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Really? How so? All my suggestions are based on things I've dealt with in-game personally over the years of playing FFXI, so how does that spawn stupidity?
Has someone giving me credit somewhere or something?
If I may echo the point of everybody else in this thread, Great Axes quite simply don't need any more power, at least, not for the time being. I can understand a buff route vs. nerf route in terms of game balance, but the way you handle the buff route is you start from the least powerful, and then work them up. As it stands right now, Great Axes (and by extension Warriors in general) are far from the least powerful, and should therefore be taking a moment to sit back on their laurels while they're there, not asking for even more.
To be frank, S-E has been taking the buff route for the past five years now, anyway, and only now are we maybe seeing a nerf that many players are already crying foul over (the Critical Hit thing)!
>_>; Guess I was ignored for this pointless argument about humility.
Still, WAR really doesn't need a buff weaponskill wise, it especially does not need more powerful enfeebling weapon skills when so many other weapons and their skills are completely lacking in that department. You should learn to compromise with adding enfeebling weapon skills to other weapons besides Great Axe, kingfury because, as I've already stated, Warrior can already use practically every weapon in the game. Why would it's practically exclusive weapon (aside from DRK being able to use it) get enfeebling weapon skills or buffs to it's already potent enfeebling weapon skills?
You can argue that you're open minded but you're entire OP idea's basis is about WAR and Great Axe weaponskills getting a boost.
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There, I can commend you for voicing your opinion based on the topic at hand! Thank you. /clap
I can't say that I agree with you of course ^^ but Thanks for taking the time to voice feedback. / Again, what if this suggestion leads to improvements on all Weapon skills? Wouldn't that be something that everyone could /cheer about? Try not to let current job comparisons cloud the possible improvements for all. I say fix all enfeebling ws ^^/
I wasn't calling you a douche bag, it's just the impression I get every time I see your sig.
As for making the effects more visible, it's just not feasible, at least not in the way you want it to be. The effects are already potent enough that anybody who can benefit fully from them will see a marked improvement. Adding 20% to your hit rate or 20% to evasion is huge, same with defense down and attack down. If you are paying attention to it you can see it just as clear as a log parser, it would just require that your attention be on aspects of the game that aren't necessarily important at a time like that. It's usually better to parse the effect and adjust your strategy after the fact. It's also usually better to use a solid strategy with proper buffs than it is to use a break WS, at least with the current state of end game.
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No, no, no! You assume I'm asking for improvements to something that isn't already there Zyeriis! /Check the GA ws list again, these ws's define what a GA already is: An enfeebling + DD'ing weapon. My entire OP idea is improving the enfeebling portion of GA's ws functionality as we move forward to higher levels.
Your semi decent idea got reconitition from the community team. Now idiots are coming out of the woodwork and spewing absolute shit in attempt to gain that same success. And in all of this you continue to get fat headed and arrogant from this success.
Also Artist and Arrogance go hand and hand.
The thing is, though, that this suggestion specifically does not lead to improvements for all weapon skills, for the domain of this suggestion is completely limited to the "Break" line of Great Axe weapon skills. So your flimsy "what if?" defense doesn't exactly hold water. "What if" I tried to solve world hunger, but ended up curing cancer instead? That'd be pretty awesome, if rather unexpected, but that doesn't mean I'm going to try selling food plans to medicine companies "just in case" it happens.
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My point is, I don't see why you would get that impression Tybud. If I had created the art prior to creating the Gyms of Vana'diel post, the art would have still been there. It was created here on this very Forum, and therefore has the most meaning here to me and anyone who might see it. Posting Artwork doesn't instantly equate to "Self-Arrogance" or "Boasting", but rather is a way to show that you're proud of your work and would like to share it with others. If I create another concept elsewhere that has relevance there and is paired with artwork, I would do the same there. But in any case, we can drop that whole subject now I think. END
Well I agree for certain things 20% can be seen very noticeably like movement speed such (cause that's like night and day), but it doesn't run true for everything. -20% for -PDT is poop, and you can see that it is very clearly since you still take heavy damage. On the other hand, +20% Critical hit rate for some reason is very noticeable, since Critical hits are vastly more powerful than stander melee hits. The problem here is how things are wired behind the scenes, and that unless you have those nifty 3rd party programs, you're stuck like chuck wondering "WTH!"
If the Break WS's listed on GA's were more potent, they would absolutely be apart of my game strategy for ever more! Everything from tanking, to DD'ing, to NM hunting, and more. I'm glad you added that last line, "at least with the current state of end game" because that's exactly my point I'm trying to make with this suggestion; I've tested my ws's over the years relentlessly through actual trial and error, but some things are set in-game to just be weak. Unless there is post that flag these types of systems, nothing will ever be done about their possible improvements.
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Well, that's just silly talk to pin that on me. I wasn't told that my suggestion was being worked after all, I just got positive feedback for it.
There's a lot of things I would like to be fix/improved in this game, so I'm not short on suggestions if that's what you equate to "continue to get fat headed and arrogant". Can't help you in this department either I'm afraid.
Don't know where you got that understanding from about the artist & arrogance thing, but personality traits are choices for each person. I choose to not be Arrogant with my art. Everything else from onlookers is assumed and fabricated.
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Ughh, c'mon man, stay with me here ><;
When I say "What if this suggestion leads to improvements for all enfeebling ws's", I mean the possible Adjustments to GA's Break ws's could lead to a reworking of all enfeebling ws's on every other weapon in-game.
To adjust your analogy a bit:What if you changed how Watermelons are grown? If you changed how fast they grow and how large they end up. You could possibly mirror that change to every other vegetable or earth grown food. Thus improve the issue of world hunger on a large scale.
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Uhhh... this line /point >>
Why would it's practically exclusive weapon (aside from DRK being able to use it) get enfeebling weapon skills or buffs to it's already potent enfeebling weapon skills?
You said, "Why would GA "Get" enfeebling weapon skills... so that kinda threw me off. I saw the latter part of the line, but the 1st part flagged as you assumed I was asking for something that wasn't already there. My main issue is that they really are not that "potent" as they are now. The post calls for a reworking of the way the ws's effects are calculated. And the recent post above this one is saying that if this suggestion is considered, it could open the flood gates to improving weapon wide enfeebling ws's all around.
That's called nitpicking :/
Just because no one uses it, doesn't mean it's not potent as it is. The main problem is player preference, which isn't so easy to change. Also, what other enfeebling weaponskills? I again refer back to my first post where I mentioned the utter lack of enfeebling weaponskills on other weapon types (that WAR can use) such as Polearms, Clubs, Swords, Staves, and Great Swords. You can't boost what's not there.
The primary weapons that get enfeebling weapon skills are the Great Katana (#1 enfeebling weapon), Katana, and Scythe (WAR can use scythe). The very few weapons that WAR cannot use are generally the top enfeebling weapons. So why then do you equate WAR to being an enfeebling weapon skiller when it's far clearer that title belongs to SAM? I will say this one last time, they need to give enfeebling weapons to other weapon types before giving new ones OR boosting current enfeebling weaponskills on the Great Axe. I fail to see how this does not also benefit WAR, being as it would be able to use the aforementioned addition of enfeebling weapon skills to other weapon types because it can use said weapons.
For now, SAM is the true weaponskill enfeebling job and I truly wouldn't have it any other way, especially not if it goes to WAR primarily. You cannot boost what's not there (other weapons).
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lol (*joking tone here*) No, it's called "reading and comprehension" ^^ I'm reading what you plugged in and responding! But I think I get the gist of what you're saying :)
For starters, I've used Full Break over the years as stated in the OP, and I'm sure that the ws is lacking in relevant potency for the user at least. To your list of enfeebling weapons, the ones you mention are the ones I'm referring to. Shockwave was brought up earlier in this thread for example, and to this very day, the description of that ws is about as misleading as a manthra. These types of ws's could indeed use some recalculation love along with Full Break.
"So why then do you equate WAR to being an enfeebling weapon skiller when it's far clearer that title belongs to SAM?"
I'm simply saying that the GA, based on Weapon Break, Shield Break, Armor Break and Full Break, classifies it as an enfeebling weapon. My suggestion to the Dev Team is to enhance the effectiveness of these ws's so they could be further defined during use. I agree that SAM does in fact hold the current title in the area of enfeebling ws's, so no argument there. And if you didn't know, I'm VERY for adding to the ws list of WARs /laugh (especially if Noodles is reading :D *that's a joke*)
So we're really on the same page I think.
You're thread encouraged said shit so you defiently share some of the blame even if it wasn't your intenion.
You made a thread saying "Hai Guys this content that's been planned for months is totally my idea from a week ago" If thats not being fat headed I don't know what is.Quote:
There's a lot of things I would like to be fix/improved in this game, so I'm not short on suggestions if that's what you equate to "continue to get fat headed and arrogant". Can't help you in this department either I'm afraid.
I'm not saying its necessarily a bad thing.Quote:
Don't know where you got that understanding from about the artist & arrogance thing, but personality traits are choices for each person. I choose to not be Arrogant with my art. Everything else from onlookers is assumed and fabricated.
Say what'sits?! So any idea that sparks the interest of the Comm. Reps equates to promoting crappy threads eh? All righty then... can't say I share your thoughts on that, but good try.
"You made a thread saying "Hai Guys this content that's been planned for months is totally my idea from a week ago" If thats not being fat headed I don't know what is."
Metaphorical or Satirical tone here(maybe both) I'm assuming. If you're referring to the Gyms concept I suggested, I'm sure the Comm. Rep would have said something a bit different along the lines of "The Dev Team is currently planning etc., etc." rather than, "this is a good idea. I'll pass it on to the Devs".
I would equate Arrogance as a negative personality trait personally, but if that's your bag, I say run with it.
There's a diffrence between suggesting ideas to fix things and make the game better and people like you who suggest totally new content that has a 99.99999999999999% chance of not being implemented. Even though your idea was decent you still encouraged a lot of terrible shit that was spewed by idiots across the forums with the intent to copy your success.
Arrogance can spawn good art.Quote:
I would equate Arrogance as a negative personality trait personally, but if that's your bag, I say run with it.
King is a tad arrogant about it but, still. You're argument is that he somehow caused nonsense ideas to start spreading like wildfire? Hardly, those people still would've posted, there is no proof to say otherwise. Considering that you, yourself, have started 2 such topics, you hardly have any room to complain. "Store EXP"? Really? As if people not learning their jobs properly due to Abyssea leeching, is bad enough as it is. Course, it was likely a troll idea, wouldn't be surprised when you turn around and start flaming some one because they actually got some praise for an idea from the development staff.
That being said, I don't particularly find that "Gyms of Vana'diel" idea to be feasible to say the least. The game would become far too centered around it. Alas, that is completely off-topic as is your argument with king. Sounds to me like you're just trying to start a fight where there isn't one to be had (blatantly obvious) due to either A) Jealousy or B) Trolls will be Trolls.
Anyone who gets credit for an idea, is naturally bound to "inspire" other people to try. There isn't an argument here, but you are somehow trying to pin some of the lousy ideas (like your own) on king just because he possibly could've been the inspiration behind them. Arrogance can spawn good art and a Bad idea can spawn a Good one and vice versa: Good art can spawn arrogance and a Good Idea can spawn a Bad Idea. (Good can spawn good or bad, and Bad can spawn bad or good).
In the end, I assure you, bad ideas would still be posted regardless.
First of all kingfury, I'm pretty sure that nobody would object to your signature if it was (always) textless. Just saying.
Second of all, your watermelon analogy is slightly flawed, unless only a certain group of people may eat said watermelons. We'll say that this group of people are Americans, and assume Americans are more-or-less well-fed (while in reality this is hotly debatable depending on your standards of "well-fed," this premise is just for the sake of argument). What you are doing is roughly equivalent to encouraging increased yield for specifically only these American-only watermelons, while claiming that you're helping increase fruit (watermelon's a fruit, by the way) yield across the world. To put it extremely mildly, people are going to state that your claims are nonsense.
Third, if reason doesn't work, maybe this will deflate your head a little: the terms that you agreed to to use this forum essentially say that all your posts are belong to Square-Enix. So if you post about something, and S-E comments on it, and especially if they implement it, it stopped being yours the moment you posted it. You win nothing. Good day sir!
I'm incredibly confused by what I'm hearing lol ><;
Accusing me of promoting crappy threads in part by my suggestions is shear poop in a hand basket, but I think a "Thank You" is in order so Thank You for considering my concept "decent". / I think... lol
You're Trolldar really sucks. That thread was a troll request from someone who no longer plays the game and couldn't post it themselves.
I have legitimate ideas for content the big difference between me and the rest is that I don't suffer under the delusion that my 12.99 a month buys me a spot on the board of directors.
Hi guys, please keep the comments on topic. Thank you.
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The art was created for the concept, so they go together and I see no reason to change it based on such types of misunderstandings and assumptions.
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Wow... you successfully dodged that bit of "clear example" and have replaced it with something else entirely... uhh.. hmm.. Lets try one last time.
The watermelon in my example would represent "Full Break". If you managed to rework how it functioned (the way the effects were calculated), it would possibly alter the other weapon based enfeebles in FFXI by in turn sharing those new calculations. I don't think I can put it any more plane than that... so hopefully that clears it up for you.
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Yeah... thanks for clearing that up >< /stagger. Reason works just fine with me, it's the opposite of it that I'm not to keen on. Yes, I'm quite aware that SE has a very capable legal department that understands the laws associated with "suggestions" offered up by players should they chose to implement them, so you have nothing to worry about in regards to me demanding a check. That, and I'm not an idiot... no offense to idiots though.
-_- Really? You're going to use the "It wasn't my idea" defense? Really? I can't even pity that, it isn't even worth pity. Can't post it themselves? You don't need to have an active content id for the game to post on these forums. Just need a SE ID (which is free). My trolldar sucks? It was a troll thread...you said it was, regardless of whether it was a request or not. Are you touched in the head?
And yeah, I'd say he's free of blame due to free will and all. He can't stop them, which is proved by the fact that he can't stop your idiotic ramblings either. In this case, I guess you're proving you're point though: because of his thread, idiots (you, in this particular case) are posting stupid things on the forum. No argument there, though he can't stop you, only you can.
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I will do my very best Qeepel /salute ^^;
Even though ramblings do happen, I try my best to reply to each post out of respect(even when they are at times devoid of respect), but if it looks like it's continuing to steer too far off topic, I'll just let it fall on a deaf ear.
No you really have to have a working content ID to post on these forums. And really I posted that when the servers where down to draw out the "abyssea is killing the game" morons like Krystal cause I was bored.
What the *** does this even mean? Are saying you knew it was a troll thread but called me out on posting it anyway?Quote:
My trolldar sucks? It was a troll thread...you said it was, regardless of whether it was a request or not. Are you touched in the head?
I would stop but he seems determined to avoid any responsibility in this case.Quote:
And yeah, I'd say he's free of blame due to free will and all. He can't stop them, which is proved by the fact that he can't stop your idiotic ramblings either. In this case, I guess you're proving you're point though: because of his thread, idiots (you, in this particular case) are posting stupid things on the forum. No argument there, though he can't stop you, only you can.
lol Tell you what Mrbean, out of concern that such foolishness will possibly get my thread locked, if it will in fact help you drop the topic then "yes", by offering up a (as you put it) "decent" suggestion on these general discussion boards I have in fact inspired others to try their hand at proposing their own ideas to the Dev Team. Whether they are quality ideas or not. END
Thanks for your feedback... wait... actually I don't think you had any feedback based on the thread topic... but no matter. /take care
I think that asking a WAR to sacrifice it's hardest hitting abilty (aka Weapon skill) to enfeeble a mob isn't the way to go.
If you want them to be used just make them Job abiltys but rememeber they shouldn't take the limelight from Angon or Feint
1) No you don't need an active content ID or I wouldn't have been able to post/join the forums during the week the servers were down.
2) You either A) Didn't actually read what I wrote and then quoted me, B) an idiot, or C) An experienced troll. All options are negative, no more need be said.
3) You "would" stop? I can see where your argument lays: "He's making me do it!" Same as your argument that he's somehow forcing/influences idiots to post idiotic things, much like you are doing. Which, like I said, you've already proved (though it is through your own free will that you are posting nonsense, not his fault, no matter how you want to play it).
Trolling or not, stupid ideas are the fault of the people who think of them, as are stupid posts the fault of those who write them. Trying to place blame on some one else superficially is just pathetic. Which you are now trying to pin 2 different instances of upon him. 1) That he is responsible for idiotic ideas that belong to other people and 2) that your idiotic posts are his doing. Ridiculous.
That's all I have left to say on this matter, done with this diversion attempt to place blame on some one else for other people's horrible ideas. No way that him getting any sort of praise from the dev team could inspire a good idea right? Would he get credit for those ideas too, regardless of any relation to his idea? No. I certainly wouldn't see you praising him instead were that the case.
[sarcasm]I never would've guessed.[/sarcasm]
Seriously, though, if you can't see that the thing reeks of narcissism, then, well, perhaps you're narcissist . . .
Again, it was already blatantly obvious what you meant by this, but since I am so naive as to believe that you can be taught that you're wrong, I'm going to try and say this one last time:Quote:
Wow... you successfully dodged that bit of "clear example" and have replaced it with something else entirely... uhh.. hmm.. Lets try one last time.
The watermelon in my example would represent "Full Break". If you managed to rework how it functioned (the way the effects were calculated), it would possibly alter the other weapon based enfeebles in FFXI by in turn sharing those new calculations. I don't think I can put it any more plane than that... so hopefully that clears it up for you.
Adjustments to Full Break do NOTHING for any other Weapon Skill at all.
Why you seem to consistently fail to understand that is what baffles me. Can hubris really extend so far as to mire even basic concepts?
If reason "worked fine with you," you would've seen that adjusting Full Break doesn't affect any other Weapon Skill three pages ago! Furthermore, should reason have "worked fine with you," you would've seen how utterly silly you look by making your current signature. Hopefully, you can see why I would be given reason to doubt this statement.Quote:
Yeah... thanks for clearing that up >< /stagger. Reason works just fine with me, it's the opposite of it that I'm not to keen on. Yes, I'm quite aware that SE has a very capable legal department that understands the laws associated with "suggestions" offered up by players should they chose to implement them, so you have nothing to worry about in regards to me demanding a check. That, and I'm not an idiot... no offense to idiots though.
Pride, man. It's one heck of a drug.
Hai guys let me slow down our kill speed by doing armor break hur hur hur.
Kingfury, your reply to me is 6 pages back, but I dont camp the forums to I was unable to replay immidately to your response.
My problem is not with you wanting to buff warrior. My problem is your suggestions without any actual prior thought to your suggestions in regards to any form of game balance. As I stated, a 37.5% increase is the same as giving every DD in the party/alliance a +60% Attack buff. That;s not huge, that's broken.
To kingfury.
the -25% damage reduction has been tested extensively with parsers to find an average amount of damage increase after using it vs before.
You say you haven't noticed a difference, well that could very well be true, but that doesn't change the fact that the def down is definitely there, and if you're not going to notice a 25% decrease in def through "eyeing it" (which is an incredibly unreliable and imprecise way to test anything), you're probably wouldn't notice a 35% decrease either. Furthermore, you will notice far less of a damage increase on mobs with low defence already, which means just about *any* EXP mob the last years. Colibris aren't exactly known for having high defence, and in abyssea, attack values are already laughably high.
Also, if you don't like his sig, just block it and stop whining about it. Going off topic doesn't help your case.
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That or you have serious envy issues you should address before commenting further. I'm done with this topic, thanks.
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Right, because you've attempted to be open-minded and offer creativity on this topic at which point? My replies to what you've said is all due to your lack of willingness to understand a thing I've said /stagger. "YOU", thankfully, are in no position to say whether or not adjustments to Full Break is a worthy suggestion, so while your opinion is excepted here, your closed-minded responses do little to add to the discussion. I'll await feedback from a worthy source, thanks.
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Annnd rinse and repeat the last two responses. Thanks again for your time. /
shame this thread ended up like this
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I hear ya ^^ and again those numbers were just a ballpark figure in regards to beefing up the effectiveness. But I have to say that's part of the problem in my opinion. Should I be able to see a difference? What good is it to have a ws that is dang-near non noticeable?? That's where my request is birthed to be honest. Imagine if folks stacked haste gear but saw no visible increase in attack speed. Or Movement speed for that matter. Folks would furious if the only reassurance they got that these things were working, was, "Oh it's there, but you just can't notice it by eye-balling it!"
So that brings me to the point at hand; what if you could see the results from Full Break and other enfeebling ws's much more prominently? That's what I wish to suggest to the Devs.