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  1. #1
    Player Volkai's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    289
    Character
    Volkai
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Zaknafein View Post
    I honestly think the best way to revive Pvp is to make a new centralized area in a major hub.
    You mean like Diorama - Abdhaljs Ghelsba or Diorama - Purgonorgo, which are respectively in Ru'Lude Gardens and Upper Jeuno, both a short hop from the densely populated Port Jeuno?
    (0)
    Last edited by Volkai; 05-16-2011 at 11:10 PM. Reason: diorama-purgonorgo is in upper jeuno
    "Don't take life too seriously, you can't get out of it alive."

    Adoulin is installed but still not lighting up on your title screen? Here's what to do:
    Go to https://secure.square-enix.com/account/app/svc/login?cont=account and log in, then Select Service >>> PlayOnline / FINAL FANTASY XI >>> Add a service account (blue button) >>> input expansion software registration code.

  2. #2
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by Volkai View Post
    You mean like Diorama - Abdhaljs Ghelsba or Diorama - Purgonorgo, which are respectively in Ru'Lude Gardens and Upper Jeuno, both a short hop from the densely populated Port Jeuno?
    No that's not like what I mean. Thought I made that clear in my post let me try again. The problem with Diorama is that it's instanced. What PvP needs to be revitalized is an open area accessible without time constraints or an invitation like is needed for diorama.

    The Coliseum idea would provide this setting. You could submit your request for 1v1, 3v3, or 6 on 6 matches. When the requirements for 2 equal teams or a 1v1 duel were met it would be posted into a list viewable by everyone present at the area. This would provide people the option to come either to participate or just to watch/bet on matches.

    The open area combined with the option to just be there to watch would draw in new people who are curious about PvP, but don't want to jump right into it for fear of getting pwn'd because they are new. They wouldn't need to make awkward introductions to people they don't know just to get into an instanced PvP. They could check it out with no strings attached, and see the social atmosphere created by healthy competition, and the people there just to spectate/bet.

    In this age of FFXI (and all MMO's unfortunately) where everything is instant gratification, and companies are catering more toward casual gamers the need for this centralized open area is crucial for reviving PvP. No matter what changes are made to Ballista, and Brenner it will not change the fact that new people are not going to go out of their way just to check out a new facet of the game they have yet to experience. It is a sad commentary, but that is the situation as it stands.

    With this set up, and goals to be worked toward such as town gear models, costumes, furnishings etc. available only thru purchase with credits earned from PvP we could actually see a decent following. I can only hope SE will see the multiple benefits this offers not just to players enjoyment of the game, but also the boon to the company. Keeping players interested with content that is reused many times over yet doesn't get old is MMO gold!
    (2)

    ~Party Rock Anthem~

  3. #3
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Zaknafein View Post
    The open area combined with the option to just be there to watch would draw in new people who are curious about PvP, but don't want to jump right into it for fear of getting pwn'd because they are new. They wouldn't need to make awkward introductions to people they don't know just to get into an instanced PvP. They could check it out with no strings attached, and see the social atmosphere created by healthy competition, and the people there just to spectate/bet.

    In this age of FFXI (and all MMO's unfortunately) where everything is instant gratification, and companies are catering more toward casual gamers the need for this centralized open area is crucial for reviving PvP. No matter what changes are made to Ballista, and Brenner it will not change the fact that new people are not going to go out of their way just to check out a new facet of the game they have yet to experience. It is a sad commentary, but that is the situation as it stands.

    With this set up, and goals to be worked toward such as town gear models, costumes, furnishings etc. available only thru purchase with credits earned from PvP we could actually see a decent following. I can only hope SE will see the multiple benefits this offers not just to players enjoyment of the game, but also the boon to the company. Keeping players interested with content that is reused many times over yet doesn't get old is MMO gold!

    Just the thought of these idea's sounds like so much fun.

    *Thumbs Up*

    Let's pray SE decides to hear us, because I would 100% stick around if FFXI PvP picked up... It has so much potential.
    (3)
    悪島 Where the spirit of the moon resides... 気 愛 月光

  4. #4
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by Akujima View Post
    Just the thought of these idea's sounds like so much fun.

    *Thumbs Up*

    Let's pray SE decides to hear us, because I would 100% stick around if FFXI PvP picked up... It has so much potential.
    Thank You ^^ We can only hope right I'm fairly optimistic they will see the long term potential. They have a lot on their plate atm. While saying remove the "pit" and add this, and this idea is easy I understand it's no small task programming wise. I am pleasantly surprised by this last update. I feel it was one of the better updates in a while. Only thing I was nonplussed about was the void watch. Was really hoping for something new that didn't mimic abyssea. My ls hasn't done it yet as we are still doing a round of Empy's so I won't condemn it till I have tried it personally.

    All in all I think they are headed in the right direction. I understand the need to market to casual gamers. I am just keeping my fingers crossed that 99 endgame will have two tiers. One for casual gamers, and one with the difficulty of 75 endgame.
    (2)

    ~Party Rock Anthem~

  5. #5
    Player
    Join Date
    Nov 2012
    Location
    United states
    Posts
    588
    Quote Originally Posted by Volkai View Post
    You mean like Diorama - Abdhaljs Ghelsba or Diorama - Purgonorgo, which are respectively in Ru'Lude Gardens and Upper Jeuno, both a short hop from the densely populated Port Jeuno?

    youll be surprised to find there is a pursuviant in each city willing to teleport you to any place for ballista along with volkais mentioning of teles to brenner
    (0)