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  1. #131
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Soooo... let's boil it down.

    Group 1: "I want to level outside"
    -Leveling outside has sentimental value.
    -Leveling outside is actually fun, compared to running around opening chests.
    -Leveling outside lets one "learn" their job.
    -Leveling outside allows one to get into the game if they are a newer player.

    Group 2: "I want to leech"
    -Leveling outside is boring and repetitive.
    -Leveling outside takes much longer, prolonging the enjoyment of endgame.
    -Leveling outside takes too much gil for little to no reward when given the option to leech otherwise.
    -Leveling outside is old, and most veteran players are tired of it.
    -One can learn their job quicker and faster, and most of the time better, by doing research into their jobs role, important stats on gear, Job abilities true effects, and the caps of their stats (dDEX, fSTR, Crit Rate Cap, Fast Cast Cap, etc).

    In the end:
    Group 1 caters to newer players to some extent,
    while Group 2 caters to veteran players who have had Lv.75 jobs for years and are tired of it.

    Considering the amount of returning players outweighs the amount of new players, SE seems to know it's demographic.
    (8)

  2. #132
    Player
    Join Date
    Mar 2011
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    503
    Quote Originally Posted by Romanova View Post
    Again, no one is stopping you from leveling the old way. And just because you think it's fun shouldn't restrict others from doing other things when they don't think it's fun.
    Leveling up is an inherent part of this game, and most RPGs, online, offline, or even classic dice and paper variations. That isn't my opinion, that is a fact. Both AFB and do-nothing leeching circumvent active involvement in one's own leveling up. To level crafting, you have to craft! To level fishing, you have to fight each fish down till you real them in. Chocobo Digging, Synergy, leveling NPCs, skilling up magic and combat skills all work the same way; perform that task and you will become stronger at that task. Why should leveling up jobs be any different than any other activity in the game?

    And furthermore, when someone can cheat their way to 90, it takes away from my stature as a level 90. I have a 90, in fact, I have -all- of them, but so what? anyone can get that by just stand around twittling their thumbs. But why stop there? Let's have NPCs that sell Ebisu Rods for 200 Gil. Let's also have a quest where all you get 5000 exp for just standing there. Oh wait, we have that quest already. So yes, I think that there should be restrictions about cheating in a game. Here's your Warp Whistle, I shouldn't have to explain to you how to use it.
    (2)

  3. #133
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Panthera View Post
    Leveling up is an inherent part of this game, and most RPGs, online, offline, or even classic dice and paper variations. That isn't my opinion, that is a fact. Both AFB and do-nothing leeching circumvent active involvement in one's own leveling up. To level crafting, you have to craft! To level fishing, you have to fight each fish down till you real them in. Chocobo Digging, Synergy, leveling NPCs, skilling up magic and combat skills all work the same way; perform that task and you will become stronger at that task. Why should leveling up jobs be any different than any other activity in the game?
    People just can't argue with this paragraph.

    It's a simple fact that all RPG's are like this. Just because the RPG is an online one, doesn't nullify the facts.
    (0)
    悪島 Where the spirit of the moon resides... 気 愛 月光

  4. #134
    Player Romanova's Avatar
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    May 2011
    Posts
    295
    Quote Originally Posted by Panthera View Post
    Leveling up is an inherent part of this game, and most RPGs, online, offline, or even classic dice and paper variations. That isn't my opinion, that is a fact. Both AFB and do-nothing leeching circumvent active involvement in one's own leveling up. To level crafting, you have to craft! To level fishing, you have to fight each fish down till you real them in. Chocobo Digging, Synergy, leveling NPCs, skilling up magic and combat skills all work the same way; perform that task and you will become stronger at that task. Why should leveling up jobs be any different than any other activity in the game?
    Did you honestly just try to prove your point by saying, "other games/aspects do it, so this has to do it too"? No, they don't have to follow a formal just because the formula is often used.

    So yes, I think that there should be restrictions about cheating in a game.
    Cheating would be doing something against TOS. This is the same argument people used against Smn burns. They claimed because they got xp so fast unlike regular parties it must be cheating, yet SE has never taken action against those players even after all this time.

    It seems SE is actually encouraging this type of activity, so claiming it's "cheating" makes you look like a sore loser as it has not been against SE's policy at all.


    And once again, none of what you said means you can't xp the old way. So again, you're just whining over numbers in a video game.
    (6)

  5. #135
    Player Ravenmore's Avatar
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    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Considering that most people that are key whoreing wouldn't have touch any of the jobs they are leeching. So 65/75 entry would do nothing for low leveling parties outside of abyssea. There were few parties outside of merit parties pre-abyssea. Even then those choose to level sync at 20 and 37.
    (2)

  6. #136
    Player Meyi's Avatar
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    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    Quote Originally Posted by Akujima View Post
    Kind of like a new born baby Alien from the movie "Alien".
    Um...kay.


    Quote Originally Posted by Akujima View Post
    When that content completely kills off everything else, then yea there's something wrong with that content.
    Because after eight years we should continue doing everything we've done? No. It's called level cap increase, and if you think level 75 gear should be the best equipment at 99, then you are the delusional one.


    Quote Originally Posted by Akujima View Post
    This is absolute BS to the max.

    The only reason NEW players wear Perle, Aurore and Teal equip, is because all the other good gear that comes from OTHER CONTENT is obsolete and nobody runs that stuff anymore. Oh wow, what made that other content obsolete in the first place? Lol... People like GG who support Lv30 Abyssea leeching, that's what.
    Actually, there are still some pieces that are still the best from previous events. These pieces cannot be replaced from Abyssea or anything else currently in the game.

    Keep in mind Final Fantasy XI is a video game. If you think those events will be fun, then go do them. If you are only wanting to do them for the rewards then why even waste your time? If you need rewards to stimulate yourself to go then you're in the same boat as everyone else; dissatisfied with the old endgame content. The only reason the majority of the player base did those events was not out of enjoyment, but for the armor.

    Trust me, we're relieved that we don't have to do that anymore.

    As for leeching there is absolutely nothing wrong with that. I have a friend who has leeched many jobs through and he's amazing at all of them. He has great gear, he knows what he's doing. I leeched my taru black mage from 65 to 90. And I leeched my taru white mage from 30 to 90. But I think you should refrain from passing judgment because a lot of the leechers are returning players which means that they've already played this game before and the odds are high they're picking the jobs they liked the first time to level up again. That means they already know what they're doing.

    Quote Originally Posted by Akujima View Post
    And GG has the nerve to complain about their gear without actually giving it any thought as to why they're forced to wear it. All I can say to that is LOL.
    No, the reason we complain about that gear is because it's terrible. AF3+1 is very easy to get and is a huge improvement to Teal/Pearl/Aurore. Quests are easy and shout groups are even easier. Make a few friends and the monsters are fun.

    I honestly don't even know why I'm bothering trying to explain this to you. It seems it won't go through.
    (2)
    Quote Originally Posted by Greatguardian View Post
    ^_________________________________________________________________^

  7. #137
    Player Ravenmore's Avatar
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    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    The crour gear is good for what it is, stop gap gear. Hell its 100x better then 3/5 AF people back at 75. AF3 though is pretty easy to get between all the ways you can get it. Got a day off go shout up a few people only have 20 to 30 mins run a quick quest and there is the random seal from ops.
    (2)

  8. #138
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    184
    Quote Originally Posted by Ravenmore View Post
    Considering that most people that are key whoreing wouldn't have touch any of the jobs they are leeching. So 65/75 entry would do nothing for low leveling parties outside of abyssea. There were few parties outside of merit parties pre-abyssea. Even then those choose to level sync at 20 and 37.
    Well, true to a point. Except the choice part. People xp at those 2 camps because they DON'T have a choice, whether they prefer those camps or not. Well, there's always Valkurm pts. I refuse those though no matter how many DDs are in the pt, how many PLs the PT has and how good the xp could be. I will never xp in the dunes again in my lifetime. Considering my solo kill speed on pretty much any job 10-20, it would be kinda dumb to subject myself to that. But I digress.

    The solution to Abyssea leeching is: double AGAIN the xp per mob outside of Abyssea, give larger bonuses for xp chains, give Abyssea-like xp from Fields of Valor/GoV pages, increase the number of valor books, rework valor pages to make sense (who, anywhere, for any reason would xp on lizards in the jungle at the same time as mandies? They're levels apart). While we're tweaking FoV:

    Still can't get tabs more than once per hour. And Repatriation and meal effects still cost 50 points why?

    Since SE isn't going to nerf Abyssea xp, or nerf entry level any time in the near future, it makes more sense to request en masse that xp conditions be vastly improved outside of Abyssea. I wouldn't mind if xp was still a bit slow, as long as it was somewhere comparable. The trade-off of more available camps, more available people seeking for party, and the fun of actually fighting things would be refreshing.

    If you really want to enact some kind of anti-leech change in Abyssea though, start by making common sense suggestions that would bring detriment to an Abyssea group:

    Party members are auto-synced to the lowest level person while inside of Abyssea. Leeching solved.

    [Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines.]

    My html tags don't always work in these forums.
    (0)
    Last edited by Melodicya; 05-21-2011 at 11:18 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.

  9. #139
    Player Akujima's Avatar
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    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Meyi View Post
    No, the reason we complain about that gear is because it's terrible. AF3+1 is very easy to get and is a huge improvement to Teal/Pearl/Aurore.

    So if it's their FIRST time in Abyssea, and they are farming their FIRST NM EVER for AF3+1 seals... You're expecting them to already have a full set of AF3+1? How does that make any sense at all?

    AND they just entered Abyssea, and want to get some EXP and Merit points for crying out loud... And you call them WORSE than KeyLeech's?... For actually TRYING to do the best they can, with whatever gear they can get in their FIRST EXP PT's inside Abyssea...

    Something is seriously wrong there. Drop the narcissistic/megalomaniac attitude and cut these people some slack.

    I would expect them to wear Perle and Aurore (And I'm pretty sure YOU did at one point as well) and get some Merit Points and Skill Ups for their Job, before farming Seals from NM's on lowman 4~6 member PT's, where Merits and Skill Ups would actually do them some good. At least they're trying to contribute and improve themselves.

    And if you don't understand the Alien analogy, then you obviously haven't seen the movie "Alien (1979)". Good movie, 30 years old, but still holds well to this day, even amongst all these vampire, nonsense, played out, hollywood garbage movies.
    (0)
    Last edited by Akujima; 05-20-2011 at 03:49 PM.
    悪島 Where the spirit of the moon resides... 気 愛 月光

  10. #140
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Unless it was alli level there would be fewer camps. Most camps can only surport 1 party with only 2 or 3 good camps ToAU anyone. Abyssea camps surport far more people then any of the old camps. The key word there is people not parties. If its turns out to be to much of a trouble then were rite back at no one bothering to level new jobs.
    (1)

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