It depends on your definition of the "whole game".
If all you do is exp, then yes the game is doomed since its very easy to exp nowadays.
If you do endgame events, it remains to be seen what SE has to offer for the future. Abyssea is awesome but it wont last forever, people already have multiple jobs with emp weaps and 5/5 af3+2s. SE has already started working on older events like dynamis.
Take zietzone for example. He sounds like the type of player who is in some BS social shell that does nothing but level because they dont have many older/skilled players. It sounds like its full of noobs who get corrupted by morons like zeitzone who view old exp through rose-tinted glasses and cry all day about abyssea making his previous leveling "accomplishments" null since anyone can get a job 30-90 in one sitting. He can claim all he wants that hes not the minority with his views, but he wont post his gear so we can only imagine the abomination that he calls a "skilled" player.
From zeitzone's perspective, the game is doomed since his archaic way of self aggrandizement is pointless now. He cant just run around claiming hes awesome because he has x# of 75 jobs that are geared awful as sin.
From the perspective of people who actually play endgame such as myself and a few other posters here, we like the way the system works right now. We have gone through the old way of exping for years and are tired of it. We like being able to level a new job for abyssea procs or to help out others or to simply have fun on a new job. We know what we are doing and dont need to grind collibri to know how to play the game. Raising the level cap for abyssea would just force accomplished players to go back to collibri syncing or smn buring or just not lvling new jobs altogether. I sure as hell wont be going back to the old 5k/hr pts just so people like zeitzone can "experience the social aspects of the game".


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