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  1. #171
    Player Randwolf's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    429
    Character
    Randwolf
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by Babekeke View Post
    1) Take your group and stand by the ??? of a pop NM.

    2) alliance leader types /random

    3) if you got 150 or less, he/she pops the NM

    4) if you got 151 or more, you wait 30 mins and repeat steps 2-4

    5) if after 3 hours (the 7th time you would /random) you haven't got under 150, you pop it anyway.

    6) wait 21 hours from the ToD and repeat from 1)
    "Like" times a million. I did HNM's and that really brings back the feeling. Although, I swear S/E weighted the windows. So first window would be 1-10, then 1-20, then 1-30, etc. Almost always guaranteed you weren't going to be doing anything but camping the next 3 hours.
    (2)
    All Jobs 99
    GS 54, BS 50, Alch 60, Bone 57, WW 60, Cloth 53, Cook 60, LC 60, Fish 51
    Playing Since NA PS2 Release

  2. #172
    Player SNK's Avatar
    Join Date
    Mar 2011
    Posts
    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    Rose colored glasses. World Spawns can seriously burn. It was fun for a short time but then it got old... quickly.
    (6)

  3. #173
    Player Rosina's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    762
    Quote Originally Posted by SNK View Post
    Rose colored glasses. World Spawns can seriously burn. It was fun for a short time but then it got old... quickly.
    not really rose glasses, it makes the world feel alive. It puts in adventure and danger. I just wish they was on short short timers so all nm/ hnm was up nearly all the time. See all the newbies/ returing players walk thru la theine or kon highland and see those massive rams would be priceless.
    This game lost its epic feel to the world. the worlds do feel empty so seeing nm/hnm up would liven it up. Like i said b4, a big WoW factor i had was bloodtear killing my 5 times as a newbie cuz it was up and aggro me.
    It made me want to get stronger to hunt and kill it. Thats what this game needs. We need to get out of our lil book burn caves and explore the world with all these returning players. Show them how ffxi aged well to keep them playing.
    (2)

  4. #174
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Rosina View Post
    not really rose glasses, it makes the world feel alive. It puts in adventure and danger.
    They weren't really adventurous or dangerous activities. If they'd been truly random encounters at random times in random locations then they may have fit. The world didn't really feel alive, just small, out-of-the-way sections of it.

    This game lost its epic feel to the world. the worlds do feel empty so seeing nm/hnm up would liven it up. Like i said b4, a big WoW factor i had was bloodtear killing my 5 times as a newbie cuz it was up and aggro me.
    There's a thin line between epic and disruptive.

    It made me want to get stronger to hunt and kill it. Thats what this game needs. We need to get out of our lil book burn caves and explore the world with all these returning players. Show them how ffxi aged well to keep them playing.
    But it hasn't aged well, and having NMs around constantly to harass new players is more of a step-back than anything.
    (5)

  5. #175
    Player cantsee's Avatar
    Join Date
    Mar 2011
    Posts
    1
    Character
    Cantsee
    World
    Phoenix
    Main Class
    BLU Lv 92
    One thing i do miss is the fun bs that happens between windows. And the actual fights were fun
    (0)

  6. #176
    Player Habu's Avatar
    Join Date
    Sep 2011
    Posts
    189
    Character
    Bechyne
    World
    Carbuncle
    Main Class
    COR Lv 99
    itt; people whose bot wasn't good enough to claim
    (0)

  7. #177
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Not really a bot kinda guy, especially if it would need to be bought, spend enough money on MMOs already.
    (0)

  8. #178
    Player Habu's Avatar
    Join Date
    Sep 2011
    Posts
    189
    Character
    Bechyne
    World
    Carbuncle
    Main Class
    COR Lv 99
    come on you're supposed to yell at me and call me a filthy cheater ;/
    (0)

  9. #179
    Player Rosina's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    762
    Quote Originally Posted by Camiie View Post
    They weren't really adventurous or dangerous activities. If they'd been truly random encounters at random times in random locations then they may have fit. The world didn't really feel alive, just small, out-of-the-way sections of it.



    There's a thin line between epic and disruptive.



    But it hasn't aged well, and having NMs around constantly to harass new players is more of a step-back than anything.
    i don't suggest u play skyrim then it be a step back for you...

    my suggestion was based off of ffxiv and skyrim. and hate to say it.. you do learn aggro types pretty quick around hnm.... thats how i learned had to avoid bloodtear. and this was playing 2 hrs a day...
    (0)

  10. #180
    Player Spiritreaver's Avatar
    Join Date
    Jul 2011
    Posts
    211
    Character
    Spiritreaver
    World
    Siren
    Main Class
    DRK Lv 99
    Quote Originally Posted by Rosina View Post
    i don't suggest u play skyrim then it be a step back for you...

    my suggestion was based off of ffxiv and skyrim. and hate to say it.. you do learn aggro types pretty quick around hnm.... thats how i learned had to avoid bloodtear. and this was playing 2 hrs a day...
    Not an attack, but Skyrim is a single player game, whereas FFXI is an MMO. You can't use elements from either for a side-by-side comparison of the two games w/o making that distinction up front. And that's said before you even get to the true randomness of adventures in Skyrim(i'm fairly certain that most the "NMs" of Skyrim are only generated once a quest requires them) as opposed to timed NM spawns in FFXI.

    I love both games, but really, comparing FFXI and Skyrim can be likened to critiquing a can of PBR against a bottle fine wine. Both are great for their intended purposes, but those purposes are not necessarily the same.
    (3)

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