WAR PDT:
Balestarius -8%
Valhalla Helm -5%
Twilight Torque -5%
Grim Cuirass +1 - 6%
Melaco Mittens -3%
Metallon Mantle -4%
Nierenschutz -3%
Dst. Subligar +1 -3%
Jingang Greaves -3%
Dark Ring x2 -12%
-52%
That's 2% above the cap well 1%~ due to fractions either way WAR can reach the Cap.
WAR MDT:
Iron Ram Lance -10%
Valhalla Helm -5%
Twilight Torque -5%
Merman's Earring x2 -4%
Cor. Scale Mail +1 -4%
Coral Fng. Gnt. +1 -3%
Dark Ring x2 -12%
Nierenschutz -3%
Coral Cuisses +1 -3%
Askar Gambieras -2%
51%
1% Above or at MDT cap(not counting Aegis cap)
So again how does WAR not reach damage caps? Are these the most practical armor sets? Not really but then again neither is a full -PDT set on PLD.
DRG PDT:
Iron Ram Lance -10%
Darksteel Cap +1 -2%
Twilight Torque -5%
Colossus's Earring -1%
Gavial Mail +1 -4%
Melaco Mittens -3%
Dark Ring x2 -12%
Metallon Mantle -4%
Nierenschutz -3%
Gavial Cuisses +1-4%
Jingang Greaves -3%
51%
DRG MDT:
Iron Ram Lance -10%
Hydra Mask +1 -3%
Twilight Torque -5%
Merman's Earring x2 -4%
Cor. Scale Mail +1 -4%
Gavial Fng.Gnt. +1 -4%
Dark Ring x2 -12%
Colossus's Mantle -2%
Nierenschutz -3%
Coral Cuisses +1 -3%
Askar Gambieras -2%
52%
Again just like WAR not the best gear in the world but even DRG can get to -PDT/MDT caps.
Since the key to tanking currently is damage dealing and not mitigating it neither of these 2 jobs nor PLD "need" defensive JAs to tank.
Nice try though DRG had me worried until I remembered the Gavial/Hydra set.
Edit: the MDT sets are more for me wanting to see if the 2 jobs could reach -50% not that they need to I believe its -22% or -23% again depending on the fractioning of each gear and Shell V merits.


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