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  1. #101
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Ultimately it makes no difference if someone gets your mob or it despawns, at least someone got some good out of the work you were unable to finish. You gain nothing if it depops or if someone else gets the kill so why change it.
    (0)

  2. #102
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Mob's don't "Randomly" go white. Either you weren't paying attention or someone in your party lied to you. I know it sucks to lose a pop, and trust me i hate vultures/leeches as much as the next person, But its simple to keep a mob claimed.

    If i die when I'm tanking an NM, The first thing my friends know to do is DoT/Hit/Chi-blast/Voke/some action on the mob so it does not go White. This is something every group should do. If the main tank dies, Someone act on the NM because he was likely the last person with hate. Its because frankly, if people are watching you fight, its not to watch you win, its hoping you lose. Its a sick world, but we wont change that with 1 thread. We just need to take preventative actions.


    Using simple actions, taking precautions, and paying attention when you fight can prevent mishaps, But mishaps still happen, but there will always be a reason for it, even if you can't think of one, mobs do not simply go white 'randomly'.

    Also, on Wiping to a mob... If you fully wipe you can expect a group to take the NM. I personally will not claim an NM until its White and Idle, If i see Reraise III from Apoc? Sorry you're too late. I'll kill it and give you the drops if you're not a dick. (more times than not, They're dicks though) Its understandable, They just wiped to a mob most people can Duo, So they're probably upset.

    Either way, when you realize you're wiping to the point half your group is more concerned with running in circles away from the NM rather than claiming it to keep it red, the fight is over, expect someone to claim it. I won't say its "right" or what have you, even though personally i believe if a group is truly wiped/wiping the mob is free game.

    Now, If you're all still alive and fighting, and it accidently goes White for some reason (Disengaging, Tank die, etc) I let it be, Its a mistake/mishap that happens, It can be prevented, but sometimes people slip up. If I'm waiting to pop something i let them fight it (usually farm TE in the mean time).

    To avoid further Rambling I'll try to stop here. Add any points i missed to the next response.
    (3)

  3. #103
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by wish12oz View Post
    A good melee and a mage can kill just about anything in 10 minutes inside abyssea, your argument of not having friends doesn't hold any merit against this. Even Pchan has 1 friend.
    I didn't say I don't have any friends, I said that they are not all online at the same times I am. Its like a hit/miss. Sometimes I'm online and so are they, other times we just missed each other.

    Yes.
    Bad groups are everywhere too.
    So follow them.

    Odds are, they will wipe and you have a free NM, maybe with yellow/blue procs if you claim fast enough

    It is much more likely they will add some huge time that is not not required if they do this, but that is not what I think is a good idea. I'm all for making people be better and play smarter.
    So am I, but forcing others to do it this way only limits the amount of jobs that could do what you are requesting.

    Pretty soon you will have nothing but NINs and WHMs on every server. Then where do you go from there?
    (0)

  4. #104
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    People still identify themselves with a single job? I'm not a NIN, I just have NIN 90. They are two different things, and represent a difference in the attitudes of various sides of the playerbase.

    People who only identify themselves with Job A, or Job B, are always going to be more likely to feel left out in one form of content or another, because the entire game revolves around people being able to switch to any of the 20 jobs as the situation dictates. Sure, it's silly to expect every player to have 10+ jobs, but, at the same time, FFXI is most definitely not built to cater to people with only one job. (For the record, I only have 7 90's but they fill pretty much every conceivable role, so I'm able to do just about anything)

    We, as players, are expected to have at least some sort of variety in our game repertoire. NIN is solid in Abyssea, but was low-mid tier in a lot of 75-esque content. RDM was the most efficient healing job in the game in some 75-esque content, but it sorely lacks that ability in Abyssea. Different events are most efficiently done with different job combinations. Smart players are able to adapt to these different situations and use whatever job is best suited for the task at hand. It is only the stubborn player who refuses to budge and tries to shove a square peg into a round hole.
    (1)

  5. #105
    Player Swords's Avatar
    Join Date
    Mar 2011
    Posts
    354
    Just as an offhanded thought though, SE could just make it where the drops fall to the original group that had claim on the monster like they do with abyssites, atmas, and throphys as long as the mob doesn't go idle. As ubsurd as it might sound it would prevent random peeps from just claiming a mob and killing it when it goes yellow for whatever reason.
    (0)

  6. #106
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Because people don't totally already claim KI mobs, then intentionally wipe solo so that really stupid parties can claim it before it idles and give the guy a free KI.

    No, thanks.
    (2)

  7. #107
    Player Yarly's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    Actually SE released a fix for this about 8-9 years ago. Here's how you do it.

    1. Pop or claim the NM
    2. Don't mass wipe
    3. Kill the NM.

    Done! You heard it here first on the OFFICIAL FFXI FORUMS!
    (3)

  8. #108
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Yarly View Post
    Actually SE released a fix for this about 8-9 years ago. Here's how you do it.

    1. Pop or claim the NM
    2. Don't mass wipe
    3. Kill the NM.

    Done! You heard it here first on the OFFICIAL FFXI FORUMS!
    Orly?

    Anything else you can tell us, o wise sage of FFXI?
    (0)

  9. #109
    Player Zarabi's Avatar
    Join Date
    Mar 2011
    Posts
    51
    I find the amount of "just suck less" posts and related pretty disturbing. I would never take someones NM, popped or time spawned if they died. Only if the entire alliance decides to just give up and HP, i'd attack it.

    Guess nobody is nice anymore.
    (1)

  10. #110
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Zarabi View Post
    I find the amount of "just suck less" posts and related pretty disturbing. I would never take someones NM, popped or time spawned if they died. Only if the entire alliance decides to just give up and HP, i'd attack it.

    Guess nobody is nice anymore.
    That depends on your definition of nice, really.

    My general policy is always to wait for a full wipe assuming I've had no contact, or polite contact with the group that's fighting. However, if the group that's fighting and half-wiping to the NM has a moron or two that likes to run their mouth in /say or /tell, then I'll be significantly less inclined to do them any favors.

    Likewise, if I take an NM off a failing group either by request of their party leader or due to a wipe and they aren't complete assbags to me for it, I'll often invite them to lot on half the drops (yes, half. If you want full drops, don't wipe). If the group refuses to lose gracefully and decides to spam me with hate tells/says/shouts, there's no way in hell I'm inviting them for anything. What's worst of all is when people start demanding that you invite them for drops right after chewing you out. Do they really expect someone to give them free stuff after being screamed at?

    With that said, I still feel like people are basically being sore losers in this thread. If you let people die, fail to take the proper actions to maintain your claim, or otherwise wipe, expect to lose your monster. It should not come as a huge surprise to anyone when other people take claim when you fail. When that happens, and it's your own fault, accept the loss gracefully and move on. Chalk it up as a learning experience and take steps to prevent a loss the next time.

    The only legitimate complaint that could be had here would be players intentionally curebombing or MPK'ing with other mobs/NMs in order to steal an NM, and that is GM'able.
    (4)

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