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  1. #1
    Player kingfury's Avatar
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    Mar 2011
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    Kingfury
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    Valefor
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    WAR Lv 99
    True, but in terms of "beneficial" stuff, not getting hit from a successful parry is a good thing. Getting hit more, even if it in-directly helps Retaliation proc more, is still sorta on the bad list yeah? Most still wouldn't notice it enough to say, "Hey, I'm retaliating more all of a sudden" since parry only procs when pixy children are born... on sunny days... with Wind weather only.

    At any rate, I wouldn't mind anything else, so long as it's not movement speed ><

    Then again... why do we need a negative side to this JA at all?
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    Last edited by kingfury; 06-10-2011 at 03:25 AM.

  2. #2
    Player Habiki's Avatar
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    Apr 2011
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    Habiki
    World
    Bismarck
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    BLU Lv 99
    Quote Originally Posted by kingfury View Post
    True, but in terms of "beneficial" stuff, not getting hit from a successful parry is a good thing. Getting hit more, even if it in-directly helps Retaliation proc more, is still sorta on the bad list yeah? Most still wouldn't notice it enough to say, "Hey, I'm retaliating more all of a sudden" since parry only procs when pixy children are born... on sunny days... with Wind weather only.

    At any rate, I wouldn't mind anything else, so long as it's not movement speed ><

    Then again... why do we need a negative side to this JA at all?
    How about they switch the movement speed down effect with -30% crit hit rate since it doesn't matter to the op as long as its not movement speed down.

    The negative is balanced. If anything they need to change it to something that gimps war a little bit as it stands warrior is completly overpowered.
    (2)

  3. #3
    Player kingfury's Avatar
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    Valefor
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    WAR Lv 99
    Quote Originally Posted by Habiki View Post
    How about they switch the movement speed down effect with -30% crit hit rate since it doesn't matter to the op as long as its not movement speed down.

    The negative is balanced. If anything they need to change it to something that gimps war a little bit as it stands warrior is completly overpowered.
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    Ugh. Where are you from, the PUP side of things? Why are you posting in WAR threads? Never mind. Please don't respond. I don't feel like going back and forth with ya. I'm tired of post like these.

    wth are you talking about "The negative is balanced." Balanced how? Based on what? Ughh ><
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    Last edited by kingfury; 06-11-2011 at 06:46 PM.

  4. #4
    Player Arcon's Avatar
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    Mar 2011
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    San d'Oria
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    Character
    Arcon
    World
    Leviathan
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    PLD Lv 99
    Quote Originally Posted by kingfury View Post
    wth are you talking about "The negative is balanced." Balanced how? Based on what? Ughh ><
    There's a lot of abilities that offer certain trade-offs. Zergressor is another WAR example. And I don't really see anything wrong with it, sacrificing one thing for another. I just find movement speed reduction horribly annoying. I'd trade it for Attack Down for example.
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    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
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  5. #5
    Player kingfury's Avatar
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    Valefor
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    WAR Lv 99
    Quote Originally Posted by Arcon View Post
    There's a lot of abilities that offer certain trade-offs. Zergressor is another WAR example. And I don't really see anything wrong with it, sacrificing one thing for another. I just find movement speed reduction horribly annoying. I'd trade it for Attack Down for example.
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    Right, and I'm all fine with a trade-off from using Retaliation, but great Altana's jiblets let it be something other than reduced movement speed!

    Attack down I could live with too, /agreed.
    (0)