Originally Posted by
Rustic
So, in other words you're saying endgame is the only part of the game that matters.
By that standard, FFXI has slipped straight into auto-fail. WoW has people going through the base/expansion areas actually playing and exploring as they do, and the logic of lower level players NOT doing this, even on a more brief level....well, you're stating that FFXI has failed as an MMO by doing so.
The current Abyssea system encourages NO skill as you head into endgame, with a character who likely hasn't even used or in many cases NOTICED many of their JA's.
I had to mention Elemental Seal to a L65 BLM who was fighting a random NM in Rolanberry Fields yesterday.
He had no idea what I was talking about. Abyssea is an idiot farm for the newbies, even if it's an easy method of exping up jobs for more experienced players. You want to make things less annoying for players leveling jobs?
Give them a significant exp bonus for every job they've leveled to 75, applied to any other job they use. Give them a bigger one for any leveled to 99. Voila, you've just reduced the grind even FURTHER than the well-lubricated FoV/GoV page system (and I agree, FoV should be given the Prowess option of GoV)...