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  1. #11
    Player Coldbrand's Avatar
    Join Date
    Mar 2011
    Posts
    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    Quote Originally Posted by Alhanelem View Post
    putting [ATTN] in your post isn't going to get you more attention than if you didn't put it there. So don't do it.
    Or people can continue to do as they please seeing as how you're not a moderator.
    (14)

  2. #12
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    In the past this was less of an issue but I agree it would be good to be able to use the WS and get the buffs from offhand weapons these days. Aftermath from main only obviously though.
    (0)

  3. #13
    Player Eeek's Avatar
    Join Date
    Mar 2011
    Posts
    365
    Quote Originally Posted by Kincard View Post
    I approve. If a player puts forth all the effort to obtain two relics/mythics I don't think it's unreasonable to give them the bonuses of both weapons.
    I know I'm going against the grain here, but I'm strangely okay with losing stats from an offhanded relic/mythic.

    Wish does have a good point in regards to the aftermaths only affecting one weapon, though. I have no problem with the limitations on an offhanded relic/mythic since most jobs simply can't wield two empyrean/relic/mythic weapons at the same time and enjoy the stat bonuses from both, but, the aftermath on 1handed empyreans/relics/mythics really should affect both weapons.

    If DDs with 2handed weapons (and MNKs/PUPs) can enjoy their weapon's aftermath on 100% of their swings, so should DDs with 1handed weapons. That would be a fair tradeoff. 1handed DDs shouldn't be in a lose-lose situation: no stats from an offhanded relic/mythic AND no aftermath on the offhand weapon.
    (1)
    Last edited by Eeek; 06-10-2011 at 09:31 PM.

    -- Fan of Abyssea and FFXI's New Direction --
    -- THF - DNC - BLM - RDM --

  4. #14
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Just for clarification, MNK/PUP do not in fact get their aftermath on 100% of swings. Verethragna can only ODD on the offhand . Technically we don't really get stat boosts on our relics/Emps on both hands either, since we're limited to one weapon total and thus the stat only goes in once. Principally speaking, H2H is the "worst off" of the Empyrean class in regards to how their weapons are treated (1H), and how their weapon stats apply. MNK's baller as hell though so I'm not complaining. We also pretty much gameshark the Weapon Rank code, and D=3+Skill*.11 puts us so far ahead of the game that there's really nothing anyone can do to make Mnk not-awesome.
    (2)
    Last edited by Greatguardian; 06-11-2011 at 01:50 AM.

  5. #15
    Player Eeek's Avatar
    Join Date
    Mar 2011
    Posts
    365
    Well then, I stand corrected.
    (1)

    -- Fan of Abyssea and FFXI's New Direction --
    -- THF - DNC - BLM - RDM --

  6. #16
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by CrAZYVIC View Post
    Giving us the option for use /sub hand buffs will be fair for DW guys and unfair for the monks lol =(
    H2H weapons are not comparable to 1H weapons because of how H2H base DMG is calculated. They have a significant advantage over 1H, and in fact a much larger advantage than 2H users.
    (0)
    Last edited by Atomic_Skull; 06-11-2011 at 07:18 AM.

  7. #17
    Player CrAZYVIC's Avatar
    Join Date
    Jun 2011
    Posts
    168
    Character
    Crazyvic
    World
    Asura
    Main Class
    SAM Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    H2H weapons are not comparable to 1H weapons because of how H2H base DMG is calculated. They have a significant advantage over 1H, and in fact a much larger advantage than 2H users.
    Yeah H2H damage is like this

    (389)/9.1 X 0.9 + 3 = 41 + 29 (attack 29 dmg trial magian weapon) = 70 damage per hand

    But H2H only use the 50% from STR and DEX like 1 DW jobs, that was my point. In ths moment in the game maybe 24 attack and 24 acu is just a few diference.
    (0)

  8. #18
    Player Hayai's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    1
    Character
    Hayai
    World
    Cerberus
    Main Class
    RNG Lv 90
    I agree I recently got my kannagi to 85 and was messing w/ kikoku off hand and was very disappointed to see that the +35 attack AND the addtnl effect para are completely null in the off-hand.... basically just a standard weapons w/ decent dmg and okay delay... I hope SE would consider allowing for the attack and additional effects to be available in the offhand... I can understand the non-relic ws (mythic can be used by any1 that unlocked) and maybe even the no aftermath effect on off-hand but comeon I spent looooong time to get my relic and now its an inventory -1 item inside abyssea and even outside in some situations
    (0)

  9. #19
    Player
    Join Date
    Mar 2011
    Posts
    139
    It's very tricky cause you do have to take into consideration, even though a 1 hand weapon user can wield a relic mythic or empyrean at the same time doesn't mean they should, if that makes any sense. What I mean is 2 handed users don't have the option to do that so in essence there would be an imbalance to allow such a thing to be done with relic weapons.

    If I had one suggestion for mythic/relic/empyrean would be to create an empyrean trial that combined mythic/relic, relic/empyrean, empyrean/mythic or all three together to make a unique stronger weapon that took advantage of both weapon effects. Granted I would say the trial itself would prolly be half the challenge of obtaining a relic/mythic/empyrean weapon but overall it would allow those who obtained the weapons a chance to make use out of both of them, granted they would have to sacrifice them and turn them into completely different weapons lol.

    But in this sense it would be balanced cause at least both 1 handed and 2 handed users would have access to the trials and ability to make use of the weapons they worked to get.

    I mean if you think about it 1 handed users already have an advantage with magian trials since they have the option to get double the stat bonuses while 2 handed users can only get one. Though I do have a simple suggestion for that which would be to make grip trials that give the STR/ATT etc. bonuses lol.

    But ya, I mean I do understand the work it takes to get both but at the same time 2 handed users do the same thing but they don't have that option so overall it's not really fair to say, ok we'll remove the gimp of off-handing relics. If a rep does respond to this they will most like say "After investigation we have determined that do to the inability for 2 handed relic users the option to use both a relic/mythic/empyrean weapon we feel at this time that allowing 1 handed relic users full use of their weapons attributes on off-hand to be imbalanced"
    (0)

  10. #20
    Player Malacite's Avatar
    Join Date
    Mar 2011
    Posts
    228
    Quote Originally Posted by Atomic_Skull View Post
    There's no reason we shouldn't get the ATT+35 from a 1H relic offhand when we get the Stat+15 from an empyrean offhand.

    Not getting the WS I understand, but not getting the stat buffs is just dumb.

    Actually I'm pretty sure you do in fact get that stat bonus, but none of the unique attributes apply such as the Weaponskills, Job Enhancements of Mythics, or super-crits of Relics.

    That's the part that royally sucks, otherwise Vajra would be an amazing weapon for THF to off-hand.
    (0)

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