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  1. #1
    Player Kjara's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Saruhiko
    World
    Bahamut
    Main Class
    SAM Lv 99
    Another thing I'd like SE to fix about Adventuring Fellow is to allow them to have 'weight' (no I don't mean I want a fat NPC).
    We all pay for this videogame and thus it's normal that people will want to play it as they prefer, without spending all their time working for someone else's benefit at the cost of your real time and money.
    And this is why I'm not too surprised to be hardly getting any help for stuff that doesn't involve a possible reward for the helpers. This is why, I think, adventuring fellow was made for. But it can't do everything, nor do I expect it to.
    One thing I think it should be allowed to do though, is having its weight count for the dreaded weight pads in Quicksand Caves.
    Too many times I ended up having to shout to hire someone to accompany me to the Chamber of Oracles for whatever reason (SAM maat fight for example), so I think one nice thing that could be done is to allow players to get said pads to open if they are accompanied by an NPC. It would be just enough if they had same weight as a player. I'd be able to open them with my hume adventuring fellow (I'm Elvaan), and a Tarutaru could do it too with a Galka fellow, and so on.
    I don't think it would break game too much...
    (2)

  2. #2
    Player Lushipur's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    358
    Character
    Lushipur
    World
    Sylph
    Main Class
    BRD Lv 99
    Quote Originally Posted by Kjara View Post
    Another thing I'd like SE to fix about Adventuring Fellow is to allow them to have 'weight' (no I don't mean I want a fat NPC).
    We all pay for this videogame and thus it's normal that people will want to play it as they prefer, without spending all their time working for someone else's benefit at the cost of your real time and money.
    And this is why I'm not too surprised to be hardly getting any help for stuff that doesn't involve a possible reward for the helpers. This is why, I think, adventuring fellow was made for. But it can't do everything, nor do I expect it to.
    One thing I think it should be allowed to do though, is having its weight count for the dreaded weight pads in Quicksand Caves.
    Too many times I ended up having to shout to hire someone to accompany me to the Chamber of Oracles for whatever reason (SAM maat fight for example), so I think one nice thing that could be done is to allow players to get said pads to open if they are accompanied by an NPC. It would be just enough if they had same weight as a player. I'd be able to open them with my hume adventuring fellow (I'm Elvaan), and a Tarutaru could do it too with a Galka fellow, and so on.
    I don't think it would break game too much...
    problem is not the npc, but the plate. so we already asked to change that. add a quest like for the 3 mage door in horo ruins to open the door while solo.
    (1)

    Only the phoenix arises and does not descend. And everything changes. And nothing is truly lost.

  3. #3
    Player Beowolf's Avatar
    Join Date
    Mar 2011
    Location
    Siren born.
    Posts
    36
    Character
    Brayah
    World
    Asura
    Main Class
    SAM Lv 99
    they could add a fav. ws option in the fighting style that you can tell your npc wich ws you would like them to use more often, so you can skill chain more frequently at least while "duoing" with your fellow. or atleast idk have they added that or something related to that about aoe ws's, idk ive been away fer 3 yrs.
    (1)
    I am ripper, slasher, terror, gouger, i am the teeth in the night... I AM Beowolf!!!

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    503
    Quote Originally Posted by Beowolf View Post
    they could add a fav. ws option in the fighting style that you can tell your npc wich ws you would like them to use more often, so you can skill chain more frequently at least while "duoing" with your fellow. or atleast idk have they added that or something related to that about aoe ws's, idk ive been away fer 3 yrs.
    Indeed, a lot of what I use my NPC for is Weapon related activities, but i have to create an entire macro set to match up with whatever completely random WS they're gonna do.

    There should be a dialogue option at the Rendezvous Point where you can specify you want it to do the highest level weapon skill it knows, so it can start Light or Darkness for you.

    Seriously, it's smart enough to do an appropriate level of Cure. If you're blinded, it casts Blindna and not something else. If you're really dying, it's smart enough to at least try and voke off you. So why is it so dumb about using Weapon Skills?

    Oh yeah, it should be able to Refresh itself... and me, too!
    (0)

  5. #5
    Player Chronofantasy's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    266
    Character
    Chronofantasy
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    Quote Originally Posted by Kjara View Post
    Another thing I'd like SE to fix about Adventuring Fellow is to allow them to have 'weight' (no I don't mean I want a fat NPC).
    We all pay for this videogame and thus it's normal that people will want to play it as they prefer, without spending all their time working for someone else's benefit at the cost of your real time and money.
    And this is why I'm not too surprised to be hardly getting any help for stuff that doesn't involve a possible reward for the helpers. This is why, I think, adventuring fellow was made for. But it can't do everything, nor do I expect it to.
    One thing I think it should be allowed to do though, is having its weight count for the dreaded weight pads in Quicksand Caves.
    Too many times I ended up having to shout to hire someone to accompany me to the Chamber of Oracles for whatever reason (SAM maat fight for example), so I think one nice thing that could be done is to allow players to get said pads to open if they are accompanied by an NPC. It would be just enough if they had same weight as a player. I'd be able to open them with my hume adventuring fellow (I'm Elvaan), and a Tarutaru could do it too with a Galka fellow, and so on.
    I don't think it would break game too much...
    Lol, this weight thing on my NPC would be useless to me.... I'm a tarutaru and my NPC is a tarutaru... needs 3 tarutarus to open up that weight switch ; ;
    (0)