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  1. #11
    Player Miera's Avatar
    Join Date
    Mar 2011
    Posts
    469
    Character
    Miera
    World
    Leviathan
    Main Class
    SCH Lv 96
    Quote Originally Posted by Chronofantasy View Post
    If FFXI eventually does die down to the point where there's hardly anymore players on, then I think SE should allow us to summon out up to 5 more NPC fellows that have better controlling capabilities so we can get things done with a full pty of 6.
    That or allow them in areas where you were unable to call them in, like abyssea.
    (0)
    You've been trolled! You've been trolled you have probably been told, "don't reply to this guy, he is just getting a rise out of you," yes its true you respond and that's his cue to start trouble on the double while he strokes his manly stubble. You've been trolled you've been trolled you should probably just fold when the only winning move is not to play! And yet you keep on trying mindlessly replying, you've been trolled, you've been trolled, have a nice day!

  2. #12
    Player Chronofantasy's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    266
    Character
    Chronofantasy
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    If they can be called in Abyssea, let us set some atma on them too.
    (0)

  3. #13
    Player
    Join Date
    Apr 2011
    Posts
    2
    Agreed; literally waiting around until someone else comes along, or begging someone else, is presumably not anyone's definition of fun. More like a way to lose customers ...

    Reminds me of "Eve". The mechanic there to "level" is simply wait, and you gain points in a particular skill. Sure you can do other stuff, but if you want your new ship, and you need weapons skill level 3, you literally have to wait.

    FFXI, solo-unfriendly, grouping required ...
    (0)

  4. #14
    Player
    Join Date
    Mar 2011
    Posts
    503
    Quote Originally Posted by Beowolf View Post
    they could add a fav. ws option in the fighting style that you can tell your npc wich ws you would like them to use more often, so you can skill chain more frequently at least while "duoing" with your fellow. or atleast idk have they added that or something related to that about aoe ws's, idk ive been away fer 3 yrs.
    Indeed, a lot of what I use my NPC for is Weapon related activities, but i have to create an entire macro set to match up with whatever completely random WS they're gonna do.

    There should be a dialogue option at the Rendezvous Point where you can specify you want it to do the highest level weapon skill it knows, so it can start Light or Darkness for you.

    Seriously, it's smart enough to do an appropriate level of Cure. If you're blinded, it casts Blindna and not something else. If you're really dying, it's smart enough to at least try and voke off you. So why is it so dumb about using Weapon Skills?

    Oh yeah, it should be able to Refresh itself... and me, too!
    (0)

  5. #15
    Player Shibayama's Avatar
    Join Date
    Mar 2011
    Location
    Bastok for life baby.
    Posts
    142
    Character
    Shibayama
    World
    Bismarck
    Main Class
    BLM Lv 99
    So has anybody noticed their level 70+ NPC doing anything new? New spells for soothing healer or the like? Can confirm there are at the very least, no new armor upgrade choices. Can't go past the blessed set with glamorization in the mage path.
    (0)

  6. #16
    Player Chronofantasy's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    266
    Character
    Chronofantasy
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    I only took my NPC to lvl 72 so far, almost 73. I also finished both new caps up to lvl 80 cap. The only new thing I noticed so far was that your NPC cna stay out for a much, much longer time than before.
    (0)

  7. #17
    Player Kjara's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Saruhiko
    World
    Bahamut
    Main Class
    SAM Lv 99
    I also noticed with lv71 NPC now gains access to our lv71 quested weaponskills:

    Impulse Drive, Evisceration, Savage Blade, Blade: Ku, Steel Cyclone, Asuran Fists, Tachi: Kasha, Decimation, Ground Strike, Spiral Hell, Black Halo, Retribution.

    Of course except Marskmanship and Archery since our NPCs can't equip that weapon class (sadly).
    (0)
    Last edited by Kjara; 05-17-2011 at 12:35 PM.
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    San d'Oria, Windurst, Bastok: Rank 10
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    Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)

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