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  1. #1
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    Mar 2011
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    Quote Originally Posted by Romanova View Post
    Again, no one is stopping you from leveling the old way. And just because you think it's fun shouldn't restrict others from doing other things when they don't think it's fun.
    Leveling up is an inherent part of this game, and most RPGs, online, offline, or even classic dice and paper variations. That isn't my opinion, that is a fact. Both AFB and do-nothing leeching circumvent active involvement in one's own leveling up. To level crafting, you have to craft! To level fishing, you have to fight each fish down till you real them in. Chocobo Digging, Synergy, leveling NPCs, skilling up magic and combat skills all work the same way; perform that task and you will become stronger at that task. Why should leveling up jobs be any different than any other activity in the game?

    And furthermore, when someone can cheat their way to 90, it takes away from my stature as a level 90. I have a 90, in fact, I have -all- of them, but so what? anyone can get that by just stand around twittling their thumbs. But why stop there? Let's have NPCs that sell Ebisu Rods for 200 Gil. Let's also have a quest where all you get 5000 exp for just standing there. Oh wait, we have that quest already. So yes, I think that there should be restrictions about cheating in a game. Here's your Warp Whistle, I shouldn't have to explain to you how to use it.
    (2)

  2. #2
    Player Akujima's Avatar
    Join Date
    Mar 2011
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    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Panthera View Post
    Leveling up is an inherent part of this game, and most RPGs, online, offline, or even classic dice and paper variations. That isn't my opinion, that is a fact. Both AFB and do-nothing leeching circumvent active involvement in one's own leveling up. To level crafting, you have to craft! To level fishing, you have to fight each fish down till you real them in. Chocobo Digging, Synergy, leveling NPCs, skilling up magic and combat skills all work the same way; perform that task and you will become stronger at that task. Why should leveling up jobs be any different than any other activity in the game?
    People just can't argue with this paragraph.

    It's a simple fact that all RPG's are like this. Just because the RPG is an online one, doesn't nullify the facts.
    (0)
    悪島 Where the spirit of the moon resides... 気 愛 月光

  3. #3
    Player Romanova's Avatar
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    May 2011
    Posts
    295
    Quote Originally Posted by Panthera View Post
    Leveling up is an inherent part of this game, and most RPGs, online, offline, or even classic dice and paper variations. That isn't my opinion, that is a fact. Both AFB and do-nothing leeching circumvent active involvement in one's own leveling up. To level crafting, you have to craft! To level fishing, you have to fight each fish down till you real them in. Chocobo Digging, Synergy, leveling NPCs, skilling up magic and combat skills all work the same way; perform that task and you will become stronger at that task. Why should leveling up jobs be any different than any other activity in the game?
    Did you honestly just try to prove your point by saying, "other games/aspects do it, so this has to do it too"? No, they don't have to follow a formal just because the formula is often used.

    So yes, I think that there should be restrictions about cheating in a game.
    Cheating would be doing something against TOS. This is the same argument people used against Smn burns. They claimed because they got xp so fast unlike regular parties it must be cheating, yet SE has never taken action against those players even after all this time.

    It seems SE is actually encouraging this type of activity, so claiming it's "cheating" makes you look like a sore loser as it has not been against SE's policy at all.


    And once again, none of what you said means you can't xp the old way. So again, you're just whining over numbers in a video game.
    (6)

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