Originally Posted by
Greatguardian
While I definitely appreciate a response to this thread that is significantly more coherent than Zeitzone's, I'm afraid I'll have to refute a couple of your points:
Counter 1: Even before the release of Abyssea, players were partying in 4 zones total, leaving 95% of them empty. People would solo to 18~ish (or use the Dunes if they were masochists), go to Qufim, then East Ronfaure [S], then Wajaom and Bhaflau to 75. Even before the release of WotG (which was years ago now), players generally only used 4-5 zones for exp'ing. Players have long since identified the most easily accessible and efficient camps in the game. While alternative options do exist (and had to for reasons I will elaborate on in Counter 6), they were as underused as Overworld exp areas are now. Removing Abyssea's EXP options while keeping WotG and ToAU in play will not increase the diversity in leveling locations at all. If anything, you'll be leveling in fewer zones since Abyssea utilizes between 4-7 zones on its own depending on your server (Scars + Heroes + La Theine).