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  1. #71
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    Quote Originally Posted by Tsukino_Kaji View Post
    No one calls them that where I come from. Just HQ on rare ocassions and the gear is all stated individualy.
    Server quirks I guess. A friend of mine who played on Ifrit used to tell me they'd say "jz" or "jiz" instead of "Zone" because it "stood for Jumping Zone". It sounded like a very unfortunate plan.
    (0)

  2. #72
    Player RAIST's Avatar
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    Mar 2011
    Location
    Bastok
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    2,563
    lol....say "jiz" in my shell and everyone's mind drops to the gutter for an hour.

    damn near choked on my pizza wen I read that GG.
    (1)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  3. #73
    Player Miiyo's Avatar
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    Mar 2011
    Location
    Windurst of Carbuncle
    Posts
    284
    Man! I'm glad i never walked to jeuno @ level 20 and was threatened by high level... oh shit! That did happen! Sucking less might help you out alot. This is not the first time you've had to dodge mobs that can kill you right? The level # is besides the point. Dying to a higher mob is dying to a higher mob period.
    (0)
    Teh most famous/infamous Taru on Carbuncle!


    Miiyo Taru | Sargantanas Final Fantasy X|V

  4. #74
    Player CrAZYVIC's Avatar
    Join Date
    Jun 2011
    Posts
    168
    Character
    Crazyvic
    World
    Asura
    Main Class
    SAM Lv 99
    Hmm restric the minimiun lv for in abbysea not is the solution and i hated the horrible party system we did haved in the past.

    The people is free play the game like they want

    The fix for lv up in this game was maked with grounds of valor. You can get lv 75 in 5 days, solo/duo/trio. Not is necesary a 6 people anymore. This mean you can get a job lv 90 in 1 week. Not is necesary leech anymore in abbysea for lv up a job fast.

    At lv 75 a dedicated player with good atmas and having diferent gear set ups, can help in a party. A newbie without exp using the job even at lv 90 will be uselles.

    Yes there some problems with Grounds of valor, they put high lv mobs in wrong places and this can be dificult finish some quest.

    But really there Oils and Prism, the duration the jigs not is enough when you have run in places with high lv mobs. You need make gils at low lv ? go and farm ladybugs and black tiger fangs

    Another good point i want say. "You dont need any more super good gear at low lvs" with grounds of valor you will be lving very quick. Just get the normal gear when you can. The AF 1 items the 90% are uselles and the other 10% is for complete a determined set, at lv 90.

    In my opinion if you dont like lv up in a legit way 5 - 7 days lv 90 and you will quit just because you cant finish a quest. The reason you did not bought oil/prism and "Know how walk in ffxi" There is the door k?.

    SE fixed the lv up thing. Take or leave the LV Fix. Everyone is free play the game like they want.

    I taked the Fix, because i dont like leech my jobs in abbysea never i will leech a job no matter what. And i respect the people do it. I dont care the way the people play the game just myselft.
    (0)
    Last edited by CrAZYVIC; 06-18-2011 at 09:12 AM.

  5. #75
    Player Aequis's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    46
    Character
    Aequis
    World
    Lakshmi
    Main Class
    RDM Lv 99
    Many of the fundamental gameplay basics a lot of us veteran players (talking six years plus) had to learn simply don't get learned today. We probably take it for granted, but all of those experiences and deaths due to carelessness and lacklustre parties actually taught us a lot. One funny thought is that Dispel to new Red Mages is almost useless. I mean, in what instance do they ever have to use it except as a !! trigger?

    Now new players have to "struggle" to lv30, then it's easy street all the way to lv90 without any thought. Having to do limit break at 70 is now quite possibly an "inconvenience", hah. There really is not much impetus or even incentive to think beyond standing around idly, getting exp out of a box or talking to an NPC every five minutes.

    However, I agree that the placing of the new mobs seems very haphazard and I wonder if SE actually test their content before releasing it. They need a kind of "player liaison" who will feed back to them, or they actually need to play the game again before designing content for it. It would have been far more prudent of them to add higher GoV targets to the traditional "danger" zones like Uleguerand Range, western side of Attohwa Chasm, Den of Rancor, Gustav Tunnel (no-one does anything here anymore) and maybe even Ifrit's Cauldron.

    So I agree with both sides somewhat. But to summarise for new people:
    • Don't be lazy and don't rely on Spectral Jig unless you're willing to deal with its shortcoming: it doesn't last long.
    • Always carry a reraise scroll (they cost almost no Conquest Points now), Silent oils and Prism powders.
    • Read up on your target and have a look at what you're likely to encounter on the way there.
    • Prepare yourself an escape route for any dangerous thing you do (Warp scroll, cudgel, Teleport ring and so on).
    • Think about what you're doing, and investigate if there's a better way you can do it.

    They are all basic things that will help you, no matter what you do.
    (2)
    Last edited by Aequis; 06-18-2011 at 05:36 PM.
    Lv.99 RDM ~ BLM ~ WHM ~ BLU ~ NIN ~ DNC ~ DRG ~ BST ~ SMN ~ THF ~ PLD ~ SCH ~ SAM ~ COR

    ** I love cooking, and will be happy to take food commissions of any type. Just ask me. **

  6. #76
    Player Silverleaf's Avatar
    Join Date
    Jun 2011
    Posts
    6
    Character
    Silverleaf
    World
    Asura
    Main Class
    DRK Lv 96
    I see people who got jobs to 75 the "Old Way" and eventually to 90 whether in abyssea or not, and they can do their jobs insanely well, were i see people who leeched to 90 using the same job, in abyssea they are decent, but take them out of abyssea where there's no atmas, or cruor buffs or crap load of temp items, I've seen lvl 90 jobs struggling to kill stuff i was soloing at 65.

    So if you think whining about new mobs being in a spot you don't like because it makes you actually think and have to be more cautious it falls on deaf ears, and i know it's not just me, any player pre-abyssea and even before lvl cap was raised can remember this stuff.
    (2)

  7. #77
    Player Bumbeen's Avatar
    Join Date
    Apr 2011
    Posts
    352
    Character
    Bumbeen
    World
    Valefor
    Main Class
    RDM Lv 1
    some of those staging points were a bitch....
    Definitely not even close to being something worth quitting over though hahahaha
    (0)

  8. #78
    Player RAIST's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    2,563
    @ Aequis and Silverleaf... well said, good stuff.

    Always amuses me when I see the 90 WHM's get all excited when they first learn Hexa Strike. Have to hold my tongue....was a lot more meaningful when you learned it closer to level 70.......
    (0)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  9. #79
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    How so? WHMs never melee'd in EXP parties either way. Hexa Strike was always a matter of going out and skilling up in a skillup party. You can do those at level 70 or level 90 and it would make absolutely no difference.

    As for learning fundamental skills and the difference in leveling techniques, please just stop. It's been rehashed 5 billion times over already. All evidence is anecdotal, and steeped in player bias. You could say "Hey I know amazing players who leveled the right way and crap players who leveled in Abyssea", whereas I can say that my Abyssea-leeched RDM90 is better than every other "Normal" RDM75+ I've ever met (and I'd almost be telling the truth. Exclude the 5% of my server that has an IQ greater than potato and it becomes 100% true).

    With that said, I really do have no pity for people who don't carry basic Invis, Sneak, and Reraise tools on them. That is an absolutely fundamental skill in FFXI. Though honestly, I don't feel that Abyssea impacted the amount of people who knew this skill at all. Before Abyssea, 90% of the random people I'd meet would just say "Oh no I'm too poor, I have no gil for such expensive items ^_^".

    Adding new monster patterns was perfect because it prevented people from staying complacent. Anyone who had been playing for more than 6 months pretty much knew already what aggro'd and what didn't at 75. There was never any need to be cautious, or look anything up. The /check feature was practically unused. Now? We have to stay on our toes a bit more. I don't think that's a bad thing at all.
    (1)

  10. #80
    Player RAIST's Avatar
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    Mar 2011
    Location
    Bastok
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    2,563
    It's not like you can't skill up club on another job--especailly in this age of abyssea and needing that skilled for proc. Now, if WHM is your ONLY job that can effectively use a club, that's a different story, although, you can learn hexa strike with little effort solo in Cape Teriggan. But if you have jobs with a decent club skill rank...it goes much faster elsewhere.

    I think I may have attended one conventional "skill-up" party in my time getting my first handful of jobs to 75. Never even did the conventional merit party thing either. I skilled up alternate weapons on various jobs when going on coffer key/Genkai/sky/sea farming runs, Besieged--or just plain soloing. Got 3 mage/3 melee jobs to 75 with all their primary/secondary weapons capped without having to form/join groups to do it--wasn't all that hard to do. Capped staff, dagger, and scythe for 75 BLM while ON 75 BLM ffs. Later went out and topped off club on 75 WHM solo...wasn't that hard to do. It's more a matter of someone wanting to do it I guess.
    (0)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

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