself of petrification. I've successfully done it a dozen times meleeing Kukulkan.
10) Avatars are unaffected by weakness. SMN is the job to save a pt.
The benefit of having ME around can't be measured with a number.
Naw. But I can qualify it as less than the benefit a group would get having me around. On any job.
You'd just have to take my word on that![]()
1. Frenzy Sallet and Berserker's Torque say hi.
2. It's only better than Echo Drops if you're paralyzed and Echo Drops don't require TP.
3. What was the point of saying point 2 then?
4. If you have a decent healer most jobs don't require shadows either, in Abyssea.
5. How does a melee SMN getting hit by Amnesia benefit them?
6. Yes, nobody is arguing that SMN isn't situationally a good choice.
7. This can be clumped together with 6.
8. What's your point? Nobody is worried about a melee SMN taking hate off of a tank.
9. That's why we have WHMs, RDMs, BRDs, etc. Kukulkan's Petrification counts down from 20, which is why you have time to prepare for it.
10. Nobody is saying SMNs aren't nice to hold mobs, in the event of a wipe, or the tank/s going down.
The benefit of not having a moron around can't be quantified either since it varies person-to-person.
I agree, but most people can't remove their own silence lacking echo drops. Yes, everyone should have them, though sometimes you run out. Also, it removes more than para and silence- Myrkr allows summoner to retain a little of its independence whilst subbing some other job that it doesn't usually sub (SMNs often sub WHM not because they love being looked at as healers, but because it's the most functional subjob- Yes, you can heal people with it, but the biggest thing about it is it means you can remove certain status effects from yourself and not rely on others to do it for you.) It's a minor bonus but it's basically icing on a cake, and it's something unique in weapon skills- There are other WS that gain you MP and HP, but no WS that heal status effects (unless I'm crazy and deluded and forgot about something somewhere)2. It's only better than Echo Drops if you're paralyzed and Echo Drops don't require TP.
Wonder if Dallas is on Lakshmi cause id formally invite him to Voidwatch as a melee SMN to go up against the LS BP/release SMNs.
Could parse out the whole thing.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
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