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  1. #11
    Community Rep Camate's Avatar
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    Mar 2011
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    We brought your feedback about level 4 skill chains to the development team and they responded that you are all a bunch of Tenzen wannabes. Okay, so maybe they didn’t really say that at all. They did however say that this is an awesome idea and would like to look into this for the future. Currently they are planning adjustments to the current skill chains to go along with the level cap increase to 99. After this takes place they will look in to the possibility, but keep in mind that skill chains are something that is related to every job and careful attention needs to given, even more so than individual job adjustments.
    (35)
    Devin "Camate" Casadey - Community Team

  2. #12
    Player Olor's Avatar
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    Mar 2011
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    2,134
    I am a Tenzen wannabe
    (5)

  3. #13
    Player Coldbrand's Avatar
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    Mar 2011
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    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    I'd love if they were achieved by a combination of relics mythics and empyrean WSs (or maybe add this as an even higher secret level of SCs so that all players have something new at least at 99). Also, while I managed to get a post close to your attention I know you're looking into tweaking relic WSs, can you please look into Camlann's Torment? I don't think it's right that drakesbane should be better than the empyrean WS, I think mythic and even some empyrean WSs should also be reviewed for buffs.

    I had the idea of Camlann's ignoring 50 at 100, 75 at 200, and 100% defense at 300 TP. Keep in mind, Wheeling Thrust already does what I said by ignoring half defense, so I really think it's absurd a weapon as big of a pain to obtain as this thing is (CHLORIS) is getting beat by a normal WS with the same description (in the sense that Camlann's only ingores 10%), and is crushed in damage by the WS we'd already been using forever (Drakesbane).

    Really, WSs that stay the same across all levels should go away and offer some kind of rewards for stepping it up. Especially mythic/empyrean ones that you have to build up to 300% for aftermaths.

    I really hope I can get a response on this. I don't see why only relic owners should be on the receiving end of buffs, not every empyrean is almace or ukonvasara. And I KNOW many mythics need serious tweaking. An extremely easy starting point for fixing these WSs is just look at which crit and which don't, most that don't probably might need some love, and most that do are the standard for the current metagame.

    One last note, we all love Razed Ruins and this isn't an issue related to that nor am I looking for anything to be done to the Atma. Camlann's gets beat by Drakes outside Abyssea too.
    (0)
    Last edited by Coldbrand; 05-20-2011 at 09:03 AM.

  4. #14
    Player Akujima's Avatar
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    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Camate View Post
    We brought your feedback about level 4 skill chains to the development team and they responded that you are all a bunch of Tenzen wannabes.
    Skill-chains were so cool back in the day when I first started playing FFXI. Everybody would setup SC's in the group, no matter what jobs we had. But thanks for the feedback Mr. Moogle. Lv4 SC's will be awesome!
    (0)
    悪島 Where the spirit of the moon resides... 気 愛 月光

  5. #15
    Player Miera's Avatar
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    Mar 2011
    Posts
    469
    Character
    Miera
    World
    Leviathan
    Main Class
    SCH Lv 96
    Level 4 Skillchains should instantly warp the person who closed the chain to any random area in the game. Like. on the boat to Nashmau or some dangerous dungeon somewhere far away.
    (0)
    You've been trolled! You've been trolled you have probably been told, "don't reply to this guy, he is just getting a rise out of you," yes its true you respond and that's his cue to start trouble on the double while he strokes his manly stubble. You've been trolled you've been trolled you should probably just fold when the only winning move is not to play! And yet you keep on trying mindlessly replying, you've been trolled, you've been trolled, have a nice day!

  6. #16
    Player Leonlionheart's Avatar
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    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Well, I love this idea.

    One concern, won't it put Empyreans even FURTHER above everyone else?

    Blade: Hi: Darkness -> Ukko's Fury: Light = Void

    Light is already completely soloable even without meditate/sekkanoki on WAR and generally doubles WS damage not to mention whatever lucky bastard gets a MB off of it. If this does any more damage you could two-hit Sobek!

    On the other hand if it maybe required three people, as in say add a filler skillchain (void) to go something like this: Darkness + Light = Void(0 damage) then you can stack that with another skillchain: Darkness + Light = Void stage 2 = Cosmos!

    Maybe give it something more than just damage (Since you really don't need to be doing more damage than most Empyrean WS anyway) like a Terror or simple Stun effect?

    However the real problem is that no NMs really require you to skill chain, in that its faster to forgo all 'save tp' strategies and just use TP at 100%. To accompany this lvl 4 skill chain the real issue that should be implemented is a type of mob that takes severely reduced normal damage, but incredibly high skill chain / magic burst damage.
    (1)

  7. #17
    Player
    Join Date
    Mar 2011
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    503
    Quote Originally Posted by Camate View Post
    they responded that you are all a bunch of Tenzen wannabes.
    That is just epic of Moogle proportions.
    (3)

  8. #18
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Leonlionheart View Post
    Well, I love this idea.

    One concern, won't it put Empyreans even FURTHER above everyone else?

    Blade: Hi: Darkness -> Ukko's Fury: Light = Void

    Light is already completely soloable even without meditate/sekkanoki on WAR and generally doubles WS damage not to mention whatever lucky bastard gets a MB off of it. If this does any more damage you could two-hit Sobek!

    On the other hand if it maybe required three people, as in say add a filler skillchain (void) to go something like this: Darkness + Light = Void(0 damage) then you can stack that with another skillchain: Darkness + Light = Void stage 2 = Cosmos!

    Maybe give it something more than just damage (Since you really don't need to be doing more damage than most Empyrean WS anyway) like a Terror or simple Stun effect?

    However the real problem is that no NMs really require you to skill chain, in that its faster to forgo all 'save tp' strategies and just use TP at 100%. To accompany this lvl 4 skill chain the real issue that should be implemented is a type of mob that takes severely reduced normal damage, but incredibly high skill chain / magic burst damage.

    Really good post, especially that last part.

    I also really like the idea of furthering the combo's of SC's and MB's so that it just doesn't end with 2 people performing a Lv4 SC.

    A great idea (and I think that's what Leonlionheart meant as well, not sure) is to make "Void" SC be an "opener" for another type of skillchain. Possibly allowing well timed MB's and WS's right after void to do more damage or inflict status ailments of some sort.

    But I really believe doing more with Skill Chains and Magic Burst would up the gameplay dynamics of FFXI considerably.
    (1)
    Last edited by Akujima; 05-20-2011 at 09:56 AM.
    悪島 Where the spirit of the moon resides... 気 愛 月光

  9. #19
    Player Leonlionheart's Avatar
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    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Akujima View Post
    Really good post, especially that last part.

    I also really like the idea of furthering the combo's of SC's and MB's so that it just doesn't end with 2 people performing a Lv4 SC.

    A great idea (and I think that's what Leonlionheart meant as well, not sure) is to make "Void" SC be an "opener" for another type of skillchain. Possibly allowing well timed MB's and WS's right after void to do more damage or inflict status ailments of some sort.

    But I really believe doing more with Skill Chains and Magic Burst would up the gameplay dynamics of FFXI considerably.
    Yeah, you got the idea. Hopefully the dev's look into this thread more.
    (0)

  10. #20
    Player Volkai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    289
    Character
    Volkai
    World
    Phoenix
    Main Class
    BLU Lv 99
    Wild speculation time!

    My bet is that Level 4 Skillchains will come from chaining Weapon Skills with Light and Darkness elements. I believe that is currently limited to all Relic and Empyrean (but not Mythic) Weapon Skills, with the exception of the Staff Empyrean Weapon Skill Myrkr, and the addition of the Sword Campaign-only Weapon Skills Glory Slash and Uriel Blade.

    I am also willing to bet there will be a set of lv.99 Weapon Skills with Light and Darkness elements. I give even odds on them either coming from skill or being quested.
    (0)
    "Don't take life too seriously, you can't get out of it alive."

    Adoulin is installed but still not lighting up on your title screen? Here's what to do:
    Go to https://secure.square-enix.com/account/app/svc/login?cont=account and log in, then Select Service >>> PlayOnline / FINAL FANTASY XI >>> Add a service account (blue button) >>> input expansion software registration code.

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