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Thread: Throwing WS?

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  1. #1
    Player Orenwald's Avatar
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    Mar 2011
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    Sandy yo
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    Character
    Orenwald
    World
    Shiva
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    NIN Lv 95
    The problem I think is because Weaponskills run a specific script, so either your WS would always use up your BOOMERANG, or would NEVER use your shuriken, because they can't get it to check to see if it's a returning weapon or not... and that's why we don't have Throwing Weaponskills.
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  2. #2
    Player AyinDygra's Avatar
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    Mar 2011
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    Character
    Varos
    World
    Carbuncle
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    DNC Lv 99
    Quote Originally Posted by Orenwald View Post
    The problem I think is because Weaponskills run a specific script, so either your WS would always use up your BOOMERANG, or would NEVER use your shuriken, because they can't get it to check to see if it's a returning weapon or not... and that's why we don't have Throwing Weaponskills.
    I just want to point out that my concept bypasses the issue of weaponskills entirely, making all of these new "Job Abilities" that sometimes use features that are related to weaponskills. They are entirely unbound by the restrictions of the weaponskill code.
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  3. #3
    Player Orenwald's Avatar
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    Mar 2011
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    Sandy yo
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    Character
    Orenwald
    World
    Shiva
    Main Class
    NIN Lv 95
    Quote Originally Posted by AyinDygra View Post
    I just want to point out that my concept bypasses the issue of weaponskills entirely, making all of these new "Job Abilities" that sometimes use features that are related to weaponskills. They are entirely unbound by the restrictions of the weaponskill code.
    The problem there is I don't think they can code a Job Ability to do "Atleast 100TP, consume all TP" like a weaponskill does. :X
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