Originally Posted by
Rosina
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Preatty much what I'm getting at is The TES games do in a basic way.. act like an mmorpg. You have this huge world you can freely explore, you kill creatures out in the wild, do quests and craft gear, weapons and potions.
there needs to be an adventure to be had in ffxi... more then solo to 10, then leech/burn in dark caves, then leech burn in a high lvl zone. People barely see what ffxi has to offer outside of this. Thats what i miss, see all these different areas. Fighting all these different mobs with different types of styles. Learning how each style works and can be defeated. Seeing huge deadly foes that can rip me apart if i'm not too careful. Thats why i kept playing ffxi for 7 years. I thinklow pop hnm will help liven up the areas.
Just stop thinking about the randomness we see now. And think of how the areas would be if we constently see nm/hnm. heck the coolest thing in the world for me was seeing a group of 75 killing steel fleece.