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  1. #41
    Player MarkovChain's Avatar
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    Mar 2011
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    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by wish12oz View Post
    You said it repeatedly in the post I linked to in my last comment to you. And it's exactly what I was pointing out to you. With an MDT set you lose 4 spaces and take 33.5% of magic damage (according to you) and you were championing resistance gear at 20++++ spaces of inventory to take 15% of magic damage.
    I'd like to know how you can equip 20 piece of gear. This must be a troll secret. I don't know wtf you are talking about with -15% magic damage thing. Resistance build is nearly -100% damage taken not -15%. Look

    full damage p=0.95
    1/2 damage 0.0475* 1/2
    1/4 damage 0.002375 *1/4
    1/8 damage 0.000125 *1/4
    => on average you take 19.22% of the full damage. With shell V that is 14.56%. In other word a elemental reisist build would be equivalent to -61% magic damage taken. Contrary to what you claimed, it is done 6 pieces of gear only because there is this wonderfull spell called bar-

    As a jackpot bonus your are immune to enfeebling spells to that element.

    It's funny, it's almost as if BG is learning elemental sets in 2011.

    Quote Originally Posted by wish12oz View Post
    Because the ring is not for PLD. It's for jobs that require PDT to tank effectively sometimes. Or for melees who pull hate and aren't trying to tank to avoid dieing.
    If your melee pulls hate and aren't trying to tank maybe you should reconsider why you are bring them. I think you are too much in the 2004~ hnm mentality of fighting weak mobs like Fafnir. If you are doing it right you bring 2 healer 2 tanks (=DD) 1 BRD and 1 THF. At no point anyone but a tank can possibly pull hate. "Pulling hate" is an expression that refers to an FFXI era where people tanked with PLD in dynamis, and fought hnms with PLD, an era that you clearly seem to belong. You should use a time machine. There is no situational where, under the new FFXI (since 2006), a tank would require a D ring, nor a mage.
    (1)
    Last edited by MarkovChain; 05-15-2011 at 05:31 PM.

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  2. #42
    Player Ravenmore's Avatar
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    Mar 2011
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    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    You really thought they were going to give a higher drop rate then 5%. With a mob that pop once every 3 days. Now going with your numbers it would be mad to think one person would pop all of the KS99s. Take a whole LS poping as many KS99s as they can and you see how many HQs over the old system will be killed.

    Your just mad that your have to compete with LS mates were you thought you could take just a couple of flunkies that wouldn't care that you got D.ring. 1/8 HQ pops is not that bad. I say its pretty nice. Just think how the HNMls felt when they beat 100 other people back in the day and got nothing but a BB item they were giving to thier mules if they couldn't find a buyer.

    Just goes to show that everyone that was complaining how they would never get to fight these mobs never cared about fighting them just the drops.
    (1)

  3. #43
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    Highly effective though as B.F. Skinner and countless scientists since then have proven. Infrequent random rewards are much more effective at maintaining a behavior than a frequent predictable reward.
    While that is true it also depends on the chance. If people don't see any reward at all, they get tired and give up. Dynamis is a good example of how to do it right. It found a nice balance of rewarding people (several AF a run), but not necessarily you. But since you could see others getting drops, and you knew you were rotating zones, you knew that you'd get an item eventually. Many people often went months without getting a single AF, sometimes to the point of frustration, yet when they did, it rekindled their hope in the system. They were happy and kept doing it. Then dreamlands Dynamis added onto that with HQ items, which weren't really any better, but a status symbol of high-end players who already got most of the things they needed from the old areas. Everyone had something to work on, everyone was happy.

    Abyssea on the other hand is an example of how to do it wrong, and it fits perfectly in your scheme. When it was new, a challenge and people competing for drops, Abyssea thrived. Ever since people figured out the system, everything became predictable. People got annoyed when they didn't get anything in a single run, or even if they just got a little. They completely forgot how they sometimes waited months just to obtain anything. Even after years of playing and dubbing Dynamis "old content" it's still largely unfinished for most people. Abyssea on the other hand has several people clueless as to what to do, because they already have everything, despite being out for less than a year.

    This new kings system is a different kind of mistake, it makes people lose hope completely. How many people do you think will do kings a week from now? No one, because everyone used up their seals. And why won't they farm new seals? Some may even try actually, and I predict they will give up quickly, because they see it going nowhere.

    Quote Originally Posted by Ravenmore View Post
    Just goes to show that everyone that was complaining how they would never get to fight these mobs never cared about fighting them just the drops.
    You say that as if it's a bad thing. Of course I want the drops. And I don't know many people who just wanted to do the fight. At 75 maybe, but now, when even average players can lowman kings without much of a threat, that argument is moot.

    Also, the chance of even fighting HQ kings is lower than it has ever been. I did my first ever HQ king fight by asking one of the LS present camping if I could join for the fight. Maybe that wouldn't have worked on Nidhogg, but apart from that there's not much a random person can screw up on. The new system makes it marginally easier for BB hunters (and only a certain subset of those people, worse for others), but apart from that I don't see anyone profiting from it.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
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  4. #44
    Player Octaviane's Avatar
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    Mar 2011
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    Bastok
    Posts
    530
    "Regardless of all that i was thinking the idea was to actually help people get their BB items but now your basiclly only gonna get it from the ks99 which you could do already."

    Exactly, I feel I will stand a better chance of finishing BB doing KS99's, plus I MIGHT get a pop item, which MIGHT pop an HQ, which MIGHT drop a BB item if the KS99 doesn't work. The odds are certainly 1000x higher than for those who would like Defending ring.
    (0)
    Proud to be "Old School" and to have completed CoP pre-nerf

  5. #45
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Ravenmore View Post
    You really thought they were going to give a higher drop rate then 5%. With a mob that pop once every 3 days. Now going with your numbers it would be mad to think one person would pop all of the KS99s. Take a whole LS poping as many KS99s as they can and you see how many HQs over the old system will be killed.

    Your just mad that your have to compete with LS mates were you thought you could take just a couple of flunkies that wouldn't care that you got D.ring. 1/8 HQ pops is not that bad. I say its pretty nice. Just think how the HNMls felt when they beat 100 other people back in the day and got nothing but a BB item they were giving to thier mules if they couldn't find a buyer.

    Just goes to show that everyone that was complaining how they would never get to fight these mobs never cared about fighting them just the drops.

    I didn't camp kings before, and with these drop rates i'm not gonna do it now (unless it's an official LS event where I get compensation).

    Your argument is flawed since NOW popping kings costs a limited resource.

    you heard it here first folks, 800 kindred seals to pop a KB is 'not that bad'.
    (1)

  6. #46
    Player wish12oz's Avatar
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    Mar 2011
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    @marnie
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    1,254
    Quote Originally Posted by MarkovChain View Post
    I'd like to know how you can equip 20 piece of gear. This must be a troll secret. I don't know wtf you are talking about with -15% magic damage thing. Resistance build is nearly -100% damage taken not -15%. Look

    full damage p=0.95
    1/2 damage 0.0475* 1/2
    1/4 damage 0.002375 *1/4
    1/8 damage 0.000125 *1/4
    => on average you take 19.22% of the full damage. With shell V that is 14.56%. In other word a elemental reisist build would be equivalent to -61% magic damage taken. Contrary to what you claimed, it is done 6 pieces of gear only because there is this wonderfull spell called bar-
    So you're advocating that you can take 15% of total magic damage, and this is your math behind it. Well, lets say you have an MDT set and bar spells, that means you take 30% of the total damage according to your math. So you're advocating taking 15% less damage at the cost of carrying bar-element sets of gear.

    You say it can be done with 6 pieces of gear? Ok, so how many elements are there? and its 6 pieces per element? that sounds like 20++++++ pieces of gear you are advocating people carry around.

    Quote Originally Posted by MarkovChain View Post
    It's funny, it's almost as if BG is learning elemental sets in 2011.
    BG learned of resistance gear back in 2005 or so after people started killing Tiamat, you weren't there so I guess you wouldn't remember.
    Obligatory me killing Tiamat in 2005 PS2 screenshot: http://s28.photobucket.com/albums/c2...=img000068.jpg

    Quote Originally Posted by MarkovChain View Post
    If your melee pulls hate and aren't trying to tank maybe you should reconsider why you are bring them. I think you are too much in the 2004~ hnm mentality of fighting weak mobs like Fafnir. If you are doing it right you bring 2 healer 2 tanks (=DD) 1 BRD and 1 THF. At no point anyone but a tank can possibly pull hate. "Pulling hate" is an expression that refers to an FFXI era where people tanked with PLD in dynamis, and fought hnms with PLD, an era that you clearly seem to belong. You should use a time machine. There is no situational where, under the new FFXI (since 2006), a tank would require a D ring, nor a mage.
    Everything SE is adding to the game now is outside abyssea content. No more 4k HP or unlimited MP pools to default to when you're bad at the game, so that -10% damage taken ring will be pretty good. And if your melees are tanking, you better hope they have a good DT set for when they get caught with their pants down. Maybe next time you will read what people say before you reply with this nonesense, but then you still wear full usukane on your monk and think it's good, so it's not like your opinion on gear should even be taken seriously.
    (0)
    Last edited by wish12oz; 05-16-2011 at 02:45 AM.

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  7. #47
    Player MarkovChain's Avatar
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    Mar 2011
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    Windy
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    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by wish12oz View Post
    So you're advocating that you can take 15% of total magic damage, and this is your math behind it. Well, lets say you have an MDT set and bar spells, that means you take 30% of the total damage according to your math. So you're advocating taking 15% less damage at the cost of carrying bar-element sets of gear.

    You say it can be done with 6 pieces of gear? Ok, so how many elements are there? and its 6 pieces per element? that sounds like 20++++++ pieces of gear you are advocating people carry around.
    This why you shouldn't argue with intelligent people. I didn't count barspell's mdb in my math. Therefore you shouldn't count 30% but 50% for your set, so try again.

    Whatever you do mdt caps at 50% no matter what.

    Everything SE is adding to the game now is outside abyssea content. No more 4k HP or unlimited MP pools to default to when you're bad at the game, so that -10% damage taken ring will be pretty good. And if your melees are tanking, you better hope they have a good DT set for when they get caught with their pants down. Maybe next time you will read what people say before you reply with this nonesense, but then you still wear full usukane on your monk and think it's good, so it's not like your opinion on gear should even be taken seriously.
    Losing an argument and then procedding to use personnal attacks (aside from being compelete bullshit). Never did I claim full usu was better either, I think you are a little mad right now. Maybe you will post the links though.

    And if your melees are tanking, you better hope they have a good DT set for when they get caught with their pants down
    Now obligatory "give us examples" of concrete situations.


    BG learned of resistance gear back in 2005 or so after people started killing Tiamat, you weren't there so I guess you wouldn't remember.
    Obligatory me killing Tiamat in 2005 PS2 screenshot: http://s28.photobucket.com/albums/c2...=img000068.jpg
    Yes I know that BG people form years ago knew it.
    (0)
    Last edited by MarkovChain; 05-16-2011 at 02:53 AM.

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  8. #48
    Player SNK's Avatar
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    Mar 2011
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    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    Quote Originally Posted by MarkovChain View Post
    This why you shouldn't argue with intelligent people.
    Shame that doesn't count for you. I mean afterall your ban should be up sometime this year I think since Isladar only hammered you for two years.

    You are a real piece of work Pchan.
    (0)

  9. #49
    Player Ravenmore's Avatar
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    Mar 2011
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    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    When you see how many people have over 1k + seals doing nothing since all the drops for KS30 were outdated what else are you going to do with them. They are also not limited they didn't get removed from the game. Go out and farm them no different then farming items to sell on the AH. Still 800 seals between a whole 8 people is one orb per player. Hey guess there is a reason why every other forum see most of the posters here the way they do.
    (0)

  10. #50
    Player Rorald's Avatar
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    Mar 2011
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    22
    Character
    Rorald
    World
    Leviathan
    Main Class
    SMN Lv 99
    too many off topic posts here, the thread isint a debate over dring ect being good or not.
    The point to it is that its way to many ks to even get a shot at an HQ, I thought with the updates we have had in the past months that we were past things like this.
    (1)

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