Page 5 of 27 FirstFirst ... 3 4 5 6 7 15 ... LastLast
Results 41 to 50 of 264
  1. #41
    Player Kagato's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    303
    I keep throwing "lolSAM" in because MNK, WAR and SAM are the only DD jobs anyone ever wants in events on my server. If you're not a MNK, WAR or SAM (or have no other mage or support class) then GTFO.

    You constantly nitpick about my mentioning of Samurai. Well, guess what? They're everwhere and they are still getting severe spotlight where I come from. Far more than any DRK or DRG at least.
    (0)

  2. #42
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Your server is far behind the times.

    Thf is infinitely more useful than sam. I'd complain about them before I would about sam.

    I'm talking from an actual usefulness perspective, which is where war and mnk come in your part of the post. Sam, I don't really care how people perceive it, because it's a crap job. So whether or not people like them on your server, they're still not high and mighty over drk in terms of actual DD ability.

    Edit: Can't believe I forgot about nin.

    Also miles ahead of sam.
    (0)
    Last edited by Cream_Soda; 03-11-2011 at 01:22 AM.

  3. #43
    Player Kagato's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    303
    Regardless of the stance on Samurai, it does not change my point at all. This is not a freaking Samurai good/bad topic.
    (0)

  4. #44
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Quote Originally Posted by Kagato View Post
    Regardless of the stance on Samurai, it does not change my point at all. This is not a freaking Samurai good/bad topic.
    It is a forum, however and while you're entitled to your opinion, I am to mine. So as long as sam is mentioned, I will be commenting on it.

    If sam were not mentioned, I would not comment on it.

    Period.

    Don't bring something into the thread you don't want discussed.
    (0)

  5. #45
    Player Kagato's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    303
    All hail the SAM police. :/
    (0)

  6. #46
    Player
    Join Date
    Mar 2011
    Posts
    4
    A good way to fix DRK would be giving them full break, mistral axe, swift blade. 11/15 slashing wouldn't be too shabby, but still behind MNK obviously. Also I'm just using rampage at the moment, works great, but I kinda wish there were an easy-to-get (read: not based on drop rates >_<) viable offhand option to use. Let DRK's use the magian axes?
    (0)

  7. #47
    Player Cruentus's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    135
    Character
    Yveltal
    World
    Ragnarok
    Main Class
    WAR Lv 50
    Having a dark knight use an axe more would be stupid. We have an A+ skill with a scythe, and an A- skill with a great sword. Those should be the weapons we use 95% of the time, not axes or swords.

    I'd love to know where the "lolJOB" and "loltier" expressions come from. I don't see what's so funny about dark knights not being on par with samurai, dragoon, and whatever else. It's downright sickening to me.
    (0)
    Cardfight!! Vanguard is the best TCG of all time.

  8. #48
    Player Selzak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    Quote Originally Posted by Jar View Post
    This thread is a Joke Most of the things you a talking about would make drk very overpowered.. when in fact DRK is hardly behind any other DD in the game.

    If all you want are new things I'm sure that SE will deliver just nothing as broken as what you have all posted.

    Also So what if our 2hour isn't huge anymore it is just as strong as most the other lackluster 2 hours out there.
    I don't think anyone is saying, "Do all of these things to fix DRK!"
    It's more like, "These are some things that might help to fix DRK."

    Pulling a couple of ideas and playing around with them, then applying them in a balanced form is what we should hope for SE to do.

    Quote Originally Posted by Kagato
    An Apocalypse DRK with capped haste and a BRD or COR buddy would make it on par or better than other DDs in this game
    Maybe in 2007. The haste from Catastrophe doesn't give DRK an edge anymore. This was actually the first blow to DRK, it lowered our potential before RR even got popular.
    (0)
    Last edited by Selzak; 03-11-2011 at 10:49 AM.

  9. #49
    Player
    Join Date
    Mar 2011
    Posts
    503
    So far, Dark Knight seems to be able to absorb just about everything, so with that in mind..

    Absorb-Evasion
    Absorb-Defense
    Absorb-Attack

    SE got a start on this series with Aborb-ACC, and I'm surprised they haven't followed it up since they increased the level caps, but it's not too late!
    (0)

  10. #50
    Player Taint's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Taint
    World
    Cerberus
    Main Class
    RNG Lv 90
    A top tier DRK sat on top of the DD world for a couple years. The 80% delay nerf hurt DRK a ton, then the SE/Kclub nerf finished the job off from a damage point of view. Then DRK became a great HNM tank, esp on stunable mobs like Tiamat and Cerberus, only to have spot taken away with the introduction of Abyssea. What DRK needs is a defining trait or stance as mentioned above. SE also has to stop treating DRK like a mage. In the DD world you will get crushed on a parse casting anything at all. EnDRK,Spikes,Abs are all solid ideas but are not worth the loss of multiple swings to cast.

    -DRK exclusive spells should be a 1 second cast, like stun.
    -DRK needs a multihit crit WS, change Insurgency to Crit or something
    -DRK needs a stance like Hasso/Seigan and not have to rely on a SJ for its good JAs
    -LR needs to last 3min

    Relics in general need a major ODD boost. 90 Cata can keep up damage wise with Torcleavor but factor in the ODD of an Emp and its no contest.

    CS - DRK is the bottom DD atm, SAM destroys it in Abyssea (esp Fudo SAMs vs Relic DRKs) and SAM gets destroyed by WAR,MNK,NIN to put it in perspective of where DRK stands atm. Take the game back outside of Abyssea and SAM is near the top again and DRK remains at the bottom.
    (0)
    Cerberus - Armada
    90poc
    90masa
    85Kannagi

Page 5 of 27 FirstFirst ... 3 4 5 6 7 15 ... LastLast