All I care about is why some Empyrean Weapons are so much more difficult to obtain than others. Canyon path versus, any others <.<
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All I care about is why some Empyrean Weapons are so much more difficult to obtain than others. Canyon path versus, any others <.<
It doesn't spit on anyone. You have your relic. You have had your epeen. The game does not promise you social status for having a relic weapon. SE has never promised Relics will always be the best. You have had things no one else had at the time. The game changes and evolves. It is an MMO. There is no entitlement.
So its okay that SE has made having all jobs capped and the best armor in the game obtainable in meh 2-3 months tops but not a relic? I hate what abyssea has done as far as lvling. I had 10 75's (only SMN via SMN burn) before abyssea came out and that was an accomplishment. SE said NOP here ya go lvl 30-99 afk. But now, oh noes, others are gonna get relics aside from the gil buyers and HNM rare/ex gear sellers! Abyssea has changed the game I don't like a lot of it and some has become very fun. Yeah I prefer old lvling to abyssea lvling but it aint gonna change. Atleast now I can get a relic if I so choose and enjoy it as much as the relic owners are now enjoying leeching 30-99 in a day or two. Fact is SE did put XI on easy mode go with it.
Imagine you have spent the time and effort for getting a relic and it turns out to be an laughable subject at the end and that, immediately destroy the purpose regardless the item rareness.
For most relic owner, rareness is one thing, an item showing dedication is another.
Think about it, most relic owner runs Dyna to get coins: getting a group, wait for the event, spend countless hours in dyna zone getting coins AND your relic AF; making it a win-win situation for those who focus of relic weapon and dyna AF and that, really makes the game fun.
Just do the math, getting enough currency for 1 relic weapon, how many AFs the group will received at the end? How many players walked out dyna happily and willing to continue with the adventure? This really drives the game AND helps SE establish the developer-player relations.
People who have worked so hard on the relic SHOULD deserve the end-game-like characteristics (i.e. damage).
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My thoughts:
The way SE has done IS 100% spit on face with no respect AND thoughtful consideration. I wonder who made that decision... SE Japan or NA/EU?... I got a feeling that it's definitely not someone who have spent a year or so on one item in a game... Or someone who doesn't even play the game at all (a dolphin?) If relic weapon is so weak now why do I even run/lead dyna????? I can't think of anything else besides selling coins for profit which may promote RMT gil selling/buying...
Making Emp Wpn so powerful seems to me is just a marketing decision to make people come back / join the game for the last moment of FFIX. But, I foresee, this is actually destroying the game faster because things are so off balance and easy, and the worst is people are having much negative feedback after all AND those dedicated players for the past 7-8 years lost trust in SE.
What have you done SE?
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I'm actually hoping the dynamis improvements will help the system to obtaining relics... previously there was only a few real ways to obtain one while some of the best LS's can put out a new relic weapon/shield/horn every 4-5 months that still did not address the fact only one person could work toward it over a large period of time without others pouring their money into currency outside of sponsoring. Believe me I understand where people are coming from I practically lived beside someone for 7 months helping by funneling 98% of the drops we got into his weapon (the rest was used to cover consumable expenses) farming 200k~1 Mil a day (2~8 hours a day, 4~7 days a week) based on what we could do most while we finished his.
I still see only dedicated players obtaining relics, while this may put more currency in circulation, it will never change the fact it requires over 17-18k currency just to finish the relic itself, Then however many WS's to evolve it through ToM and Attest NM's. Also keep in mind future trials will more then likely be harder then what we have now so its still not exactly *easy* to obtain them the real achievement is having a fully completed weapon in my opinion. :)
What they need to do is..
Relic weapons are for 2hr's.
Empyean weapons are for weapon skills.
Mythic weapons are for Abilitys.
Now if you check mythic weapons they already support abilitys
Now if you check Empyean weapons they support weapon skills mainly and main phy dmg.
Now all they need to do is adjust Relic weapons and make it a Boost where your 2hrs are 20min recast timers and they do 3 times the damage or boost then this will be good weapons again but not for weapon skills but for 2hrs. Good weapon to swap in before you 2hr. 300 Hundred Firsts anyone? Pld 2hr lasting 3x longer.... fastcast lasting 3x longer. Bard 2hr doubling the song effect.
^^^this
My dyna shell has two relic holders, a mandau and an apocalypse, the drk has magian upgraded apocalypse that still out does anything I've seen empyreans turn out to be. So honestly I dont see that the OP really has much to complain about. When a relic drk can casually throw out a 3k cataclysm without soul eater outside abyssea, That's a pretty damn powerful weapon.
It was always a dream of mine to one day obtain the legendary Excalibur, but now I severely doubt it's even going to be worth it any more. Not when some hideously over-sized blue sword not only utterly annihilates it, but is also marginally easier to obtain . . . v_v;
Let's have SAMs with 900% TP and WHMs healing 300% HP! And I'm sure THFs would prefer 1'30 perfect dodge over more damage!
Seriously SE does need to do something to help mythic/relic owners and not just lower the numbers of mobs that have to be killed for trials everyone already completed. WS damage increase on relics is a good start but still insufficient.
Apoc was never that great and now it's even worse compared to what else is out there, it's one claim to fame is also gone. Since it's aftermath is +10 gear haste and haste is so easy to cap even that is out the window.Quote:
My dyna shell has two relic holders, a mandau and an apocalypse, the drk has magian upgraded apocalypse that still out does anything I've seen empyreans turn out to be. So honestly I dont see that the OP really has much to complain about. When a relic drk can casually throw out a 3k cataclysm without soul eater outside abyssea, That's a pretty damn powerful weapon.
Catastophe was never a good WS, other WS do far more damage. I've seen plenty of apocs in action and they are far from impressive.
My apoc (lv90) has been sitting in mog and I rarely use it...
That's how bad it is.
My husband has Apocalypse at 85. I see Catastrophe miss a lot, even with loads of accuracy gear, food and atmas. That's all I'm saying. More so than say Freezebite, for example. As often as I have seen THAT weapon skill with Abyssea out. I'm just basing this off of what I have personally seen as well as I have gathered from other Apocalypse users.
Change happens, I don't see a problem with the current plans for the weapons. Sure people spent time and stuff getting the relics and upgrading them, but why aren't SE allowed to put something better in their game? It's like saying "I think we should go back to steam power because electricity makes my old steam engine look crap."
see:
its a one hit ws, you can be on level 1 mobs and miss 5 out of 100 ws on average.
RNG, SAM are all one hit ws jobs, of couse if your used to seeing something like guilotine you think one hit ws misses a lot.
on a 4 hit ws your chances of missing all 4 on cap acc is 0.000625% then if you are using double attack gear on top of that or /sam for zanshin the chance of missing all 4 is even lower then that, but even with double attack and zanshin on a 1 hit ws still has a high chnace to miss compared to a 4 hit ws.
when you consider double attack and zanshin it might be 3% ish chance of miss vs 0.000000625% with a 4 hit ws (remember this is the chance of missing all 4 hit ws on a 4 hit ws, not just one or 2 hits). so yeah you are going to see a 1 hit ws miss a lot more then any form of ws that has more then one hit
pretty sure Freezebite is pure elemental so it cant miss (some ele ws can miss like sam ele ws, but those also are able to work with sneak attack so ws like that are more hybird types).
sounds like hes using too much acc because of the cap acc concept, should let up on that btw.
propblem with this is that game =/= RL
there is no reason why a weapon thats easier to get outdoes weapons that are harder to get, esp when you are talking about weapons that can take years of investment vs 1 to 2 weeks.
I do not difine progress in a game that lets new weapons that takes 1-2 weaks to do that are new outdo weapons that can take years.
The only reason people like you want emp weapons to outdo relics is to laugh and show up relic users which is not right. I have no problem with allowing weapons with the concept of "poor's man relic" but they should not be outdoing them.
what if they introduced a quest that had u combine the relic, emp, and mythic into one weapon
of course, pure dreamin lol, but if they did something like this, would breathe life back into whitegate and dynamis again
unfair?
no hard core gamers should have something to shoot for, so a relic weapon user does a bit more damage then you, so what? that little bit of damage is not worth months to years of invesment so something should show it, lest give them that much.
how is a relic weapon user hurting you? what is the unfair about it?
I miss the memo that stated you need a relic weapon to do abyssea or whatever your trying to compain about.
back in the day when it took 1 M to enter, you where happy to be entering without having to pay for it, I do not see how LS leaders where trying to "ripped peoples time"
some relic users did get thier weapons un-fairly, not everyone though, your making an unfair statment there
You are jumping to conclusions.
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I do believe that SE mentioned a while ago that Relics would remain the best weapons, with respect to empyreans. Granted, they have not kept this promise so far, but I think when 99 rolls around, relics will get another boost which will put them on top.
Honestly, the aftermaths of each relic/mythic should be re-considered and changed to provide a greater benefit (something that rivals the ODD on each empy). Each relic/mythic WS should be changed so that, at the very least, they outdamage the normal WS that the weapon type can use, but of course the WSs should be doing more damage than their empyrean counterparts.
do you even have a clue what goes on? how are you going to split 200-1000 coins ( IF CITY!) gl getting coins from dreamland to give 30+ memebers 1-3 million gil?
2 times a week times 4 weeks = 8 mil just for glasses average 400 coins per run ( a bit high end if you ask me)
3200 coins, = 41 600 000 if you assume bronze (13k ea on my server)
33 Mil profit Margin or about 1.1 M per month if i take your 30 memeber number ( and lol at that)
If you mean 30 back when it was 1 Mil per glass that profit spread is even worse since that would 41 M-16M =25 Mil witch is around 833k per member in a 30 memeber shell
do you honestly know whats going on? there was even a point in the game where it was HARD TO BRAKE EVEN , there was a time in the game where glasses where 1 M and you got 5-7k per coin, 8k maybe tops.
It is still hard to brake even on dreamland zones, and a bit lesser exent bastok, people buy those for 4-5k ea atm lol ><.
When you do dreamland you have to assume a loss in gil otherwise you may run out of money in overall planning
running shells is not easy, relics are not easy ( some money hungery small ls that sells off homan and salage gear back in hayday could bring in tons of money may find them easy, or selling AB leech spots and so on)
I also love how people attack relic users and say nothing about mythics, mythics are harder to get and needs more fixing then relics need.
People like me don't want to laugh at relic weapon holders, some (not all) of them worked their asses off for the gear they got and I have much respect for that. My personal opinion is, though, that with progress comes new, better things like Emp. Weapons, AF3 and the new gear that may come later, it's all part of the game.
The relic weapons were added years ago, the system was conceived at a time when the game was still pretty young and the time investment was, to SE at the time, adequate. The game has shifted to be more casual-friendly and this is reflected in the way newer weapons are obtained.
Also about the game =/= rl crap... I used the steam vs Electricity comment as an example of how it sounded to me, I don't really care whether the game is not real life or vice versa, stupidity is same anywhere.
Mythics are harder to get then relic.. most relic weapons just require currency and a couple fights in dynamis where as mythics require you to do nyzule isle fights, have the merc rank kill 3 mega bosses get the ichor from einjar and above that get the alexandrite..
Relic weapons aren't going to get beffed their nerfing hardness in obtaining currency by allowing daily entry and above that the mobs that you have to kill will be nerfed do to the raised level cap so by pushing "staples easy button" again isnt probably going to happen.. This is something that people will argue about a lot with the raise of level caps and what nots.. "oh i worked so hard to get this and this other item is far superior cant you improve my item more" the fact of the matter is you all obtained said item when it was difficult to get, you used it at its peak of power and there are just other things that will be better out there now but they are at least giving people the option to improve an item beyond its base lvl 75 use..
This is a pretty reasonable formula too I even consider 400 coins a run high end I see 150-300 depending on the night and drops so yeah you figure all that plus the number of members you can get up to 800k a MONTH depending on attendance as well in my shell.. and you figure the time you spend in dynamis a month 3 hours a night 2 nights a week average 4 weeks a month thats 3x2=6x4=24 hours a month and basing that off of 800k gil 800,000/24= thats 33k an hour which is good but not that great considering you can make that being a key master in abyssea with items that drop @ 10/hr that sell from 3-15k to an NPC.. and you can spend larger quantities of time say 10 hours a day 3 days a week if you want and make a min of 900k in those 3 days and have the rest of your month to do whatever you want.. so there is a trade off and remember now its going to be a daily possibility to enter dynamis but not all the details are out, is it still going to be 3 hours a day or will it be unlimited? will you have to have stones as well or just basic time frame that was normally allowed?Quote:
do you even have a clue what goes on? how are you going to split 200-1000 coins ( IF CITY!) gl getting coins from dreamland to give 30+ memebers 1-3 million gil?
2 times a week times 4 weeks = 8 mil just for glasses average 400 coins per run ( a bit high end if you ask me)
3200 coins, = 41 600 000 if you assume bronze (13k ea on my server)
33 Mil profit Margin or about 1.1 M per month if i take your 30 memeber number ( and lol at that)
If you mean 30 back when it was 1 Mil per glass that profit spread is even worse since that would 41 M-16M =25 Mil witch is around 833k per member in a 30 memeber shell
Stop making it sound like those people were treated horribly and felt like slaves. They were also getting the gear they wanted, which is hardly "scraps." And usually this was smaller shells of mainly friends who were perfectly OK with pushing someones relic- because they understood that was the only way to complete one in a reasonable time frame, all gil aside. Even if you had 10 billion gil, it would take a lot longer if you had to buy most/all of it from bazaars. Now, there were some groups where the relic-goer didn't give two farts about who was helping him, but stop making it sound like that was a majority of cases. I've helped a number of people get their relics, and in all cases but one, that person remained with the group long after and helped more people make that achievement and what's more, everyone was happy to be there. And note: While I did start a relic, I was never a sponsor.Quote:
There was a few gilshare or currecy share dynamis shells out there, but for every one of of those there was atleast 10 or more that were currency to the leader and everyone else, junky crap that droped, and they were even lucky to even get those scraps.
about mythics, that was the problem since they where out, SE said they made mythics to be second to relics.
They cost too much and the original cost was 50 000 which is way absurd even the 30 000 now is still absurd when SE stated it was suppose to be more quest based.
I really think anyone saying emps should be best is out of their mind. If you say emps are suppose to be best, you combine that with what SE said ealier when mythics came out it would be:
Emp >relic> mythic
Who would be that crazy to make a mythic then? There would be no point of making a mythic.
The only mythics that really should be made are staff for SMN and club for WHM, which makes no sense.
Short story:
Relics need to be buffed
Mythics need to be buffed.
Mythics need to be easier to get ( at lest lower the cost because the current cost does not go with a weapon intended of being quest based)
Atma buffs like razed ruin are overpowered and the main reason the emp weapons are overpowered.
It makes no sense to make emps the strongest weapons in the game, they are TOO EASY TO GET for that title, just because new weapons come out they should atomically be better?
if you make emps the best weapons that means there would be NO REASON make new mythics and relics, and mythics are rare enough in getting made department.
keep in mind my little "fomula" was to show that Bahamut's statments are wayyyyy out there.
Yes Bahamut made igornet comments for whatever reason I do not know but try not to name call, hate to have ti locked cuz of him. (look how i pointed out why is statments where igornet)
Only reason I am posting agin is to stress mythics, if you drop all the costs the redoing assults alone makes you wait 50 days or almost 2 months. There is no reason to take that much time getting a weapon like a mythic for it to be that weak when you compare them to other weapons.
even back at 75 only ones that should be made (because they are real impovement to thier jobs, some mythics are weaker then normal weapons or magain weapons that where out at 75/80)
where SMN staff, WHM club, and COR gun. now that emp gun is out your left with SMN staff and whm club.
mythics need big fixing since they came out and SE been ingoring them. you put that on top of SE saying relic > mythic, there is no reason why emp should out do ether.
(for the love of god take MAB off weapons as nuking stats and put potences so it otudoes magain [ and at 75 ele staffs where better then mythics])
the only reason emps are this strong is because SE forgot balance it making things, there is a lot of balance issues SE neglected since lefting to 80 and this is one of them.
This is not true my +2 Para dagger (occ att 2-4 times) 22dmg took forever to get and I didnt use gil for it. I had to go thru 3 sets of NM's 3 times but here comes the fun part. Had to kill probably around 4-5k mobs atleast to obtain this dagger and it's not even Empryean weapon but best sub dagger i will say in game. Relic is hard to get, but it's alot of having the right friends and setting the right dynamis' and obtaining the ancient money to get it. I guess Empryean might be the upgrade to the old relicweapons.
I forgot they reduced the cost of alexandrite for those but yeah 30k is still a lot considering they don't drop off of just any mob regularly..Quote:
They cost too much and the original cost was 50 000 which is way absurd even the 30 000 now is still absurd when SE stated it was suppose to be more quest based.
I really think anyone saying emps should be best is out of their mind. If you say emps are suppose to be best, you combine that with what SE said ealier when mythics came out it would be:
The mythic ive seen is the BRD dagger and I love what they did with the buffs on it.. which is probably one of the best BRD daggers ive seen out there
not that hard to reppaly songs...
maybe useful when your doing troubadour ES Elegy on mobs but that you need ES on but that is the exent i would call it useful, if it had song + stuff on it then it would qualify as a weapon to get.
stuff like that BRD dagger, RDM sword could have more relevance to their jobs. A convert macro to use a mythic weapon is not funny
you have to be my all time hero for coming forth and saying that, This game has made some very ugly players where they would step on their mother's head to get farther then someone else.
I think relic's should be left in the past and stay there, this game was founded on getting new gear to upgrade to and they are even going back on that with synergy for the salvage/limbus etc. gear. The gear is out of date and i don't care how much time you spent getting it, get over it. If you wanted something that would last forever get a ps2 or snes game and a gamegenie and have fun, But to try to bring stuff back from the past or stuff that is now out of date to make the gamers who spend more time in this game in 1 day then i can spend in a week isn't fair.
Considering SE says don't let this game rule your life and to only play for a maximum of 3-4 hrs and take a break is a total FAIL in my books since some things can take much much much longer then that to complete.
You are forgetting hes giving wrong information:
People have stolen NMs in abyssea, MPKed over Shikigami weapon, MPKed over Moldavite earing when I was new, people stolen 100s from shells and so on, I do not see you attacking those people, so why do you insist relic weapon holders deserve it?
Why do you find it ok that mythics are so hard to get and pick on relic holders? I am confused.
It's jealousy, been a relic and a empy holder take it from me the relic was the harder to make and should be the number one weapon, half of these people posting against relics are just fools who would never get one and are just to damn lazy to work for the gil to get a relic, so they get easy mode emps and then demand they stay the best weapon.
I tell you something these so called casual players make me sick.
Wow you are the true point of what most people hate, those who think since they have no life and live on the game and then bad mouth those who have a different perspective of the game, you are the elitest that most players make fun of. Yes Mythic weapons are hard to get also but this board was made to talk about relic so thats why i didn't mention it, and as for the emp weapons it nice that SE finally gave every player a chance to get a decent piece of equipment without having to backstab everyone to get it.
I really didn't want to have to say someone has no life or is an elitist but to say casual players makes you sick is just plain sad, so very very sad that you think the game is just for your type.
This thread goes back to the point that SE totally screwed over a lot of the old faithful players to dumb things down for the newer players. I seriously wonder when SE realizes it had way more players and subscribers when people worked for drops than they do now. The exp things such as exp in Abyssea were desperately needed, I will agree there, but I am desperately hoping the new content will be more rewarding to players who actually like a challenge. And this game is desperately lacking a challenge right about now. People worked hard to get relics, and it is a shame SE made them pretty useless lately.
thank you ! I apparate your post. Maybe my sig will help others to see where i am comming from now ^^ I did it for threads like this since I seen others making relic statments
for those that dont know, there is a forced wait time for both mythics and relics.
mythics make you redo all the assults so thats 50 days
you have to wait almost 2 weeks for relics just because of the trades:
1>2 : JP midnight
2>3: 1 week starting from when you trade it
3>4: 3 and 1/2 days (82 hrs for exact) like 2>3 starts when it gets all the items
4>5: no wait
ahh right, same reason i said it better not be for thf. I'm sure in a pinch the 2-4 occ hit may give more tp for curing but for DDing with occasional cures, I wouldn't touch it. ( I was more talking about spaming cures)
Though I do admit I lack knowledge in the proc rate on it and how much 3-4 times happen to warrant such argument.
I do not mean to pick on those who shed blood sweat and tears to get their gear title's or status in the game but to look down on other players since some endgame players think they are above them isn't right, that is why relic and mythic etc.. carries such bad reputation with them. If there wasn't as many corrupt or greedy LS's out there for these very items they would still have the prestige title that comes with them but alas they don't, when most players see a relic item they think back on how they were stepped on to get someone else theres and automatically resentment sets in.
Its just like the matt cap, back in the day it was a sign of great worth but now its nothing more then a worthless object due to abyssea allowing any/everyone to get all jobs maxed out in a week. I love the trial weapons since they have given me the ability to get a good - perp cost as smn and why should that kind of awesomeness be reserved for only those with the mythic staff for smn?
I would show great respect for anyone able to finish a relic but with the sea of greedy/selfish/backstabbing people out there trying to get theirs its hard to distinguish between those who deserve them and those who took them.
Wow...really?
You may have some people figured out...but that is not everyone. I never sponsored a dynamis run, never even considered buying gil to finish. Ive always found myself as one of the more outgoing people to play FFXI
Remarks like these only lead to showing how butthurt you really are that you could never finish a relic.
When they released Empryean, I was 90% done with Annihilator, wasn't about to stop. And for the record, I didn't spend almost 2 years and 170mil to have a 2nd rate weapon..especially one out done by two weeks of what lazy people call "hard work"