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  1. #81
    Player Greatguardian's Avatar
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    Mar 2011
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    Quote Originally Posted by RAIST View Post
    It's not like you can't skill up club on another job--especailly in this age of abyssea and needing that skilled for proc. Now, if WHM is your ONLY job that can effectively use a club, that's a different story, although, you can learn hexa strike with little effort solo in Cape Teriggan. But if you have jobs with a decent club skill rank...it goes much faster elsewhere.

    I think I may have attended one conventional "skill-up" party in my time getting my first handful of jobs to 75. Never even did the conventional merit party thing either. I skilled up alternate weapons on various jobs when going on coffer key/Genkai/sky/sea farming runs, Besieged--or just plain soloing. Got 3 mage/3 melee jobs to 75 with all their primary/secondary weapons capped without having to form/join groups to do it--wasn't all that hard to do. Capped staff, dagger, and scythe for 75 BLM while ON 75 BLM ffs. Later went out and topped off club on 75 WHM solo...wasn't that hard to do. It's more a matter of someone wanting to do it I guess.
    All plausible, but I still fail to see the main point of your original post. What makes someone skilling up (in a party, or solo, or whatnot) and getting Hexa Strike at 90 different from someone doing the exact same thing at 70? It's only a few hours difference in EXP between the two levels.

    Unless you literally stopped every single level 1-75 and skilled all your weapons to cap before continuing, there is absolutely no difference between someone hitting 75 then skilling off weapons to cap pre-Abyssea and someone hitting 90 then skilling off weapons to cap post-Abyssea. You hit the level cap, then you skill up to cap. There is absolutely nothing special about level 75 any more. Just like there was nothing special about level 60 after the previous terminal caps were raised.
    (0)

  2. #82
    Player RAIST's Avatar
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    Mar 2011
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    Bastok
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    2,563
    because most of those are people who raced through WHM via abyssea simply because they could and have never even seen what a WHM is truly capable of, and always pointed/laughed at them when they did melee. I often got mocked for it on my mages...but when I fired off chunks of damage it usually shut them up. Granted, they can't do what a SAM or DRG can do, but they can do a helluva lot considering they are poking things with a toothpick.

    Who knows... maybe it will open things up and we'll see another resurgance of clubbing again... would be nice.
    (0)
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  3. #83
    Player Alkalinehoe's Avatar
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    Mar 2011
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    Las Vegas
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    442
    Quote Originally Posted by RAIST View Post
    because most of those are people who raced through WHM via abyssea simply because they could and have never even seen what a WHM is truly capable of, and always pointed/laughed at them when they did melee. I often got mocked for it on my mages...but when I fired off chunks of damage it usually shut them up. Granted, they can't do what a SAM or DRG can do, but they can do a helluva lot considering they are poking things with a toothpick.

    Who knows... maybe it will open things up and we'll see another resurgance of clubbing again... would be nice.
    lol you remind me of the SAMs at meripos who refused to use PA. Not you in particular, the type of player you described. Just goes to show there were idiots who didn't know what jobs were, "capable of," before the level cap increase.
    (1)

  4. #84
    Player Ravenmore's Avatar
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    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    They need to add baby seals to the game, that would make a great mob to skill up club on. ^^
    (1)

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